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"Velocity Ultra" for PSVita - Greatest PSMini will be improved & native res on PSVita

Dusky

Member
Sweet, Velocity is simply the best mini out there. Great to see it's getting a native version, I will definitely be picking his up.
 

Totobeni

An blind dancing ho
the change in art style sucks major balls.

also I don't see myself buying it again if it's the same game with new graphics ,they should've made it crazy 60fps 3D shump game or made it as a sequel with all new levels.
 

zroid

Banned
8360969911_afdcdc3021_b.jpg

phallic
 

Vitacat

Member
I will probably be buying this.

However, I wish they would add more variety to the visuals, so that all the levels don't have the same repeated palette and tiles.
 

Carl

Member
the change in art style sucks major balls.

also I don't see myself buying it again if it's the same game with new graphics ,they should've made it crazy 60fps 3D shump game or made it as a sequel with all new levels.

At least we know you're still alive. VitaBros were starting to wonder where you were :p
 
I thought the original could be played on Vita?

I realise this is good news for the dev but it seems kind of confusing and a bit of a slight to those who bought the Mini version. I don't really understand Sony's strategy when it comes to Minis. Actually, it seems like they have no strategy whatsoever. I remember the Velocity devs complaining about the lack of trophies and leaderboards for Minis so Sony's solution seems to be, instead of allowing those things to be patched in, remake the game.
 

Corto

Member
Insta Bought! I got the first free on Plus and loved it. Buying this just to reward the devs. It's a great game with content up to the brim.
 

Carl

Member
I thought the original could be played on Vita?

I realise this is good news for the dev but it seems kind of confusing and a bit of a slight to those who bought the Mini version. I don't really understand Sony's strategy when it comes to Minis. Actually, it seems like they have no strategy whatsoever. I remember the Velocity devs complaining about the lack of trophies and leaderboards for Minis so Sony's solution seems to be, instead of allowing those things to be patched in, remake the game.

It does work on Vita.

Read PSNStores Q/A and it'll make more sense. FuturLab originally wanted to make the game for Vita, but it didn't work out so they did Minis version. Now they have Sony funding, they can do the Vita version they wanted to do in the first place :)

Why would they allow those things to be patched in? In fact, those things couldn't be patched in anyway as there is no patching system for Minis. But the whole idea of Minis is that they have no PSN integration or anything (whether that's a good idea is not the point).
 
It does work on Vita.

Read PSNStores Q/A and it'll make more sense. FuturLab originally wanted to make the game for Vita, but it didn't work out so they did Minis version. Now they have Sony funding, they can do the Vita version they wanted to do in the first place :)

Why would they allow those things to be patched in? In fact, those things couldn't be patched in anyway as there is no patching system for Minis. But the whole idea of Minis is that they have no PSN integration or anything (whether that's a good idea is not the point).

Well to quote James from Futurlab:

”If trophies, online and demos were included in minis, it would make sales rocket, as there are some gems on minis, and perfect for the PlayStation Vita.”

I guess that's why they would allow those things to be patched in. Yeah, no patching system for Minis, no PSN integration. It's stupid.
 

recurv

Neo Member
Hello there!

We'd love to get more members of our team on here to talk with you guys.

Who do we need to speak to for approvals? :)

Thanks!

James
 

Kerub

Banned
This is by the people who made Coconut Dodge, right?

Then why are they wasting their time with this trash!?! I need Coconut Dodge vita right now!!! Hook it directly into my veins, I want to be high on coconut dodging all the time

Coconut dodge looks perfect on Vita! ^^
 

Carl

Member
Well to quote James from Futurlab:



I guess that's why they would allow those things to be patched in. Yeah, no patching system for Minis, no PSN integration. It's stupid.

But they wouldn't, because that's the whole idea of Minis. Like i said, whether it's a good idea or not is beside the point.

Hello there!

We'd love to get more members of our team on here to talk with you guys.

Who do we need to speak to for approvals? :)

Thanks!

James

PM one of the mods :)
 

Tsunamo

Member
Great news! (although expected with the teaser site)
I got the original thanks the PS+ and I loved every moment I played of it. I'll happilly buy Ultra on day one!
 

wouwie

Member
Since Velocity ended up 2nd in my GOTY 2012 list, this is a sure buy though i had hoped for a new game or new levels. I played the mini version so much that i fear it's not going to feel fresh anymore (especially in the more puzzle alike levels with the portals). But it makes sense te rerelease the first one while getting to grips with the development environment.

Also, i feel that the new "cartoon" style matches the cutscenes better than the pixel graphics did. I quite like it. I think it will look great in motion with the lightning effects.

Looking forward to it and bring on that sequel :)
 

Carl

Member
Since Velocity ended up 2nd in my GOTY 2012 list, this is a sure buy though i had hoped for a new game or new levels. I played the mini version so much that i fear it's not going to feel fresh anymore (especially in the more puzzle alike levels with the portals). But it makes sense te rerelease the first one while getting to grips with the development environment.

Also, i feel that the new "cartoon" style matches the cutscenes better than the pixel graphics did. I quite like it. I think it will look great in motion with the lightning effects.

Looking forward to it and bring on that sequel :)

Make sure to do the questionnaire :)
 

Arukado

Member
I think the new art style fit the cutscenes from the mini version, so all is good. Me likes.

Also, survey already done.
 

DiscoJer

Member
Why would they allow those things to be patched in? In fact, those things couldn't be patched in anyway as there is no patching system for Minis. But the whole idea of Minis is that they have no PSN integration or anything (whether that's a good idea is not the point).

Actually, a number of Minis have been updated. No patching, just download a new version.

Most notable is Ace Armstrong, which was re-done quite a bit, so much I had to re-review it.

Though your ultimate point is right, no online stuff for Minis.
 

DBT85

Member
Little sad it isn't a sequel, however there was a lot of content in Velocity so having it all in nice sharp Vita res will be fantastic.

Hopefully it does as well for them as the original seemed to do.

5/10 Totos

I lol'd



Also cannot believe that the Devs have the same compressed screenshots problem that we have.

the PS Vita dev kit seems to be compressing screenshots
 

Number45

Member
The survey on their website asked what people would want from a sequel, so as long as Ultra is a success I'd say a sequel down the line is guaranteed. :)
 

GrizzNKev

Banned
I love how the devs are making a real effort to reach out to us and recognize the fans on a website not at all related to them.

Never heard of this before the teaser thread, but will buy for my tiny collection of vita games because devs who go far to cater to their fans deserve money.
 
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