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Veilguard comes to PS+ (all tiers), along with Sonic Colours and TMNT: Cowabunga Collection

Killjoy-NL

Member
I have no horse in this race but wtf is this lol. Clearly made with an agenda.

That parkour section for Avowed was terrible compared to the platforming it offers. And why on the combat demo were they using spells and axe melee in Veilguard, but just dagger jabbing on Avowed. Where was magic missile or roots.

Having said that they are probably overall the same level. Avowed does some things better and Veilguard seems to do others better.

Edit: 215 views?!
Don't shoot the messenger.

On a technical level, Avowed just seems to be lacking and we're talking basic features here.

And if views is a metric for reliability to you, maybe 6K might do a better job:


If Avowed is supposed to be a good game, I don't see how DA Veilguard is somehow worse.

Might be worth checking out at least.🤷🏾‍♂️
 
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StreetsofBeige

Gold Member
The entertainment industry can be brutal sometimes.

It reminds me of when Disney+ erased the Willow tv series. It did not deserve that.
It's an industry that's very project based and a "what have you done for me lately" kind of vibe. There's big highs if you're popular, a big performer with absurdly giant pay, but also big lows if you got an unstable job with crap pay.

And because the projects can be so hit and miss, the company might not have another project in the works concurrently or ever if the current project bombs. Only the bigger companies have multiple games going on. Most smaller studios seem to do one game at a time.

But that doesn't mean project based jobs are all unstable junk jobs. One of my neighbours works in construction. He makes about $50/hr with big OT and rotates from site to site when jobs are done. One building is done and they dont need his services? No worry, he'll get asked to go to another project being built. And repeat the process. His job seems just as secure as my desk job. It's just that he goes from site to site, while I go to the same office.
 
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I’m going to try DA, I wasn’t planning on it but since it’s on plus I’ll give it a go mainly for the reason that Lorne Balfe is the composer, and he’s one of my favorite composers so I’m hoping the music can carry me through it.

Hoping I can skip the dialogue though because I have no interest in being lectured.
 
This purple hue on everything realted to DA Veilguard is painful to see... it looks like that yellow-ish hue on Breaking Bad for everything related to Mexico (in this case, it was funny to see, at least)
 

dark_chris

Member
- is the gameplay decent for DA?
- I presume it doesn’t link to DA Keep where it connects your world? If it doesn’t, how does it connect?
I’m willing to at least give it a shot to see all the stuff people are talking about.
 

engstra

Member
That's pretty crazy that Dragon Age is already making its way to ps+. I'm so tired of people complaining about DEI and "agendas". I have very little interest in playing the game but that's more down to it just looking like generic fantasy garbage with this Fortnite artstyle that so many games are using nowadays. Life's too short for these type of games, just gives us cool indies and AAs tbh.

That's a new low. What's next? Suck a man's dick for free on PS+ next month?
As long as it's got PSVR2 support <3
 
DGqrosk.jpeg


Sadly there will be no Barving on PS+ for the people of Saudi Arabia 😢
 
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Malcolm9

Member
You can skip pass the 2% of the game that has a character who you help choose whether they remain as a female or go non binary.

The rest of the game is just as solid as any other recent action adventure game.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
yeah, considering we've recently witnessed games like gotham knights & saints row that shared similar 'negative factors'. all i can figure is that ea's actively attempting to recoup as much as they can from the game as soon as they can, & want the ps+ money? who knows: maybe this's the next big thing - simply taking the loss early, & cashing out asap, while the game still has any relevance/value whatsoever left...

& maybe the publishers of the other 2 games, on reflection, wish they'd done the same? i mean, why not, eh? not like these games weren't headed directly for the bargain bin, anyway...

Really good point here.
 

MacReady13

Member
At least now Veilguard will get plenty of players playing the game, automatically meaning it’s a success… right? Isn’t that how it works today? Release a game on a rental service, get it to a few million players and that equals success? This means that Veilguard is SAVED!!! Yay for sub services saving games! I mean, Avowed has over 5 million players and that’s considered a success so surely Veilguard will be a success too, right? It had a higher player count on Steam too so that must count for something.
 

RJMacready73

Simps for Amouranth
You can skip pass the 2% of the game that has a character who you help choose whether they remain as a female or go non binary.

The rest of the game is just as solid as any other recent action adventure game.

The Wire Code GIF

Have you no principles? It's the fact that the they/them/he/she/Tues/wed put that goddamn storyline in in the first place that caused this whole furore, the 0.001% gotta realise whilst we don't mean them any harm and want them to live in peace we'd rather they didn't shove their shit down our throats in a videogame meant for a wide audience, leave that shit for the indies where it's no doubt embraced and welcome and now because of the actions of one individual and a bunch of stupid enablers who didn't have the man balls to tell him to fuck off, they've ruined a franchise and practically bankrupted a studio causing untold job losses...

