AZ Greg said:Ugh, I'm starting to get so tired of some of the shit I have to put up with playing as Vega. And I'm not talking about his character weaknesses but the way people play my Vega.
I know some of you think it's annoying fighting Vega or my Vega, but it isn't half as bad as the shit I have to put up with. People using SRKs, Balrog headbutts, flash kicks, Cody bingos, HP thunder knuckles, Juri EX pinwheels, Adon/Dee-Jay rise kicks, etc... like they're safe pokes. I'm constantly dodging randomness since people don't seem to know any other way to deal with pressure. The worst part is that I bait it out and punish it probably 80+% of the time yet people keep doing it. It's like everyone has this mentality of been satisfied with winning one or two matches here and there when there randomness lands but losing the rest. It's also tough since a lot of these people who get random when getting pressured are also good players (a lot of GAF is guilty). So it's like dealing with the random recklessness of a flow charter combined with someone who has decent footsies, can combo well, and knows match-ups.
Then there are people who play run away despite me having a substantial life lead. It's always funny when I decide, with the life lead, that I'm sick of rushing down into someone's randomness so I hang back and they freeze for a few seconds before realizing they need to attack if they actually want to win. Though a lot of times my impatience gets the better of me and I continue to play offensively. Only to get rewarded by attacking into a headbutt -> ultra, or juri ex dive kick -> ultra, or ex seismo -> ultra, etc...
So many people complain about the defensive nature of the game but then invite it by showing their opponent they aren't afraid to play randomly or run away even when losing.
-DarKaoZ- said:Yes, all moves that aren't Focus Breaker, Reversals or Grabs can be countered with Gouekns Counter., that includes Ultras and fireballs.
EDIT: Added Reversals, because every move becomes Focus Breaker on Reversals.
Seriously.Pandaman said:if you're getting dped through bad blockstrings, fix your blockstrings.
why should someone sit there and let you keep hitting them? :lol
Yeah. Back in vanilla, I would eat a DP nearly everytime I did the shorts for my scissors. Now, I get the link 95% of the time.Pandaman said:if you're getting dped through bad blockstrings, fix your blockstrings.
why should someone sit there and let you keep hitting them? :lol
I think that's the problem.black_vegeta said:Seriously.
I'm not going to sit and get poked to death.
Pandaman said:if you're getting dped through bad blockstrings, fix your blockstrings.
why should someone sit there and let you keep hitting them? :lol
jlai said:My point is mashing out dp/ultras all the time doesn't help you become a better player in the long run. Having some discipline isn't gonna kill you.
Yeah, mainly play charge characters because I would mash otherwise.Threi said:I think that's the problem.
Some people feel uncomfortable resorting to those tactics to win, yet understand why other people do it. I personally avoid mashing anything during opponent blockstrings because it just doesn't feel right to me (part of why I avoid motion chars). Sometimes people want to win matches based on guessing right alone and nothing else, but in a game where the engine itself offers assistance that isn't really the best mentality to get wins.
I usually through out a random/counter headbutt as a last resort or desperation move.Threi said:I think that's the problem.
Some people feel uncomfortable resorting to those tactics to win, yet understand why other people do it. I personally avoid mashing anything during opponent blockstrings because it just doesn't feel right to me (part of why I avoid motion chars). Sometimes people want to win matches based on guessing right alone and nothing else, but in a game where the engine itself offers assistance that isn't really the best mentality to get wins.
scheduled but not confirmed.Gr1mLock said:anyone know if spooky is doing any kind of a stream tonight?
Kadey said:I play with various types of people and it is very hard to adjust to everyone's play style. Granted I don't take them too seriously. I eat tons of wake up Ultras and Supers in scrub situations because usually the higher level people I play never really does that.
I wouldn't say that's necessarily true. For one, everyone has to deal with randomness. Two, it's frustrating to be in a situation where you don't have any idea what the hell to do against a character. Like you feel you might just be able to get over the top if you knew how to adjust to certain types of shenanigans. Or maybe you just don't have the necessary reaction time to deal with certain types of shenanigans. I don't see how you can quantify what's worse. You can tell me I should learn the matchups. I can tell you you should learn to be more patient, and deal with randomness better.AZ Greg said:Ugh, I'm starting to get so tired of some of the shit I have to put up with playing as Vega. And I'm not talking about his character weaknesses but the way people play my Vega.
I know some of you think it's annoying fighting Vega or my Vega, but it isn't half as bad as the shit I have to put up with. People using SRKs, Balrog headbutts, flash kicks, Cody bingos, HP thunder knuckles, Juri EX pinwheels, Adon/Dee-Jay rise kicks, etc... like they're safe pokes. I'm constantly dodging randomness since people don't seem to know any other way to deal with pressure. The worst part is that I bait it out and punish it probably 80+% of the time yet people keep doing it. It's like everyone has this mentality of been satisfied with winning one or two matches here and there when there randomness lands but losing the rest. It's also tough since a lot of these people who get random when getting pressured are also good players (a lot of GAF is guilty). So it's like dealing with the random recklessness of a flow charter combined with someone who has decent footsies, can combo well, and knows match-ups.
Then there are people who play run away despite me having a substantial life lead. It's always funny when I decide, with the life lead, that I'm sick of rushing down into someone's randomness so I hang back and they freeze for a few seconds before realizing they need to attack if they actually want to win. Though a lot of times my impatience gets the better of me and I continue to play offensively. Only to get rewarded by attacking into a headbutt -> ultra, or juri ex dive kick -> ultra, or ex seismo -> ultra, etc...
