Just finished Lucius, took me around 5 hours, and got 41 of 58 achievements.
Overall it's a pretty interesting game, you play a Lucius a 7 year old boy who lives in a mansion with his family and many maids, butlers and handymen who are under your fathers employ, except he's not your actually father, Satan is, you are the spawn of Satan who has been tasked with gather souls for your real father to acquire various powers like telekinesis, mind control and combustion. The games premise is just that, kill everyone for Satan, expect the ways you have to go about doing so are quite different and unique, the main gameplay mechanics feel like a mix between classic Hitman trial and error with it's environmental deaths. Where combining found items with environmental hazards usually result in a entertaining death cutscene and no suspicioun cast upon Lucius.
Now the story isn't great, the voice acting is hammy and weirdly paced making it sound like sentences are being stitched together from totally different actors and the animations aren't detailed either. Some of the characters are interesting enough, for example Lucius' grandfather is a hard man who has something to hide and his motives are shown throughout the game and give an interesting look on the family's rise to power and occult ties. The mother slowly losing her mind lead to some interesting ambient dialogue like her asking Lucius to brush his teeth in a loving tone then immediately telling him to bug off because he's creeping her out, it's more than likely a bug but humorous none the less. As far as visuals are concerned, they're entirely fine for the most part, there are moment's when the game can be quite beautiful and others when it looks like a scene from a cut Deadly Premonition level.
The flow they achieve between making the game challenging but not making it frustrating looking for obscure items and solutions to problems are troubling, far too often I had to look up a FAQ on what obscure non related item I needed to complete a task that could have been simply completed another, far simpler way. That also brings out how the limited the game actually is in it's structure and openness to the player, Dante's Mansion, the games only location, is large and sprawling with countless rooms and corridors but most aren't used frequently or at all.
As a closing thought, I did really enjoy the game, the absurdity of the kills and the way the narrative tries to justify 20 deaths in one house as accidents so the detective working the cases doesn't have to call the FBI, is dumb fun, and entertaining. I would recommend anyone who is a fan of the older Hitman games and likes using the environment to kill hapless victims to try this game out, you mind fun for a good weekend of kill all for the glory of old pop Satan.
+ Environmental kills are fun and interesting
+ Graphics are nice in spots and the location is mostly well designed
+ Interesting idea and premise
+ Powers can lead to interesting gameplay mechanics
- Story is a little dumb, and stretches the players disbelief far
- Voice action and animations are lackluster
- Puzzles/Kills can be far too obtuse and can lead to frustration
- Limited in it's scope and options to the player
7.5 out of 10