But hey being an "ally" pays the fucking mortgages doesn't it
 

cormack12

Gold Member
I'm guessing they figure if they get enough people playing it in a month and good wom travels then it can boost the sales. See if it works
 

laynelane

Member
I guess this is how Schreier dunks on the chuds. Go woke, go to monthly game in 4 months!

GbV0RiyaIAAHTPX.png

I thought of this when reading the recent post where he described how hard it is for video game 'journalists' in the current industry. He attributed it to everything but this attitude of dunking on the chuds audience. :messenger_expressionless:
 

StreetsofBeige

Gold Member
I thought of this when reading the recent post where he described how hard it is for video game 'journalists' in the current industry. He attributed it to everything but this attitude of dunking on the chuds audience. :messenger_expressionless:
Thats video game people for ya.

In other media like newscasters, TV show/movie critics, music reviewers, even book reviewers I bet, you rarely get such animosity from industry people back at the viewer. I'm sure there's some, but not like so many video game writers or bonafide industry people like Jason S working at Bloomberg.

But there's always something odd about video game industry workers where they always seem so much more childish, emotional, or political itching to smack back at consumers.

My company has had it's share of crap products that sell bad or got rated junk stars on Amazon. I dont get a sense any of the marketing directors go haywire talking back to customers who gave it a bad review or preaches to the mases on Twitter any naysayers are wrong. But there's always chance a video game worker will. And almost always they make themselves and the company look like (hilarious) jackasses.

If you look at mainstream news channels.... some are left, some are right..... these channels and people get ragged on and laughed at by everyone. How many times have you ever seen any of those news personalities go on Twitter and rag back at viewers? And those channels can have millions of viewers criticizing the company or biased person in the seat. Not too often.

But a video game worker often will. Jason S, video game desk jobbers, directors, even the game studio CEO. It would actually be kind of interesting to see and work alongside game workers to see how wacky they are.
 
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laynelane

Member
Thats video game people for ya.

In other media like newscasters, TV show/movie critics, music reviewers, even book reviewers I bet, you rarely get such animosity from industry people back at the viewer. I'm sure there's some, but not like so many video game writers or bonafide industry people like Jason S working at Bloomberg.

But there's always something odd about video game industry workers where they always seem so much more childish, emotional, or political itching to smack back at consumers.

My company has had it's share of crap products that sell bad or got rated junk stars on Amazon. I dont get a sense any of the marketing directors go haywire talking back to customers who gave it a bad review or preaches to the mases on Twitter any naysayers are wrong. But there's always chance a video game worker will. And almost always they make themselves and the company look like (hilarious) jackasses.

If you look at mainstream news channels.... some are left, some are right..... these channels and people get ragged on and laughed at by everyone. How many times have you ever seen any of those news personalities go on Twitter and rag back at viewers? And those channels can have millions of viewers criticizing the company or biased person in the seat. Not too often.

But a video game worker often will. Jason S, video game desk jobbers, directors, even the game studio CEO. It would actually be kind of interesting to see and work alongside game workers to see how wacky they are.

It's ultimately such a childish attitude. Both being hostile towards the audience and the absolute refusal to acknowledge and learn from it. The end result, the diminishing and eventual non-existence of gaming media, is an obvious consequence and we're seeing it happen in real time. Not to mention the impact such hostility can have on game sales when delivered by developers and other game studio personnel. It's why where I normally have sympathy for people losing their roles or jobs, it's difficult to do so here. And, yeah, other media outlets do not behave like this. The lack of understanding that alienating your audience is bad is seemingly unique to video games.
 

StreetsofBeige

Gold Member
It's ultimately such a childish attitude. Both being hostile towards the audience and the absolute refusal to acknowledge and learn from it. The end result, the diminishing and eventual non-existence of gaming media, is an obvious consequence and we're seeing it happen in real time. Not to mention the impact such hostility can have on game sales when delivered by developers and other game studio personnel. It's why where I normally have sympathy for people losing their roles or jobs, it's difficult to do so here. And, yeah, other media outlets do not behave like this. The lack of understanding that alienating your audience is bad is seemingly unique to video games.
It’s so odd that it seems counterintuitive.

But you never know. It seems like lots of gaming employees are mouthy so maybe they just don’t give a shit. They act like this for attention and followers than trying to act mature.

It’s also a transient industry with lots of contract gigs so. I get a sense a lot of them don’t care if they go down with the ship acting like jackasses, knowing as long as a rescue ship is nearby (another contract gig) they’ll survive anyway.

Let’s face it, media is an industry as a whole who are attention whores.
 
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YeulEmeralda

Linux User
Don't shoot the messenger.

On a technical level, Avowed just seems to be lacking and we're talking basic features here.

And if views is a metric for reliability to you, maybe 6K might do a better job:


If Avowed is supposed to be a good game, I don't see how DA Veilguard is somehow worse.

Might be worth checking out at least.🤷🏾‍♂️

Look I don't want to give the impression that I care for Veilguard however:

I always thought the graphics looked okay. I didn't even hate the art style (but then I didn't hate Dragon Age 2 either).
It was the writing, lore and characters that make it so fucking terrible.
 
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