Played it for like 2-3. Absolutely digging the movement system and general feel of the combat. But I can already tell that enemies' "elemental resistance" is gonna be annoying as all hell. Ugh.
Also, way too much menu fiddling in a shooter for me.
So, is the new character not as interesting? I found Hoji hilarious in his put-downs and I would think (haven't started it up yet, just finished downloading) a woman would make for a refreshing change.This game is incredibly fun, and some of the best gunplay I've experienced this year. Imo it's on par with Doom in that department. The cheesy toilet humor and dick jokes don't disappoint either, but maaaaaan I miss Hoji.
This game will consume my weekend.
So, is the new character not as interesting? I found Hoji hilarious in his put-downs and I would think (haven't started it up yet, just finished downloading) a woman would make for a refreshing change.
She has her moments but overall it's not as interesting a dynamic. The less linear nature of the game seems to have impacted how they can write the interactions really.
Yeah, I definitely wish they'd just start and then I could hold X/E if I want to skip them.I hate having to hold X for the chat tho
Yeah, they were fun to use on human enemies in the previous game. Did they also remove the ability to quick slash while holding a firearm?Well, I just finished it. The final boss battle is great but the ending itself is basically "all right, and now let's...the end". So sudden and unfulfilling, even more than Doom 4's ending. Either they plan to make a dlc episode or Shadow Warrior 3.
A shame there are no shurikens in this game, Lo Wang loves shurikens![]()
So, is the new character not as interesting? I found Hoji hilarious in his put-downs and I would think (haven't started it up yet, just finished downloading) a woman would make for a refreshing change.
Did they also remove the ability to quick slash while holding a firearm?
yeah, they did![]()
Yeah I've switched plenty of times.No they didn't. Switch to any melee weapon while holding a firearm. There's even loading screen tip telling about it.
Can you elaborate? There's no way, as far as I can tell, to do a slash with your melee weapon while still holding a firearm like in the previous game.No they didn't. Switch to any melee weapon while holding a firearm. There's even loading screen tip telling about it.
Yeah I've switched plenty of times.
Speaking of there's like a million Ranged weapons to get and only a few melee weapons so far into my game.
Can you elaborate? There's no way, as far as I can tell, to do a slash with your melee weapon while still holding a firearm like in the previous game.
No they didn't. Switch to any melee weapon while holding a firearm. There's even loading screen tip telling about it.
question whats up with co op partners not being able to craft in the forge when you unlock it? Is it a glitch?
Stupid question but what's karma? I guess I missed that tooltip.
Aaaaagh, I played another 40 minutes and I loved every second of it. I'm glad damage avoidance is now more feasible, thanks to the easier to avoid attacks and unlimited dashing.
Now I'm constantly tempted into destroying my wrists further by playing more. Send help.
That would explain why it seems to take forever to level up. How do you check your progress?For anyone who is going to play on the hardest difficulty. Every time you die you lose all your skill point progress and percentage of money. Just a heads up since they don't tell you when you start a new game.
Use a controller. I know it sounds like sacrilege, but I'm experiencing great success with the XO gamepad.
Experience (the thing that makes you level up)
Kamiko is a pretty decent character but Hoji has a much more interesting story behind him which is further expanded in this game thanks to the story of the Nobitsura Kage. Overall I like both games for different reasons. The first game has better story and much more interesting plot, it also has some really cool weapons that aren't in this game (flamer, crossbow with explosive darts, warlord's head and demon heart). The fact that there is no secondary fire and it is now instead provided by runes is really meh. Choosing between terrible accuracy with akimbo or good accuracy but weak damage is not very fun. They should have kept the alt fire like it was in the previous game, ads is not really necessary and some special weapons (rail guns, bows) could have it as their alt fire. Why do I need to ads with akimbo uzis or a bazooka? Like they say, two steps forward, one step back.
Word. The game is absolutely phenomenal. 22 hours in two days for me, this is THE game of the year for me. I don't think I will enjoy any other game this year as much but I still have very high hopes for World of Final Fantasy.
Anyway, the game is almost perfect. Some minor stuff bugs me but overall I totally love it. Biggest downgrade from 2013 are the fortune cookies, now it feels like the devs just took some random (and mostly stupid) quotes off of brainyquote.com and called it a day. Even though the fortune cookies in the original and 2013 repeated very often at least they weren't some stupid "philosophical" quotes meant to sound smart, wtf was the idea behind that I don't know.
I think I've skipped nearly every cut scene, or cut them all short in some way. No idea what's happening and I still like the game.
I thought the humor was a bit too subtle in the first reboot, think they upped it just enough for me, burst out laughing a few times already.
I think I've skipped nearly every cut scene, or cut them all short in some way. No idea what's happening and I still like the game.
I've personally started skipping them because the dialogue and story are pretty shit.But why? The voice acting is really good and the humour is perfect for Wang's character, you're missing out on one of the main things that makes this game unique. Personally I can't get enough Wang.
Not too impressed with the co-op. Terrible performance with like 10fps randomly for no reason with just one other player in my game. All the mobs are also incredibly difficult, yet all the loot I get seems to scale down to the host's level. Also, no drops from Bunny Lords unless you're the host.
I heard there's an infinitely repeatable NG+ or something. Dunno how far the loot improves though.I've seen quite a few people using the phrase "finished the game" etc, does that mean that you finished all the story missions and then stopped playing? Is there some kind of "endgame" concept where you grind harder missions for better loot? I noticed there are multiple difficulty settings, does that mean you have to restart the game if you want to make it more challenging, and is there any mechanics-driven reason (like better guns etc) to make that worthwhile? I haven't seen much info about that stuff floating around.