DeepEnigma
Gold Member
And to think, a certain arachnid had over 10 pages alone bitching about realism in water physics and its look from just a trailer.
Last edited:
No one expected those scores. People expected 85-95 and its in that range. I suspect if BG3 hadnt come out just before it would have scored at the higher end of that range not the lower end.The problem is tha it was hyped so much by Microsoft that a lot of people expected 98 -100 scores.
I find the complaints around this game really fascinating to watch evolve.Someone flies 7 hours to reach a planet that isn't actually there. Nothing happening on the way.
"SEE! The game is huge! What are people complaining about??"
I find the complaints around this game really fascinating to watch evolve.
People complain that you can't just fly through empty space for hours and hours. Then, it turns out you can, and reviewers didn't actually bother to check. Then they complain that the empty space they wanted to fly through is actually empty. Beautiful.
It absolutely wasn't hyped as a Space Sim. It was hyped as a Bethesda RPG in space. That's what they showed, that's what they sold. And, based on all the feedback I've seen, that's precisely what they delivered, for better or for worse. The idea that we're now complaining that this isn't Star Citizen and Elite Dangerous says a lot about the nature of these complaints.The problem people have is that it's not an actual realized space. You cannot actually fly to a planet. When you do, it's just an image you fly through. There is nothing beyond the small number of assets loaded into a generated space. It is not No Man's Sky or Star Citizen or Elite Dangerous. Which was what was being hyped. It's a series of loading screens.
Scores usually go lower as times goes by.
And Eurogamer and the likes haven’t reviewed the game yet, so it will end in the 83-85 region, which is not bad.
But it was presented as a game changer.
It absolutely wasn't hyped as a Space Sim. It was hyped as a Bethesda RPG in space. That's what they showed, that's what they sold. And, based on all the feedback I've seen, that's precisely what they delivered, for better or for worse. The idea that we're now complaining that this isn't Star Citizen and Elite Dangerous says a lot about the nature of these complaints.
I have been stabbed in the back in real life before. I am always prepared lol.
No, I am not into Zoophilia. Thanks for the offer, however.Bet you haven't been fucked by a pony though
No, I am not into Zoophilia. Thanks for the offer, however.
I mean, Starfield is better than Star Citizen because Starfield is a real game that actually existsI don't blame you for not paying attention to how people were hyping this game. I wouldn't want to be on Twitter and seeing the trolls on the Star Citzen profile making stupid comparisons on how Starfield is better, either.
Ignore the clickbait title of the video.
Imagine what will happen when it drops 1 or 2 more points in a couple of days.Predictably, people losing their minds on social over the drop to 86 from 87.
Imagine what will happen when it drops 1 or 2 more points in a couple of days.
I find the complaints around this game really fascinating to watch evolve.
People complain that you can't just fly through empty space for hours and hours. Then, it turns out you can, and reviewers didn't actually bother to check. Then they complain that the empty space they wanted to fly through is actually empty. Beautiful.
Thank god you don't run reality.I wasn't implying you had a choice in the matter
Thank god you don't run reality.
I would love to see more supercruise activities for sure.That really wasn't the complaint though. Well.....it wasn't mine anyway. I don't want to stare at a planet for hours. We are traveling all around the planets and systems in a matter of seconds......we just can't see it happen. Being able to see the traversal is what I wanted, like how it was done in Everspace 2 which is also not a space sim, but really nailed the sense of space exploration. That's what I envisioned with Starfield. I also felt they left out a lot in ship movement that would have made space combat more enjoyable. Other than those two points and the NPC facial expressions, I feel like they knocked the rest out of the park.
I can sympathise with this comment.True. I struggle to run outside, never mind reality.
finding the attempts at defence much more fascinating honestly,I find the complaints around this game really fascinating to watch evolve.
People complain that you can't just fly through empty space for hours and hours. Then, it turns out you can, and reviewers didn't actually bother to check. Then they complain that the empty space they wanted to fly through is actually empty. Beautiful.
I forgot all about this cringe meme and now I hate you.
And then they said "it doesn't have any hype" and that was lol enough, but then when it didn't score 10/10 by every reviewer, they said "it totally failed because it was supposed to be the second coming of games" so something isn't right here. Haters just moving goal posts like always I suppose.I find the complaints around this game really fascinating to watch evolve.
