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Turok got a free PS5/XBX upgrade for those who had it on PS4/XBO. New features too.

DryvBy

Member


New Features:

- Optimized renderer for Vulkan and Nintendo Switch.
- Support for high refresh rates.
- Ported to Series X and PS5.
- Improved gamepad functionality and vibration support.
- Localized Achievements/Trophies.
- The Brachiosaurus from a Turok beta rom has been found and recovered. You’ll find these dinos stomping around in the Treetops level.
- You can now swap ammo types for the Tek Bow and Shotgun whenever you want, just like Turok 2.
- The Run/Walk toggle button has been added from the original game. By moving at walking speeds on the ground, you can get closer to enemies from behind before they notice you.
- You can now bind multiple weapons to the same button to cycle between them.
- Restored the High Priests homing blue magic attack and the Purlins unused leap smash melee attack.
- Restored the Gallery cheat code with the addition of viewing the Bosses and Turok. You can also preview animations on each of the enemies.
 
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IbizaPocholo

NeoGAFs Kent Brockman



Hope you enjoy the new update. These are only some of the new features and changes. There are many more such as level and model changes but the video would be too long to get into all the details.
 
I can't quite explain it but playing this port just feels wrong compared to the N64 original. Like the soul has been sucked from the game. It's too clean. I did a test run where I ran through the tutorial on the latest update, then loaded up my N64 emulator with Parallel-RDP to simulate the native console graphics as accurately as possible and compared. The original is still better. If I wasn't a busy dad I would probably sit down and compile all the little things this port does wrong to prove it, like a Crowbcat video would, but I just don't have the time. If you care about the aesthetics and immersion of the original, then this port isn't for you. If you just want to say you played it and you need high frames per second to do that, then go ahead and stick to this. Personally I don't see me playing this again over the original.
 
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DryvBy

Member
I can't quite explain it but playing this port just feels wrong compared to the N64 original. Like the soul has been sucked from the game. It's too clean. I did a test run where I ran through the tutorial on the latest update, then loaded up my N64 emulator with Parallel-RDP to simulate the native console graphics as accurately as possible and compared. The original is still better. If I wasn't a busy dad I would probably sit down and compile all the little things this port does wrong to prove it, like a Crowbcat video would, but I just don't have the time. If you care about the aesthetics and immersion of the original, then this port isn't for you. If you just want to say you played it and you need high frames per second to do that, then go ahead and stick to this. Personally I don't see me playing this again over the original.
I played this on PC when I was a kid. This felt about how I remembered it.
 
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