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PS portable revival: how would it work?

how would the rumored PS portable function?


  • Total voters
    98
PS Portal 2 wet dream
  • Release at the same time as PS6
  • Natively play PS1 - PS4 games and some PS5 games via PSSR.
  • Play Vita games.
  • Continue to feature remote play, except now with direct connect option. (With PS6)
  • Have a 5G connection and cloud streaming.
  • Have Bluetooth compatibility.
  • HDMI Out
  • OLED Screen 1080p screen
  • Prices
    • $399 Base 500GB
    • $499 1TB
    • $599 1TB + 1yr PS Plus Premium for PS6/PS5 Cloud Streaming

Price is a bit high but reasonable imo. Sony would rule the world with this thing.

Agree with all of that, but technically it wouldn’t be a PlayStation Portal, it’d be a PS4 Portable.

I really like the idea of of Sony making a handheld each gen that doesn’t have its own distinct games library, but instead plays the previous gen’s games.

Considering PS4 is still getting new games 4 years after PS5 launched this wouldn’t be unfeasible.
 
Agree with all of that, but technically it wouldn’t be a PlayStation Portal, it’d be a PS4 Portable.

I really like the idea of of Sony making a handheld each gen that doesn’t have its own distinct games library, but instead plays the previous gen’s games.

Considering PS4 is still getting new games 4 years after PS5 launched this wouldn’t be unfeasible.
Handhelds are never going to work 100% with most games designed for 4k screens.
OTOH, if Sony could do what they did with the PSP but reengineer it to get the same specs as a PS2 console - they could easily bring PS2 games to handheld and a TV-console.
Put the same updated combo EE+GS chips on new PS TV-consoles and reopen the PS2 to developers as a digital-only platform that takes advantage of the DualSense feedback and 3d audio.
This new modernized PS2 TV-console platform would be 100% handheld compatible and digital-only games would be bought once and show up on both devices.
They could add in hardware PS1 functionality for both and have a massive amount of PS1/PS2 content that just needs to be modernized to work with the newer controllers and audio.

The handheld could have a detachable portal-style configuration or it could be simpler and just look like a really nice OLED smartphone that's the right size (likely more 'square' shaped and thicker((for batteries, speakers, build quality)) than most smartphones) for an ideal game monitor. The smartphone could be used with ordinary DualSense controllers wired so that lag's minimized and the screen could be mounted to a dock that connects it to the DualSense controller. Basically a handheld console built around the same controller that the TV-console uses. Alternatively it could have a Portal-style DualSense handle system that connects to the handheld in the center. The handheld could have 2 user replaceable Sony rechargeable batteries arranged so that both batteries could be swapped on the fly one at a time without loosing power.
All of the power would come through the central handheld so to plugging it in via a wall USB charger would keep everything going just like swapping out the batteries.
Handheld would have stereo speakers, a 3.5 audio jack and work natively with the Pulse 3d headphones.
Some kind of slick dock that's got enough weight to be solid would connect the handheld to TVs via HDMI out and the OG "AV Multi Out" for people with component/composite.
Dock would have simple unidirectional slots for charging battery packs.
Dock would have 2 MagicGate memory card slots situated above controller ports for 2 hardwired DualSense controllers.
Memory cards would be extras that generate a unique bootup experience based on the game save data.
Dock could have a big HDD and serve as a repository for users games and other content.

Effectively an updated PS2 handheld that's been reimagined to incorporate all of PlayStation's best features from across generations.
Users could buy into the platform with just the handheld and a controller expanding it to a low-lag TV-console and keeping it alive via replaceable batteries.
Unlike the situation with the Switch, a digital-only PS system could be kept alive indefinitely as a perpetual generation.
 

IDKFA

I am Become Bilbo Baggins
A portable that plays PS4 and 5 games would be the only sensible option.

Technically it's possible with some compromises (a hypothetical device wouldn't be running PS5 games like a base PS5) and would be expensive, but it's not bleeding edge technology that's decades away.
 

jm89

Member
I'll just post what I typed in the other thread

The best case scenario that I see, Sony releases a new handheld based on the Portal blueprint, but of course chonkier. This device can natively play PS1, PS2, PS4, PSP games downloaded from PSN. It can also play select PS5 games that have been specifically downported to run on this device, so case by case basis. Additionally, if/when Sony develops an emulator for PS Vita and PS3 games, add those to the above list for native playback. Additionally it can do remote play and cloud streaming.

Package it up and offer it for at least $499 USD. That way the Portal remains a viable option for those who only want remote play (and cloud streaming once it's eventually added) at $199 and those who want the ability to play games natively get their option at $499. Use this gen as a testbed for such a strategy for the handheld device to be released next gen around the mid-way point just like the PS6 Pro
jenn-jenn-robbins.gif
 
Most PS3/4/5 games are too big in terms of storage space and most of their UIs aren't going to work well on a small screen.
These two factors mean most PS3/4/5 games would need to be ported to run on a handheld which basically means it would be doomed from the start.
The key requirement for any handheld/portable is that it needs to run the exact same games as a TV console.
If PS2 had been running digital-only games and PSP had been able to run those same PS2/1 games the synergy would have been unprecedented.
100% of the 160mil PS2 owners would've benefited from buying a PSP.
PS2 would have games on its storage that could be quickly sent via WiFi to the nearby PSP.
PSP users could browse their PS2 game library remotely and cue games that would automatically load when they're in range.
With a mix of PS2 and PS1 games the UI could assist in managing handheld storage (without mentioning GB or MB) by graphically showing a list of games that fit into the remaining space.
 
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