People complain that you can't just fly through empty space for hours and hours. Then, it turns out you can, and reviewers didn't actually bother to check. Then they complain that the empty space they wanted to fly through is actually empty. Beautiful.
I mean, Starfield is better than Star Citizen because Starfield is a real game that actually exists
In all seriousness, "people" != Bethesda Game Studios. Bethesda didn't promise a space sim, and they didn't intend to deliver one. Their deep dive earlier in the year showed off exactly the game they delivered.
Sorry!I forgot all about this cringe meme and now I hate you.
With the "attempts at defence" seemingly being "I played the game and I enjoyed it", it's not all that fascinating. The baseless takes - like the rest of your post I cut - are way more interesting to read.finding the attempts at defence much more fascinating honestly...
And yet, the loudest complaints are that Starfield isn't exactly this. This reminds me of Cyberpunk 2077, where CDPR point-blank said "This isn't our GTA, this is a FPRPG" and then people complained that it wasn't GTA. That's why this is so fascinating - Bethesda delivered what they said, and people are hung up on them not delivering what they didn't say they would.... At the end of the day, Bethesda didn't say "This is our Star Citizen or No Man's Sky"...
There are certainly some valid criticisms - as Topher posted above - but the idea that an 87MC game that's setting Twitch records before its actually released is "standing out more for its criticisms" feels disingenuous at best. The early access thread is pages of people loving the game, punctuated by people posting legitimate criticisms, such as performance and loading screens. It would seem Bethesda have delivered a solid game, with room to improve it.... It's standing out more for its criticisms, like tons of loading screens, and coming up short of its hype.
With the "attempts at defence" seemingly being "I played the game and I enjoyed it", it's not all that fascinating. The baseless takes - like the rest of your post I cut - are way more interesting to read.
And yet, the loudest complaints are that Starfield isn't exactly this. This reminds me of Cyberpunk 2077, where CDPR point-blank said "This isn't our GTA, this is a FPRPG" and then people complained that it wasn't GTA. That's why this is so fascinating - Bethesda delivered what they said, and people are hung up on them not delivering what they didn't say they would.
There are certainly some valid criticisms - as Topher posted above - but the idea that an 87MC game that's setting Twitch records before its actually released is "standing out more for its criticisms" feels disingenuous at best. The early access thread is pages of people loving the game, punctuated by people posting legitimate criticisms, such as performance and loading screens. It would seem Bethesda have delivered a solid game, with room to improve it.
I think that might be a little bit unfair. There are scant few developers who produce RPGs like this - period. It's why Skyrim and Fallout 4 keep selling all these years later. Whether or not they're to your liking is fair game, and its design choices might very well be deal breakers for you. But, this isn't an annual release title. You can count the number of games that've ever tried to do what Starfield's done without taking your shoes off. Simply by the nature of its rarity, I'd say Starfield is at least trying to do something a little bit special. Everything past that is up to you.... Sure. You can probably find a lot of people enjoying it. But it's not doing anything particularly special and the criticisms of too much menu play, too many loading screens, not enough space gameplay, very limited and copy/paste planetary exploration, obstructive perk system, lacking visuals... all legit...
I love MOST of my wife's family but glad they just left and tomorrow I get to get back to the game.
I am a planner, if Kim and I are doing something or going somewhere to visit someone they know months in advance so we know its good to go.Brother. You ain't kidding. I love (some) of my in-laws (some) of the time.
I didn't get any time today either.
That's fair. I would say, though, that it becomes a question of if it being a Bethesda-style RPG is enough for the general consensus to agree that it deserves recognition just for that. Especially in a time where open-world or sprawling games are a dime a dozen. I'm guessing, based on what I've seen and heard so far, that it won't. It just doesn't seem to be that standout title many expected. It's no Skyrim. It's not even Fallout 3. Which, really, is what it needed to be in a year like this. Many were banking on that for their own reasons. Yes, some were banking against it, too.I think that might be a little bit unfair. There are scant few developers who produce RPGs like this - period. It's why Skyrim and Fallout 4 keep selling all these years later. Whether or not they're to your liking is fair game, and its design choices might very well be deal breakers for you. But, this isn't an annual release title. You can count the number of games that've ever tried to do what Starfield's done without taking your shoes off. Simply by the nature of its rarity, I'd say Starfield is at least trying to do something a little bit special. Everything past that is up to you.
