Death Metalist
Member
Higher budgets meaning more people having to buy the game is why these games aren't made. More people play games than ever before, you're going to see people that jump right into the horror genre because of TEW, due to hype. And then be disappointed when the game is actually very different than what they imagined.
There is a reason why the vast majority of horror games are created by indie devs.
At the same time it's a shame because indie developers will never be able to make a horror game with this many encounters, variety in level design, exploration and monsters, weapons.etc All of them have been on the very small scale. I love when my survival horror games are lengthy and mindfuck me when I play, I love them when they are challenging and force me to adapt and get better, I love them when they are varied as fuck and keeps throwing new things at you to juggle with the old shit, I love them when they are dark in tone and thick in atmosphere.etc
The last of this kind of Survival Horror game we got, was Dead Space 1 and that was 6 years ago and we know the mess that happened with the later sequels. I am enjoying TEW too much so far because it keeps throwing, mixing, goes through many tonal shifts through out it's 15 chapter ride and changing things on the fly to the point you don't know the fuck is going on and that's what you should feel like, kind of like seeing the inside of a man going slowly insane. You see people complain about one chapter then praise it the other lol. It's scratching that itch for a meaty,varied,lengthy,survival horror game.