Jesus Christ DICE why the fuck do we need 38 players to start a match of Supremacy?
Realize that no one is playing your game, ffs.
What platform? No issues on the PS4.
Palpatine and Leia are the most important heroes in that mode as they can heal heroes with their powerup drop. They should always die last.agh, i hate being emporor palpatine in heroes vs villains matches so much. his main lightning is weak as fuck, runs outs extremely quickly and has shit range. he's so useless when up against any of the heroes
also this is going to sound really stupid, but what does the r1/rb weapon do as a hero/ villain bodyguard? pulled it out several times but haven't figured out what it does despite it looking like a homing launcher
What platform? No issues on the PS4.
I really hate the DL-44.
The whole Jakku situation is also a colossal fuck up. Split the userbase over FREE DLC. That's real smart.
Man, once I hit level 50 I'm fucking done with this game. The core gameplay is fun, but there are so many little issues that I'm starting I feel more frustration than fun when I play. And that's when I know it's time to quit. The fact that DICE didn't do anything about Fighter Squadron after the first patch, in spite of it being the most unbalanced multiplayer game mode I've ever played, doesn't instill me with a lot of confidence for the future and their ability to retain players who get frustrated with these issues. The whole Jakku situation is also a colossal fuck up. Split the userbase over FREE DLC. That's real smart.
You mean without a mouse? Because that is what mice are for.
You ever play super high level Unreal Tournament, Quake 3, or CS? It's a level of skill certainly possible. Although, if they were that good they'd be pulling great shots the whole game.I wished I could of recorded it, but it was something I doubt anyone could do no matter how good they are. It happened in an instant, like all within 5 frames of reacting to me hitting him, doing the 180 spin and one shot kill without even stopping to aim at my head. I would put it down as bad luck for me, or lucky shot for them.
so why do my vehicle kills not count, apparently? I'm locking on and blasting away, but it only contributes to AI kills? Am I not supposed to be locking on or something?
The fighters you are targeting, do you see a name above the targeting icon? Only these count as "normal" kills, because these are real players. You als get a different notification when shooting down these fighters, "Killed player x" instead of "tie-fighter destroyed".
Edit: Researching abit more, it seems that opening "EA" ports on the router helped fixed the problem. What a weird ass thing.
Anyone on PS4 wanna team up for a few games of cargo in about an hour? My PSN is in my profile. When adding me, be sure and let me know you're from here.
I'lk add you. Trying to get more good to team up with.
Where's the best place to buy this for cheap? Interested in the game, but not at full price. I'm looking for the PC version. Thanks!
Origin has it for $39.99 today
PS4 in Latin America. Game's only playable at night. Try your luck.
I went 54-10 last night in WA on Endor as Imperials. It was part using my environment to get the drop on Rebels that were pushing forward (I went on a 9 kill streak before someone finally got the drop on me), part being adept with the T-21, and part using the vehicles. I had a killer run while in the AT-AT, utilizing all three weapons. At one point, I dropped an orbital strike perfectly placed on the Ewok catwalks. And in regards to the Objective comment, I also racked up plenty of kills defending a captured Uplink. I just positioned myself in a strategical area, elevated ground and tree cover, and then picked off revels as they tried to recapture their uplink.I'm the same way. I see top players go like 50-10 and I have no idea how to do that. I know some just stay back and pad their K/D instead of going for objectives, too.
Because 1v1 Supremacy would be...Jesus Christ DICE why the fuck do we need 38 players to start a match of Supremacy?
Realize that no one is playing your game, ffs.
Because 1v1 Supremacy would be...
wait.. that might be awesome.
Seriously though, a mode with 3 vs 3 or 4 vs 4 on the large maps would be awesome. Especially the night Endor map.
Seriously though, a mode with 3 vs 3 or 4 vs 4 on the large maps would be awesome. Especially the night Endor map.
In Battlefield I could possibly see that work due to the weapons and vehicles, but in Battlefront? That'll get old after the first round I reckon.Seriously though, a mode with 3 vs 3 or 4 vs 4 on the large maps would be awesome. Especially the night Endor map.
Can't find any matches on PC, and i've been having trouble with it since the Jakku update.
I went 54-10 last night in WA on Endor as Imperials. It was part using my environment to get the drop on Rebels that were pushing forward (I went on a 9 kill streak before someone finally got the drop on me), part being adept with the T-21, and part using the vehicles. I had a killer run while in the AT-AT, utilizing all three weapons. At one point, I dropped an orbital strike perfectly placed on the Ewok catwalks. And in regards to the Objective comment, I also racked up plenty of kills defending a captured Uplink. I just positioned myself in a strategical area, elevated ground and tree cover, and then picked off revels as they tried to recapture their uplink.
Simply put, I played smart. I didn't rush into anything I knew I couldn't walk away from and used the environment and vehicles to my advantage.
Same thing happened to me in Walker Assault. I single handedly took out all Rebel uplink defenders and deactivated the uplink. After doing that, I fully expected at least someone on my team to follow the hole I punched through. Nope. I see no one as I get slaughtered by a rush of four rebel soldiers.The team based play can be a bit frustrating, lol.
Say in Supremacy I run up to view of a control point with several teammates. We all hide behind cover to get a read on things. I realize there actually isn't that many guys on it and then go to rambo that shit. I kill like 5-6 and almost get the control point when a guy directly behind me in the open field shoots me in the back, and all my people are still back there right behind him? Come on guys, you're supposed to have my back if you're just going to camp, but we need to move in together to get objectives.
Somewhat similar but opposite in HvsV, while it can be a decent strategy to group together and take out the other side one by one if they fanned out, if your team fans out you need to be cautious. There have been so many times I've killed like two of the other side plus footsoldiers and been the last standing before finally being taken down.
So far it seems like the mode with the best teamwork is Cargo. You still have a little k/d padding that is obvious, but I think associating the objective with a teammate carrier makes more people want to help. Every round at least 3 of us moved together to get it and take it back. Whenever you get really unbalanced teams and one side just isn't doing objective at all, I wonder how many children are playing for the significantly worse team.
Happens in Supremacy all of the time. I pretty much had to singlehandedly hold the center position on Jakku as Empire for 10 minutes because everyone was too busy plating TDM to push forward or defend the point.Same thing happened to me in Walker Assault. I single handedly took out all Rebel uplink defenders and deactivated the uplink. After doing that, I fully expected at least someone on my team to follow the hole I punched through. Nope. I see no one as I get slaughtered by a rush of four rebel soldiers.
What if all weapon drops are proximity bombsNot sure I agree....endlessly running around just to get killed or score a kill then running around again.
Whats your second star card?In Supremacy, WA, and Turning Point. I have learned that spamming the battlefield with Flash Grenades is highly valuable. Scan Pulse, Flash into the biggest crowd, get head shots with Sharpshooter trait to reduce cooldowns, and repeat the process. Swear I was making a difference with pushing the other team back.