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[Sales Disaster] Apparently, FFXVI has only sold 3.5 million units since its release.

Oberstein

Gold Member
"FINAL FANTASY XVI" released in June of the 23rd seems to be more than three and a half million copies at the moment (Squeeni HD, President of Skueni HD, President Ryuji Kiryu at the Financial Results Briefing).

To fully grasp the disaster, SE announced 3 million units (likely distributed) just 4 days after its release. There have been no further announcements since then.

So, despite price drops and the Steam release, it's estimated that only an additional 500,000 units were sold, bringing the total to 3.5 million.

ffxvi-clive-expression-with-meme-potential-v0-tz3wj1082z9b1.jpg
 

Seomel

Member
What was the budget? Square Enix is notorious about having insane expectations + sony i believe gave them some funding and marketed it, so im not sure how SE can still complain
Edit: looks by Google budget is around 59m which is not too bad
 
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Mownoc

Member
Yeah no... Lmao. They shipped 3m for PS5 at launch, they've sold over 289k on Steam. That leaves just 211k for 1.5 years of shipments and digital sales on PS5 after launch. You have to be braindead to think this is an accurate estimation, and they're not saying it is.
 
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It should have been an actual turn based JRPG. Why would anyone want to play DMC at home when DMC already exists?
Yep.

What makes "Final Fantasy" FF? It needs to be treated like the final game you ever get to make.

When it is just an action game you are competing with other action games. Quick time events can get lost. Hell, even an action game like Black Myth Wukong didn't have any quicktime events.
 

Mownoc

Member
Translating the webpage gives me different information to what it says in Japanese translated piece by piece. The one in Japanese mentions FFXVI, the full webpage translated is talking about life is strange instead. I am unsure which article is correct as they apparently updated the text at some point as it has "(correction)" in the title.
 
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DiscoDave

Member
It was a good game, but as people have said, I just dont feel like its an FF game. I kinda wish they would go diablo style kinda view and go OTT with magic effects and colors and so on. They just don't feel like fantasy games lately, obviously back to turn based aswell.
 

Zuzu

Member
I think 3.5 million is acceptable for the quality of the game. Obviously it’s not acceptable for Square’s sales goals but the majority of people seem to feel it was an average to good game rather than a great one. A fairly good game sold pretty well. That’s reasonable. They didn’t make a game that was good enough to sell more. That’s their fault.

Also, I predict Expedition 33 will outsell FF16. I might be totally wrong, but there feels like there’s a strong current of positivity for that game and I think it could have a lot of success. Especially with its cheaper price.
 
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So the game sold 3M copies in like a few days and only 500k over the next 2 years plus a PC release? I call bullshit. Also " seems to be more than three and a half million copies" doesn't really mean "it sold 3.5 million copies". Just that it's above the original PR statement that's all.
Another failed attempt to go action-oriented, when will they learn
I mean...Final Fantasy XV sold over 10M copies. Sounds like their thought wasn't that wrong at first.
 

Diddy X

Member
So the game sold 3M copies in like a few days and only 500k over the next 2 years plus a PC release? I call bullshit. Also " seems to be more than three and a half million copies" doesn't really mean "it sold 3.5 million copies". Just that it's above the original PR statement that's all.

I mean...Final Fantasy XV sold over 10M copies. Sounds like their thought wasn't that wrong at first.

Typically, it's not the first version with a significant style change that experiences the most dramatic drop in sales. Instead, it's the second version that bears the brunt, once people have already realized they don't like the new direction.
 

Susurrus

Member
I love the Final Fantasy series and have completed every numbered game (1-16) as well as several spin offs/sequels. Got the FF16 Dualsense from Japan (it conveniently came out right before I visited, so had family hold it for me). Preordered with steelbook, was super pumped it looked great. Played it soon after release.

I mean I finished it. I did the side quests. But I was super disappointed. The DLC never went on sale and I'm not interested in paying full price for it, so have yet to play it, and at this point I have given up because I don't remember how to even play it. My copy is on eBay but no takers for a while.

The game was beautiful. But that was the only thing it had going for it.
 

Astray

Member
Yeah I dont believe these numbers sorry.
If they come from the CEO then you have to for now. He could get sued if he doesn't choose his words and disclosures carefully.

  • First of all, should have been turn based, had it been turn based I would have purchased at full price
  • Second, put out a PS5 Pro patch and I'd actually consider buying it at a discount
Square Enix is a terribly mismanaged company.
Insane to me that over %75 of this game's sales are on PS5, but there's no PS5 Pro patch.

Even funnier that Yoshida kept taking photo ops with Spencer and Sarah Bond.. And still no Xbox port.

Such an incredibly mismanaged project.

The figures make no sense with the estimate on PC alone to be around 500,000 to 600,000 now.
Estimates can be wildly inaccurate at times depending on the modelling used.
 
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