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Rand al Thor 19: "Microsoft and Sony were terrified of Google Stadia"

Lunatic_Gamer

Gold Member




At 1:16:27, during the Xbox Two + One Podcast with Shpeshal Nick, Rand al Thor 19 says that he and Jez Corden "knew for a fact that Microsoft and Sony were terrified of Google coming in and Stadia."

Shpeshal Nick also corroborates the rumor, but he says that he only heard about Microsoft being terrified of it, not Sony. Rand responds by claiming that, according to the leaked Sony documents from the Insomniac hack, Sony was expecting more Stadia subscribers around the world than PlayStation console owners.

Austin Powers Doctor Evil GIF
 
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I remember Cloud gaming being ridiculously hyped in the late 2010s.

There just isn’t a business model that makes sense for it. Gamepass didn’t the world alight as many here predicted, and who’s going to pay £70 for a game they can only stream.

Just another dead fad in gaming’s long history of shit fads like FMV games and waggle controls.
 
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When people talk about someone big coming in and shaking up the status quo of Nintendo, Sony and Valve you have to wonder who?

If the likes of Microsoft and Google couldn’t usurp the established platform holders who on earth could now?

Edit: I suppose I should mention Apple with their cheap crap games on the App Store, hardly competes with the console/PC platforms though.
 
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Market rejected it. Cloud gaming can burn in hell.

Regarding the market, the appeal was cutting out the cost of a decent console/PC.

But the only countries with decent broadband are ones where most people can afford the above.

Maybe if broadband takes off in third world shitholes like sub-saharan Africa I can maybe see a market for this, but that’s it.

The likes of Google got the sales pitch all back to front, and I don’t see any other business cases for cloud.
 

bitbydeath

Member
When people talk about someone big coming in and shaking up the status quo of Nintendo, Sony and Valve you have to wonder who?

If the likes of Microsoft and Google couldn’t usurp the established platform holders who on earth could now?

Edit: I suppose I should mention Apple with their cheap crap games on the App Store, hardly competes with the console/PC platforms though.
I think just about anyone could with the right games. Konami, Sega, Capcom.
 

Scrawnton

Member
Just shows that these corporations are run by literal clowns. One look at the sales pitch and market strategy showed this thing was dead on arrival. This just goes to show that the C-Suite at all of these corporations have no idea what consumers actually want.
 

Jaybe

Member
Stadia is part of the reason Microsoft bought Bethesda and Activsion Blizzard, to defend against Google and Amazon
 

StereoVsn

Gold Member
Stadia technology was quite good from streaming perspective. And the initial idea with YouTube integration made sense. However as soon as they revealed their business plan, it was joever.

  • Developers have to port their games. 🤡
  • There is no subscription for the “Netflix of gaming”. 🤡🤡
  • You have to buy games for full price, only on Stadia store, playable only in Stadia. And that full price didn’t necessarily mean actually new games. 🤡🤡🤡
What Google exec thought that the above would actually sell I have no idea , but they were smoking some good shit to come up with this “strategy”.
 
Stadia technology was quite good from streaming perspective. And the initial idea with YouTube integration made sense. However as soon as they revealed their business plan, it was joever.

I dabbled in it myself and never encountered any technical issues, it all worked fantastically.

I just never felt compelled to stick with it

Technology hasn’t been a barrier for cloud gaming for a long time now, it’s simply not what customers want.
 

StereoVsn

Gold Member
I dabbled in it myself and never encountered any technical issues, it all worked fantastically.

I just never felt compelled to stick with it

Technology hasn’t been a barrier for cloud gaming for a long time now, it’s simply not what customers want.
I think another issue with cloud gaming is that Internet connection for it when traveling sucks.

I tried to use all the major services when traveling for work or vacation and Hotel WiFi is crap for this purpose. Even the “premium” version.
And mobile connection when isn’t quite good enough either when used a hotspot for bigger screen on say a laptop.

So this kills the main use case, IMO. The whole main premise is a bit meh. Yeah, you can run this stuff on a phone directly (or tablet with cell connection), but then it’s not very amazing either even with a controller.
 
There was a YT channel (probably the only one) shilling for Stadia. It is always funny to see shills in denial.

it was also quite telling how fast Google back the fuck away of gaming.
 
it was also quite telling how fast Google back the fuck away of gaming.

I remember the entire home electronics industry trying to take over gaming in the early-mid 90s and getting their arses handed to them.

Philips had the CD-I, which was more of an educational system that mainly played Video CDs.

Then there was the 3DO with Panasonic, Samsung, LG and Sanyo behind it (a business model I’m always reminded of when people bring up next gen Xbox supporting Steam).