So many people complain about the defensive nature of the game but then invite it by showing their opponent they aren't afraid to play randomly or run away even when losing.
dude, i play hakan.blackadde said:lol. there aren't any blockstrings in this game aside from jab xx jab xx jab. some characters are lucky because that can lead to shit on hit (link srk FADC ultra, easy hitconfirm into c.lk headbutt, etc.) but most characters don't get anything from it except push themselves outside of range and give up their advantage. some characters don't even get chainable lights so they have no tight blockstrings at all.
I know the pain of random reversals and even just the threat of one but i also know that stuffs my fault.DarkoMaledictus said:My moto is do whatever it takes to get a win, yes mashing sometimes will work wonders! If you feel that's a problem just trick opponent with pauses within your block string... they will mash up their move and then do a mad punish! Simple solution!
Besides if mashing worked, it just means you dropped the ball and didn't time it right, so it was really your fault...
tell that to this guy lolsPandaman said:if you're getting dped through bad blockstrings, fix your blockstrings.
why should someone sit there and let you keep hitting them? :lol
AZ Greg said:Ugh, I'm starting to get so tired of some of the shit I have to put up with playing as Vega. And I'm not talking about his character weaknesses but the way people play my Vega.
I know some of you think it's annoying fighting Vega or my Vega, but it isn't half as bad as the shit I have to put up with. People using SRKs, Balrog headbutts, flash kicks, Cody bingos, HP thunder knuckles, Juri EX pinwheels, Adon/Dee-Jay rise kicks, etc... like they're safe pokes. I'm constantly dodging randomness since people don't seem to know any other way to deal with pressure. The worst part is that I bait it out and punish it probably 80+% of the time yet people keep doing it. It's like everyone has this mentality of been satisfied with winning one or two matches here and there when there randomness lands but losing the rest. It's also tough since a lot of these people who get random when getting pressured are also good players (a lot of GAF is guilty). So it's like dealing with the random recklessness of a flow charter combined with someone who has decent footsies, can combo well, and knows match-ups.
Then there are people who play run away despite me having a substantial life lead. It's always funny when I decide, with the life lead, that I'm sick of rushing down into someone's randomness so I hang back and they freeze for a few seconds before realizing they need to attack if they actually want to win. Though a lot of times my impatience gets the better of me and I continue to play offensively. Only to get rewarded by attacking into a headbutt -> ultra, or juri ex dive kick -> ultra, or ex seismo -> ultra, etc...
So many people complain about the defensive nature of the game but then invite it by showing their opponent they aren't afraid to play randomly or run away even when losing.
XenoRaven said:Well, even the pros aren't 100% on those 1-framers. But if you notice it happening a lot, adjust your strategy. Rely on them less, or intentionally drop blockstrings and block yourself and then just naked Ultra punish that shit. See if they keep mashing.
You can punish crouching tech.vocab said:Sadly the bad stuff of the game has become part of the meta game. I bet people would bitch if crouch tech was removed because it was part of their game to begin with.
Pandaman said:dude, i play hakan.
and i play against this guy:
I know the pain of random reversals and even just the threat of one but i also know that stuffs my fault.
what character do you play that is supposedly free to reversals and cant safely link into a move that leaves you on +?
Hitokage said:You can punish crouching tech.
Hitokage said:You can punish crouching tech.
Well, I don't know specifics, but here's my guess based on how crouch teching works.Corky said::_o how?
Corky said::_o how?
XenoRaven said:Dive kick pressure can really mess up crouch teching. I get burned all the time that way by Botox's Cammy.
AZ Greg said:Ugh, I'm starting to get so tired of some of the shit I have to put up with playing as Vega. And I'm not talking about his character weaknesses but the way people play my Vega.
I know some of you think it's annoying fighting Vega or my Vega, but it isn't half as bad as the shit I have to put up with. People using SRKs, Balrog headbutts, flash kicks, Cody bingos, HP thunder knuckles, Juri EX pinwheels, Adon/Dee-Jay rise kicks, etc... like they're safe pokes. I'm constantly dodging randomness since people don't seem to know any other way to deal with pressure. The worst part is that I bait it out and punish it probably 80+% of the time yet people keep doing it. It's like everyone has this mentality of been satisfied with winning one or two matches here and there when there randomness lands but losing the rest. It's also tough since a lot of these people who get random when getting pressured are also good players (a lot of GAF is guilty). So it's like dealing with the random recklessness of a flow charter combined with someone who has decent footsies, can combo well, and knows match-ups.
Then there are people who play run away despite me having a substantial life lead. It's always funny when I decide, with the life lead, that I'm sick of rushing down into someone's randomness so I hang back and they freeze for a few seconds before realizing they need to attack if they actually want to win. Though a lot of times my impatience gets the better of me and I continue to play offensively. Only to get rewarded by attacking into a headbutt -> ultra, or juri ex dive kick -> ultra, or ex seismo -> ultra, etc...
So many people complain about the defensive nature of the game but then invite it by showing their opponent they aren't afraid to play randomly or run away even when losing.
vocab said:Sure you can fix your block string, but chances are your block string has a 1 frame link(rufus), and gets beat by mash dp all the time if you miss it. You saw it in Daigo vs Ricky. One of the reasons why I can't sit down an enjoy this game. All this would of been fixed by a smaller reversal window, and would be much more enjoyable to play. At least when I play ST or third strike, I can have sloppy block strings and not get randomed by EX DP. Gah, this game could of been a much tighter game if they really wanted it to.
vocab said:Sadly the bad stuff of the game has become part of the meta game. I bet people would bitch if crouch tech was removed because it was part of their game to begin with.