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Silksong is "Not in Development Hell," according to tester

Draugoth

Gold Member
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Hollow Knight: Silksong is "Not in Development Hell," according to Playtester
While Team Cherry has remained silent for quite some time

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Source
 

Mr Hyde

Member
Fuck that, it's clearly in dev hell, or at least the devs have run into some major issues regarding the game. Otherwise they would clarify the delay with a simple tweet. "Hey guys, I know you are impatient about Silksong, but we assure you that the development is running smooth. It's just grown to a much bigger project than we first anticipated". Or something along those lines. Shouldn't be hard but here we are.
 
Maybe they want it as a Switch 2 launch title
The game will sell regardless. No one on Team Cherry would be thinking this. People just want the game, and given it’s genre and engine it won’t be a showcase-level game to “show off” a fancy new console.
 

efyu_lemonardo

May I have a cookie?
It's the second game curse a lot of highly successful indies have to deal with after having a runaway hit.

Probably a combination of growing too quickly, having lots of funds and too little creative restrictions, perfectionism, the anxiety of not living up to expectations, etc.
 
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Gallard

Member
videogameschronicle article
Hey gang, just a quick update about Silksong,” he wrote. “We had planned to release in the 1st half of 2023, but development is still continuing. We’re excited by how the game is shaping up, and it’s gotten quite big, so we want to take the time to make the game as good as we can.

If you've been playing Metroidvanias, you may have notice they're trending bigger and bigger. Here's AfterImage with its 20+ biomes (wait til they zoom in on each of those areas). Aeternea Noctis and Prince of Persia are other examples.

I read the Hollow Knight dev quote as a huge understatement. It'd be like Miyazaki teasing Elden Ring and saying it was just a bit bigger than Dark Souls.

My guess is Silksong is going to be absolutely massive. Keep in mind they can piggyback off of their previous game's already made systems. The devs made Hollow Knight on a $40k kickstarter and 3.5 years of development time. What can they accomplish with limitless funds and double development time?
 

Agent_4Seven

Tears of Nintendo
By the time it'll be released, there's going to be at least 3-4 (in development and slated for 2024-2025) very similar and really good games like Hollow Knight with similar art style even. At some point people will just lose the interest.
 
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Fess

Member
By the time it'll be released, there's going to be at least 3-4 (in development and slated for 2024-2025) very similar and really good games like Hollow Knight with similar art style even. At some point people will just lose the interest.
I’m playing through Hollow Knight right now (not the 1st time) and it’s still on my top 5 all-time list for metroidvanias.
Silksong has been in development longer than HK even with DLCs included. It’s going to be awesome. And I have serious doubt that there will be even 1 other new metroidvania as good when it’s out. Next Metroid from MercurySteam (Metroid Dread) could possibly compete but that’s years away.
 

ReyBrujo

Member
There's no need to push a release if your previous one is still getting good money, and that usually leads to feature creep. Maybe they have just discovered a new sub-genre and are trying to polish it, to make it accessible for new players and not only old ones.
 
It’s on the same release schedule as Witchbrook, which is whenever the hell they feel like putting it out. It will not be out until then, so don’t expect much. The developers have plenty of money coming in from previous game sales. They are in absolutely no rush, so the passage of time doesn’t really matter to them as much as it matters to you, who is obsessing over the release date for a game that doesn’t have one.
 
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Flabagast

Member
Initial public playable demo was in 2019 with an announced release date for early 2020.

Of course it is balls deep in serious development hell lmao.
 

GHound

Member
I mean yeah, what is this? 2005? We don't use terms like "development hell" anymore! We say "developmentally challenged."
 

Fbh

Member
I'm still very excited for it.
But the complete radio silence basically 2 years after they announced it would be "releasing within a year" on that Xbox show is definitely concerning.

It's weird they don't just make a public announcement about the game and why it's taking so long.
They don't owe anyone an explanation I guess, but I don't see how the constant speculation about the game being in dev hell is helping them either
 

th4tguy

Member
Development hell is subjective. They might not be in a bad state with the current build BUT it can mean they are in a constant state of feature creep. Continuously adding more and more to the game with little control of reaching a finalized version of the game. That would also be development hell due to miss management and is almost certainly what is happening here.
Someone in the project has to say, no this is enough, let’s finish this. Save that idea for the next project.
 
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