Oh my fucking GodI just completed the driving section in Chapter 12 without even touching the stick. I didnt know you had to control it, I thought it was a cutscene, I never crashed, the game played itself. Marvelous
It's okay, it's over now. Just pretend those two chapters didn't exist.
how people can't figure outthe Shigyo/fish monster chapter 11? i mean!, there is a body hanging and then it falls and the monster goes for it, and also there are other bodies, IT'S FREAKING OBVIOUS ._.
RE4 was more than the Island, breh. Chapters 3, 4, 5, 6, 7, and 10 are all pure RE4 in pacing, intensity, and even some strategies, and are the best parts of this game.
Chapter 11 dropped into RE4 would've been great, but the mechanics in TEW can't keep up.
I can appreciate 12 for how ludicrous it is. That final stretch is pure jank but it's so easy and short that it doesn't bother me.
Game reminds me of silent hill downpour for some reason.. I guess the mechanics of it? Entertaining game none the less.
I can appreciate 12 for how ludicrous it is. That final stretch is pure jank but it's so easy and short that it doesn't bother me.
Pacing and intensity aren't what I'm talking about. Chapter 6 and 11 took RE4 scenarios and dropped them in a better game and in turn it brought the game down a notch.
Chapter 3 lifted the village from RE4 but did it better, that's one of the best chapters in the game. Don't get me wrong, the couple times this game has dropped the ball it was still really fun, it just shouldn't be here. Hopefully they pander less to RE4 fans if it gets a sequel, no more cart rides please.
Hopefully they pander less to RE4 fans if it gets a sequel, no more cart rides or compounds with 30 enemies shooting guns please, leave it in 2005.
Chapter 11 and 12 are definitely a real low point. Should have been cut from the game wholesale. Nothing would have been lost.
At the very least blended into one act and streamlined the whole thingI had lots of fun with both of those chapters, so no.
The Evil Within's mine cart ride-ripoff isn't even 10% as cool as RE4's. Half the fun of that in RE4 was jumping back and forth between the different carts to avoid the enemies. In TEW you just stand in one place and shoot guys on your left and right once in the leg so they fall into the pit.
Fucking lame.
Love this game's choice to not give you any automatic weapons. Really plays into the whole 'you are not a space marine' thing. You really have to think about positioning and get yourself safe before aiming and taking a shot, and can't just dump without losing too much ammo and time.
I was expecting some unplayable stuff by the reactions in here, but allI got was a kinda janky set piece chapter. Pretty harmless in the grand scheme. Neither 11 or 12 are even the worst parts of this. Chapter 15 is like Chapter 1 tier IMO. Starting and ending the game on lows is a much bigger issue to me.
I really appreciate the limited arsenal too, it makes each weapon feel like they have a purpose.
I put chapter 15 wayyyyyyyyyyyyy over 1 lol.The first couple of encounters are alright, if unspectacular (though I was in a good kind of disbelief when the RPG sadist ran in), and the Super Boxman Bros fight was a great way to waste my magnum ammo I'd been saving. Final boss wasn't much of a boss but I thought the choreography was top notch and hype as hell. The use of the humvee and RPG made their previous appearances pretty forward thinking in retrospect. Got pretty good "a-ha!" moments out of them. I was ready to hate the stealth section when I died the first time to some clunky movement (ran into a tripwire somehow), but nailed it the next attempt.
By contrast, chapter 1 has pretty much nothing for me. Forcedwalklimp in the beginning, and the sadist encounter is pretty empty, mechanically.
my time with this game is often fraught, but characterized also by extreme high points.
here's the highlight of the night.
Think that's five KIA for two bullets (shoulda been one).
(I typically stream for my friends to be able to watch as they please, so I have a record of all my gameplay)
Even though there was a puzzle that involved shooting gears, I totally forgot about that during this encounter...and so I ran to the lever to actually turn it lol
Even though there was a puzzle that involved shooting gears, I totally forgot about that during this encounter...and so I ran to the lever to actually turn it lol
Yeah same, I feel stupid lol
I put chapter 15 wayyyyyyyyyyyyy over 1 lol.The first couple of encounters are alright, if unspectacular (though I was in a good kind of disbelief when the RPG sadist ran in), and the Super Boxman Bros fight was a great way to waste my magnum ammo I'd been saving. Final boss wasn't much of a boss but I thought the choreography was top notch and hype as hell. The use of the humvee and RPG made their previous appearances pretty forward thinking in retrospect. Got pretty good "a-ha!" moments out of them. I was ready to hate the stealth section when I died the first time to some clunky movement (ran into a tripwire somehow), but nailed it the next attempt.
