Lucent
Member
Haven't finished the game but the thought of more campaign content in the future is exciting. I'm glad we have that to look forward to still.
Pretty much my thoughts.
Haven't finished the game but the thought of more campaign content in the future is exciting. I'm glad we have that to look forward to still.
I have to ask it; With everyone playing/completing the game now, does it make you all more or less excited for the DLC? (playing as Boxman and the two-part Juli Kidnman campaign DLC).
Ok, getting the hang of it more. I think the problem is that ch.1-2, train you on stealth and then ch.3 throws you into action and non-linear design and I didn't know a lot of things so it was bad luck combined with frustrating.
-Like knowing that there's a save point to use as a base for each area is really really helpful.
-Knowing that you can disarm trap chests by opening slightly and letting go and opening again is helpful.
-leg shot to burn is helpful
-Having to rush -> duck -> stab for blinded stealth kills as opposed to just rush a blinded enemy and not get the prompt is helpful.
Things I still need help with:
-I can't figure out enemy luring and burning. If I wait until they get too close they hit me hard or kill me, if I light something from a bit away, they're afraid and won't go near it.
-Related, I can't figure out how to use hay stacks. It seems like there should be a way to move them around and use as like burning barriers but I can't move them and it's hard to get enemies right up to them.
-I don't quite get how the key locker works. At first I thought it was a cool system where you can visit whenever and replenish ammo, but they're one time use. So can't tell if it's a bad idea to take ammo and stuff that I might not really need right now but could be helpful in a later chapter?
-Can you only blind an enemy with a bottle (for a rush stealth kill) if they haven't seen you yet? Because I hit enemies in the head with a bottle who are approaching me and then rush them and they hit me.
-I'm actually running the most low on matches out of all ammo since I keep using them to save gun ammo. Wish you could purchase matches somewhere.
I feel like this is a game with a big learning curve and when you get the details of the combat down it's a fun RE4-2, but until you figure it out it can be a lot of dying.
Also while I like the sandbox non-linear areas of ch.3 & 4, they're pretty small and just 5-6 houses with a central area. I'm hoping there's some meaty RE castle/mansion size areas later on.
I have to ask it; With everyone playing/completing the game now, does it make you all more or less excited for the DLC? (playing as Boxman and the two-part Juli Kidnman campaign DLC).
Finally bought this today and just played the first two chapters.
I know it's not exactly fair to compare them, considering that Mikami hardly programs these things single-handedly, but the technical shortcomings (the way your character handles is a bit sloppy, the textures are dodgy, and that framerate...) are a bit disappointing after RE4's performance was rock-solid, and it was probably the best looking game of it's generation.
That said, I'm quite enjoying it so far. As someone who considers RE4 to be my favourite game of all time, Chapter 2 gave me some serious Village-vibes, and made me very happy indeed.
I have to ask it; With everyone playing/completing the game now, does it make you all more or less excited for the DLC? (playing as Boxman and the two-part Juli Kidnman campaign DLC).
Chapter 9 and 10 down.
god DAMN.
Took me fucking forever last night to get paston chapter 6 nightmare.that fucking house hold up
Ended up having to waste a shit ton of shotgun shells and I also used up 3 incendiary arrows.
It was really freaking rough, almost impossible with the narrow space and amount of haunted. You have to be pretty much perfect and have a lot of luck in that scenario. There's so little margin for error.
God that was really freaking rough....
Now imagine that on Akumu where you die in one hit from anything.
That was what I was doing yesterday, Absolutely brutal.
Now imagine that on Akumu where you die in one hit from anything.
That was what I was doing yesterday, Absolutely brutal.
hah!
I have no idea how you endured that chapter for 6 hours.
Masochist for sure.
Just bought the PS4 version just to have something to play until Unity and GTAV come out I hope I enjoy this.
Chapter 11 on Akumu should be fun.
I'm not looking forward to it.
Now imagine that on Akumu where you die in one hit from anything.
That was what I was doing yesterday, Absolutely brutal.
Took me fucking forever last night to get paston chapter 6 nightmare.that fucking house hold up
Ended up having to waste a shit ton of shotgun shells and I also used up 3 incendiary arrows.