There will be patches, but Bethesda isn't exactly well known to properly patch up their games.Sounds like waiting until Friday for a probable chunky day one patch to fix some of the issues encountered is a good idea.
If we're not judging games on their own merits, and appraising them for what they actually are, I really have to ask: just what are we judging them on? The "general consensus" is an 87MC. Thats above Fallout: New Vegas, and alongside titles such as Spider-man, Horizon, Ghost of Tsushima, etc. None of those games - not even New Vegas - were pulled apart for not immediately having the "general consensus" of being amongst the greatest games of all time. New Vegas specifically was heavily criticized for its smaller scope and technical issues. Now, it's considered one of the best games ever made by a good number of gamers. Games, especially RPGs, and especially ones of this scope, take time to digest - and we're barely 24 hours before the game actually releases.That's fair. I would say, though, that it becomes a question of if it being a Bethesda-style RPG is enough for the general consensus to agree that it deserves recognition just for that...
There are also some people who have no intent of playing the game because it's not on their favorite console and will shit on it every chance they get without giving the game a play through.A lot of people don't love the game. Plenty who are agreeing with the 7/10 scores. This is still in Early Access, the game is about to go into full release, you're going to see more and more negative and mixed opinions on it. You really there think isn't also a percentage of the people who spent $100 to get Early Access who aren't coping right now?
Its not even replicated there.
Amazon.com Movers & Shakers: The biggest gainers in Video Games sales rank over the past 24 hours
Amazon.com Movers & Shakers: The biggest gainers in Video Games sales rank over the past 24 hourswww.amazon.com
I would put this more down to them not having any previously, and getting some for the launch.
More relevant would be if the monthly sales have increased, more than the change in 24 hours, but hey ho, as it stands, xbox series x (15th) is a couple of places above the pre-order spiderman 2 edition of PS5 (18thj. For comparison, the special edition of the starfield series x is 54th.
lefty1117 if you are happy that when someone took a screenshot it was selling way better than it previously was in that 24 hour period, then more power to you brother.
If we're not judging games on their own merits, and appraising them for what they actually are, I really have to ask: just what are we judging them on? The "general consensus" is an 87MC. Thats above Fallout: New Vegas, and alongside titles such as Spider-man, Horizon, Ghost of Tsushima, etc. None of those games - not even New Vegas - were pulled apart for not immediately having the "general consensus" of being amongst the greatest games of all time. New Vegas specifically was heavily criticized for its smaller scope and technical issues. Now, it's considered one of the best games ever made by a good number of gamers. Games, especially RPGs, and especially ones of this scope, take time to digest - and we're barely 24 hours before the game actually releases.
If we're at a point where it's "games must be 95+ and immediately the best game ever to be considered OK" then I'd say there's nothing wrong with the game, but there's a heck of a lot wrong with the discourse.
It absolutely wasn't hyped as a Space Sim. It was hyped as a Bethesda RPG in space. That's what they showed, that's what they sold. And, based on all the feedback I've seen, that's precisely what they delivered, for better or for worse. The idea that we're now complaining that this isn't Star Citizen and Elite Dangerous says a lot about the nature of these complaints.
The issue, I believe, stems from the exaggerated hype and hopes placed on the game. Bethesda fans wanting a fantastic game like they got with Skyrim and Fallout 3. Not the disasters that were Fallout 76 and Elder Scrolls Blades. The more recent Bethesda games. Xbox fans who were, let's be honest, desperate for big, impactful games that validate their purchase. It is no secret that this game was being touted as a huge deal. Some even went as far as declaring it some turning point in the console war. It was Titanfall all over again.If we're not judging games on their own merits, and appraising them for what they actually are, I really have to ask: just what are we judging them on? The "general consensus" is an 87MC. Thats above Fallout: New Vegas, and alongside titles such as Spider-man, Horizon, Ghost of Tsushima, etc. None of those games - not even New Vegas - were pulled apart for not immediately having the "general consensus" of being amongst the greatest games of all time. New Vegas specifically was heavily criticized for its smaller scope and technical issues. Now, it's considered one of the best games ever made by a good number of gamers. Games, especially RPGs, and especially ones of this scope, take time to digest - and we're barely 24 hours before the game actually releases.