By contrast, chapter 1 has pretty much nothing for me. Forcedwalklimp in the beginning, and the sadist encounter is pretty empty, mechanically.
I'm sure it is not a popular opinion, but i feel like there was some awesome coding regarding this in the game.
Sometimes i had a good amount of ammo, and would kill haunted or break boxes and get nothing, and other times i was left with a couple of shots and ammo would drop from the most unlikely of circumstances.
It felt that the game made sure you had just enough ammo to go by.
Even though there was a puzzle that involved shooting gears, I totally forgot about that during this encounter...and so I ran to the lever to actually turn it lol
Yeah same, I feel stupid lol
Me too dammit ;_;
Fellas...
my time with this game is often fraught, but characterized also by extreme high points.
here's the highlight of the night.
Think that's five KIA for two bullets (shoulda been one).
(I typically stream for my friends to be able to watch as they please, so I have a record of all my gameplay)
Wait, what's your method of turning that Twitch footage into a gif? Convert to YouTube and download, or capture desktop footage of the stream and crop?my time with this game is often fraught, but characterized also by extreme high points.
here's the highlight of the night.
Think that's five KIA for two bullets (shoulda been one).
(I typically stream for my friends to be able to watch as they please, so I have a record of all my gameplay)
Wait, what's your method of turning that Twitch footage into a gif? Convert to YouTube and download, or capture desktop footage of the stream and crop?
well, aslong as they didn't drop into the pit and run across the enemies to jump up and activate the lever, they aren't all that bad, i guess?
.....................>_>;;; *gulp*
Haha, too damn funny.I'll probably just finish the game tomorrow night. I'm absolutely disgusted right now.
my time with this game is often fraught, but characterized also by extreme high points.
here's the highlight of the night.
Think that's five KIA for two bullets (shoulda been one).
(I typically stream for my friends to be able to watch as they please, so I have a record of all my gameplay)
I've gone back to Alien Isolation after finishing this and realized I was constantly scanning the ground for booby traps. Complete paranoia achieved, Tango.
Going back and forth fucks me up in both games. I keep hitting the wrong button to crouch and bring up the item menu.
Good to see PC improvements are coming. Hopefully consoles get thrown a bone. A patch to fix framerate, FOV, and load times would improve the game immensely.
Yeah, that's why I tend to only play a couple of games at a time. Getting used to the controls again to games with dramatically different control schemes can be annoying. lol. Unless you're playing a Mario game. =P
Also just got past the 2nd chapter on Akumu. I think a chapter a day is all I can take of that mode. It's really really nerve-racking because if you mess up and they turn around there's usually nothing you can do. You're dead. lol. One run during chapter 2 I was doing very well and then suddenly Sebastian stops moving and collapses. I stepped in a bear trap. lol. Wasn't so funny at the time though. That pissed me off. lol
Might do chapter 3 tomorrow maybe.
I agree 100% Chapter 10 is a major disappointment! This game is in dire need of another patch! The lag is mostly responsible for so many deaths!Also all other kinds of technical issues that ruins the boss battles.way too often, you drop the match, and it don't burn the corpse, and you get grabbed and killed by spider woman. Also you can get grabbed when you're not even near spider woman
I may play it again if Tango/Workshop fix the 60fps thing like they said they would.Good to see PC improvements are coming. Hopefully consoles get thrown a bone. A patch to fix framerate, FOV, and load times would improve the game immensely.
I found chapter 2 pretty rough. 3 was a bit easier for me IIRC. Same with 4 and most of 5(but god help you when trying to save Juli).
How do I get a automatic pistol?
Is it usable?
Just did chapter 10 on Akumu, and that fight is probably about as much fun as Bed of Chaos was. Remember how fun that was guys? The fight was annoying enough on Survival, but it's sped up on top of having bear traps everywhere