MK9 was limited by being on the 360/PS3 gen and being an Unreal Engine game.
MK10 will look gorgeous on PS4/XB1
How is the PC version? I'll probably be getting that over the PS3 version unless there are glaring issues I should be aware of.
This thread is a nostalgia trip.
I think their 1st or 2nd takes are generally the best.
The best design is typically the most elegant and simple.
How is the PC version? I'll probably be getting that over the PS3 version unless there are glaring issues I should be aware of.
Somewhat impressed that the designs are consistently worse with every revision.
What the hell happened with mkda?? That art is awful.
Somewhat impressed that the designs are consistently worse with every revision.
Xrd is an unreal engine game and has ignored all its limits, I don't think that's a valid excuse.MK9 was limited by being on the 360/PS3 gen and being an Unreal Engine game.
Scorpion's MKX design is fucking incredible.
Incredible
You missed some belts.I counted 19 belts on him and that's likely not all.
Final Fantasy fetish?
Looks incredible.
Looks incredible.
i like how the model for sonya went from a legit martial artist in mk1 to a playboy playmate in mk3
Learn something new everyday..time to do some research..
For the first time, Mortal Kombat X gives players the ability to choose from multiple variations of each character impacting both strategy and fighting style.
I hope this does not mean, the Deadly Alliance/Deception in fight fighting style change, that was just silly.It could be interesting to see if such character variations alter the characters looks/animations etc as well.
The revealing outfits of the female ninjas could be explained in lore in that maybe that's just Outworld fashion.
Sonya's outfits have no excuse, though. She's supposed to be US military. She should wear appropriate uniform.
A new game means new designs! How do you rank them compared to previous ones?
I have to say, I prefer 9's Sub-Zero, but X's Scorpion is one of my favorites already. The AssCreed inspired blade is funny, but overall there's something about X's design that really sells the "ninja" angle, feeling less armored/layered than designs of the past and finding the right cloth/leather balance, second in that regard only to MK1/2.
Sub-Zero is the opposite, he went from a cloth outfit in 9 to the padded/quilted look that the series has had in the past, and I think it's a step back. I also prefer 9's belt.
The revealing outfits of the female ninjas could be explained in lore in that maybe that's just Outworld fashion.
Sonya's outfits have no excuse, though. She's supposed to be US military. She should wear appropriate uniform.
Shang Tsung
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Heard you were talking shit.
Ever since someone pointed it out in another thread, I can't unsee Baraka's tiny forearms.
I've never seen so much bad art in one place.
This thread is great, I never played a Mortal Kombat Game before but this really makes me want to play one. Is this one for the Vita a good start for people, who never played Beat em Ups?
Also, I really hope they really make a HD Remake of Shaolin Monks, like it was teased a couple of months ago. The game looked always very interesting.
see above.Somewhat impressed that the designs are consistently worse with every revision.
Missing the best Scorpion
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Am I the only one that actually likes the female character designs of MK9? That whole game is a 14 year old boy's wet dream, so their sexualization isn't a problem thematically, and I honestly don't get the claims of them being ugly.
Uh...
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The body is pretty much a man's body with boobs and a narrower waist.
The face looks like something made with Demon's Souls editor instead of modeled by an actual modeller to resemble a woman. Also, man jaws.
Not to mention Kitana is supposed to be stunningly beautiful, in MK9 she looks like MJ.