Apple had the Pippin, probably the worst time for Apple to launch anything.

Sony, at first seemed like just another one of these, the rest is history.
 
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acm2000

Member
cloud gaming is great as a secondary way of playing your games from anywhere and on anything but only geforce now comes close to having input lag low enough to be your main gaming platform.
 
Ya i call b.s on this lol. And the supposed sources for this are two xbox fanboys with a bad podcast and jez who's famous for saying that xbox games were never coming to playstation and getting on his hands and knees for phil spencer during the activision and blizzard saga like 'Phil spencer is the greatest OF ALL TIMEEEE FOR THIS DEAL!!!! They're saying a bunch of bullcrap so that people tune into their podcast and give them attention.


bull-shit.gif
 
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Holammer

Member
It's still to early for streaming video, tech is getting there but users don't like it.
If they put the Stadia in a box and sold it directly to consumers it would have stood a better chance, even if the device was digital only.
 
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calistan

Member
I remember the entire home electronics industry trying to take over gaming in the early-mid 90s and getting their arses handed to them.

Philips had the CD-I, which was more of an educational system that mainly played Video CDs.

Then there was the 3DO with Panasonic, Samsung, LG and Sanyo behind it (a business model I’m always reminded of when people bring up next gen Xbox supporting Steam).

Apple had the Pippin, probably the worst time for Apple to launch anything.

Sony, at first seemed like just another one of these, the rest is history.
I think back then it wasn't that long since there was a very diverse market of different game systems, so perhaps companies thought they could reignite that pioneering spirit and get people moving in a different direction.

Streaming services were expected to be the new frontier for gaming, and they may well turn out to be in the future. I mean, people have happily abandoned owning movies and music in favour of streaming from vast online collections. Probably the only reason gaming has resisted the push towards streaming is it's a niche market.

Like, I wouldn't have expected Spotify to take off if 90% of people who listened to music were hardcore vinyl-buying audiophiles. But that's kind of where we are with gaming.
 
Paying full price or subscribing for games I’ll never own?

No

Not now, not ever.

People don't understand that owning a physical copy of a game is awesome especially for collectors and gaming enthusiasts like me who grew up with physical gaming at its peak. Nothing beats getting a game case at the store or in the mail and ripping off that wrapping for it and opening it up to a brand new disc. And nothing will ever beat looking at your gaming collection when you have physical game cases lined up on your shelf waiting to be played.
 
Streaming services were expected to be the new frontier for gaming, and they may well turn out to be in the future.

For me streaming services are more of a replacement for cable TV.

Here in the UK I dropped Sky not long after I got a smart TV with Netflix built in.

I still buy 4K Blu-rays and have a sizeable and growing collection.
 
People don't understand that owning a physical copy of a game is awesome especially for collectors and gaming enthusiasts like me who grew up with physical gaming at its peak. Nothing beats getting a game case at the store or in the mail and ripping off that wrapping for it and opening it up to a brand new disc. And nothing will ever beat looking at your gaming collection when you have physical game cases lined up on your shelf waiting to be played.

Love seeing my daughter’s face when she unwraps Switch game boxes on Christmas morning.

Fuck Robux and the like.
 

Ar¢tos

Member
Imagine having so little imagination that the best nickname you can find for yourself is copying the name of the MC of a book...

At least it's not Harry Potter...
 

calistan

Member
For me streaming services are more of a replacement for cable TV.

Here in the UK I dropped Sky not long after I got a smart TV with Netflix built in.

I still buy 4K Blu-rays and have a sizeable and growing collection.
I prefer blu-rays too, but when I see my daughter firing up Disney+ despite having many of the same movies sitting on the shelf, I know the battle is lost. Convenience wins.

For games streaming to get to that level of inevitability, gaming needs to become as mainstream as music and TV are. We're still a long way from that, but maybe if Stadia had launched this year with GTA 6 and Fortnite, things would start moving in a new direction.
 

Skifi28

Member
Did people really take it seriously though?

Anyone with a brain knew services like Stadia, GamePass, PS Now, whatever aren't a threat to traditional gaming in any way.

Nor Stadia being a threat to Playstation and Xbox.
Microsoft came out and directly said they were their competition, not Playstation. While the "hardcore" gamers that frequent GAF were never the target audience, it's not always easy to predict what the casual might do. If they played their cards right, Stadia could have been a success which would be a big blow for us here. Despite their pretty decent tech, almost every other decision they made was terrible so thankfuly we dodged that bullet, but it really could have gone the other way.
 
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