GymWolf
Member
Well, it's good you're enjoying the exploration. Different strokes, as they say. Personally, to me, it just looks bland and boring. Exploration is supposed to excite a sense of wonder and discovery. Instead, we have long treks through nothing at all:
And if you go to 18:20-20:00, he talks about how many of the points of interest are just copy and paste. So, even after you schlep for minutes through an empty, barren landscape to get to the POI, it is just a repeat of what you've already seen before half a dozen times -- the same structure, same layout, even the same enemy placement and sometimes loot. That is a far cry from the feeling of open-world exploration we got in Skyrim, Oblivion, Fallout 3, and Morrowind.
As for expectations, well, I don't think I had any specific expectations -- except that I wanted it to deliver what I had loved about Bethesda games in the past: a big open world to freely explore, a palpable sense of immersion in that world, a sense of wonder and discovery connected to free exploration, and interesting quests. It sounds like Starfield does have some interesting quests, but (for me anyhow) fails on the other counts. It's a Bethesda game all right, but it doesn't have the same magic that made Morrowind, Oblivion, Fallout 3, and Skyrim so memorable for me.
I have also heard (repeatedly) that it takes 20 hours before the game starts to get good. I don't have that sort of patience. If a game doesn't grab me in the first couple hours, I'm out. The load screens and fast travel are another issue, but I've banged on long enough.
Anyhow, enjoy the game. It certainly has a lot of fans.
I saw that video already, like i said, every game has repeated content, if the dude was expecting 1000 fully explorable planets with no copy paste content he is naive at best, a disingenuous moron at worse.
The game getting good after a certain couple of hours is not a rule for everyone, days gone was another game with a supposed slow start and i liked that game since the first second, i'm sure that that 20 hours to get good is not remotely the same for everyone, and tbh, in a game with enough content to play for probably 200-300 hours with a gigantic amount of mechanics and shit, having a slow start is not a big deal, at least to me.
None of their previous games was balls on the walls action or had an incredible plot from the get go, all of their games are slow burners.
Even if you ignore the random planet exploration like i'm doing for the most part, you still get a lot of classic bethesda exploration in the 4 huge cities, it's not like the entire game is menu based.
Like i said, for now i'm scoring the game a 7 so i know that it is far from a perfect game.