It was really freaking rough, almost impossible with the narrow space and amount of haunted. You have to be pretty much perfect and have a lot of luck in that scenario. There's so little margin for error.
God that was really freaking rough....
Ya know what, pretty sure I never found incendiary bolts. Not sure how I managed that.
I actually don't think Incendiary Bolts or Poison Bolts are in the game itself, only in the fighting chance pack.
You can't upgrade them, and I never found them in the game itself either.
chapter 10 is just
I actually don't think Incendiary Bolts or Poison Bolts are in the game itself, only in the fighting chance pack.
You can't upgrade them, and I never found them in the game itself either. The only way I get any is by using trap parts to form new ones.
I actually don't think Incendiary Bolts or Poison Bolts are in the game itself, only in the fighting chance pack.
You can't upgrade them, and I never found them in the game itself either. The only way I get any is by using trap parts to form new ones.
Oh that's a relief, thanks for that.
I never activated my fighting chance pack.
The poison arrows are so stupid lol. They don't make sense. How does a poison apple appear where you shoot an arrow? lol
The incendiary bolts I only made a couple of times to help fend off. I love how if you shoot it on the ground t is like a water sprinkler with 3 flames streaming and rotating.Laurahates those. lolShe
The poison arrows are so stupid lol. They don't make sense. How does a poison apple appear where you shoot an arrow? lol
Oh that's a relief, thanks for that.
I never activated my fighting chance pack.
you have to throw the bottle at them to stun them and you have to be in stealth mode (crouched) to stealth them from the front(that sucks and is so cumbersome)! upgrade your matches, you'll leave more matches behind than you actually pick up due to the constraints! I gamed the key locker into giving me all 7 gels (5000) or my keys(save, open not what you want, load and repeat, if you're a dirty cheater like me that's no prob), upgrade is more important than ammo to me.
I've never got more than one to pay attention, they failed me at the worse possible moment..It's a brain inside a glass dome mounted to an arrow. The brain attracts the haunted and personally I've found them to be super effective in certain scenarios.
They can group up a large pack of enemies and keep them focused on something other than you while you proceed to blow them up.
They're definitely not useless in my opinion.
Yup, I activated it and it's been incredibly useful on Akumu difficulty.
Hunting Shotgun is powerful but eats up shotgun ammo very quickly (love its reload animation, though). Poison Bolts are mostly useless I think except to distract enemies. It only distracts one enemy in my experience, and usually makes them check it out curiously. Will kill Haunted, distract bosses, but better bolts for distraction. Good for some tougher Haunted, though.
Incendiary Bolts are amazing though. They look really cool, and are extremely useful. Worth a lot of trap parts to make though. I'll try and make a gif of them really quickly here, they were insanely good as placed traps.
Here's a quick gif I made of them:
ha ha, that's not an apple dude. Look closely!
It's a brain inside a glass dome mounted to an arrow. The brain attracts the haunted and personally I've found them to be super effective in certain scenarios.
They can group up a large pack of enemies and keep them focused on something other than you while you proceed to blow them up.
They're definitely not useless in my opinion.
Man oh man Chapter 6 was horrible. No bueno.
Scene with Joseph and hiswas hilariously wtf i loved itglasses
In case you were wondering the art book reveals that those glasses were given to him by his grandfather.
We should watch out for major spoilers in this thread
I asked earlier, but does anyone know if during new game + you can find more ammo for thebut once I was out, never found anymore.unlocked weapons. The reaction enemies give to machine gun bullets lighting them up is awesome.
Does anyone know what happens when you get all the map fragments? I've tried searching google and haven't found anything.
Does anyone know what happens when you get all the map fragments? I've tried searching google and haven't found anything.
Does anyone know what happens when you get all the map fragments? I've tried searching google and haven't found anything.
Wow I never thought to shoot the incedinary bolts to the ground. Sumbitch
Holy fuck. Mine never came with one sadly, lol. I got the asian NTSC version which was leaked here.
Is it possible to find ammo forYou can also shoot them to walls and ceilings, along with some other bolts (such as explosive) for traps against the Haunted. The Incendiary bolts flame won't activate when used as a trap until a Haunted gets close.