Push Square
In a Sacred Symbols+ interview (paywalled), Yoshida has explained that the indie role was created specifically for him, after a series of studios had publicly criticised PlayStation’s approach.
In a Sacred Symbols+ interview (paywalled), Yoshida has explained that the indie role was created specifically for him, after a series of studios had publicly criticised PlayStation’s approach.
“Jim was worried about the situation with indies, and to his credit, he really supported [me] within the company and sent a message that it is very important to support our partners, including indies. So, I really appreciate Jim doing that and I really appreciated his suggestion to do this indie work and the position he created. I really don’t think anything bad about Jim; if anything I’m really grateful for how he helped and supported me for the past four years.”