If we're at a point where it's "games must be 95+ and immediately the best game ever to be considered OK" then I'd say there's nothing wrong with the game, but there's a heck of a lot wrong with the discourse.
Man Deathloop was such a letdown after Dishonored 1&2, I don't get its score either...Prey should've scored better though.The issue, I believe, stems from the exaggerated hype and hopes placed on the game. Bethesda fans wanting a fantastic game like they got with Skyrim and Fallout 3. Not the disasters that were Fallout 76 and Elder Scrolls Blades. The more recent Bethesda games. Xbox fans who were, let's be honest, desperate for big, impactful games that validate their purchase. It is no secret that this game was being touted as a huge deal. Some even went as far as declaring it some turning point in the console war. It was Titanfall all over again.
We also saw with Deathloop how a game scored high but, in the months and years that followed, even big Arkane fans like MattyPlays don't understand how critics liked it that much. So not only is Starfield not what many people hoped it would be, there is also a lingering doubt that it's even as good as the reviews say. This is going to be one of those games whose worth won't be clear until well after the dust settles.
Starfield is just an unfortunate victim of the console war and Bethesda's legacy.
Can we get a vid on this story please? LolI have been stabbed in the back in real life before. I am always prepared lol.
As for the game. Glad folks are liking it. And those that aren't you also have an amazing 2023 behind you and amazing games coming.
2023 is just legit for titles.
Review scores aren't a metric for gauging whether a business acquisition for a trillion dollar company was worthwhile or not. Only sales numbers will determine that. Seeing as to how 250,000 people on Steam purchased a $100 Premium Edition, that measure is already looking very good.Again, I think this is ignoring the context and hype surrounding the game as well as its development cycle. Spider-Man, Horizon, and Ghost were not in development for 8 years. No one pinned the success of the PS4 on these games, hell Ghost was living in the shadow of Last of Us until it hit its own stride after release.
Spider-Man (87) was largely overshadowed by God of War (94).
Horizon Zero Dawn got an 89, but even then was overshadowed by Breath of the Wild (97)
So the conversation isn't about Starfield being "ok". The conversation is whether this is the "starting gun" for Microsoft's first party, whether the 7.5 billion dollar investment by Microsoft is paying dividends, whether this game was going to turn the tide for XSX.
... as it should? In what world is this a negative? All I can really respond with is to repeat my own post:Again, I think this is ignoring the context and hype surrounding the game as well as its development cycle...
If we're not judging games on their own merits, and appraising them for what they actually are, I really have to ask: just what are we judging them on?...
While you can certainly have that conversation, that's not "the" conversation, despite attempts to force it to be. And heck, I might even engage with that conversation if it wasn't so blatantly disingenuous.... The conversation is whether this is the "starting gun" for Microsoft's first party, whether the 7.5 billion dollar investment by Microsoft is paying dividends, whether this game was going to turn the tide for XSX.
I think it's insane if a game that averages under an 85 can't be considered for a goty candidate. That whole ideology is just petty and warped imo.With it dropping to an 86, it's really nearing that bottom 15 percentile on neogaf's. Will be hard to argue that isn't below expectations.
I expect we'll get significantly more reviews over the next couple of days and these reviewers largely will not have had early review codes, so they're likely to be lower ratings.
I think at this point it's likely the XSX rating will end up between 83-85. That's well outside of game of the year nomination area without a huge consumer campaign in its favor.
Spiderman and spiderman 2 were never overhyped as game of the generation. Starfield scores are highly inflated. That 88 will go down further.I enjoyed SM as well but its funny how so many PS guys are like "Oh 88 thats trash wait for SM2"
Meanwhile..
Watching now
I think it's insane if a game that averages under an 85 can't be considered for a goty candidate. That whole ideology is just petty and warped imo.
So it's a given we now know Crowbcat's next video right?