Is it me or is the level design/art direction freaking amazing in this game. Especially the outdoor environments.
From forests to worn torn villages, to ruined buildings along a cliff... The way every tree, blades of grass or structure is placed, It looks so natural but at the same time it feels like I'm looking at a painting when I see a building in the forest I have to explore, but behind that, across the sea, I can seeing a lighthouse off into the dark horizon.
The levels also do a good job of showing you where you need or should go without really telling you.
It really looks like RE4 Next Gen! And the funny thing is this is a cross gen game so I can only imagine what they could have done with devoting all resources to a single console.
Maybe Mikami can finally get some grass physics in his games.