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When was the last time a game's story impressed you ?

Humdinger

Gold Member
"Impressed"? That's a high bar - different than just "entertained" - but three games come to mind:

1. TLOU, the first. I played it a decade or so ago. The characters, dialogue, and voice acting all impressed me as well above normal videogame expectations. To be clear, I would not have been impressed were it a written story, but the fact that I found qualities like this in a videogame impressed me.

2. Hellblade, the first. I was impressed that the developer made a good-faith effort to translate the inner experience of schizophrenia into a videogame. They consulted psychiatrists and people with schizophrenia. I thought it was a very creative project. They did a credible job with the weird visuals, the "voices' via binaural audio, and all the rest. I found the idea of battling inner demons come to life compelling. Not everything worked, but I was impressed by the ambition and creativity.

3. Journey. I was impressed at the developer's ability to tell the story of the cycle of life without words. Very memorable.

Now, I have enjoyed plenty of other videogame stories - the first Uncharted games, the Mafia series, Horizon ZD, a couple Yakuzas and the first Mass Effect, for instance. They haven't "impressed" me, but they have entertained me and kept me engaged. That's generally all I'm looking for in a videogame.
 
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Miyazaki’s Slave

Gold Member
Outer Wilds

When I finished finding all the campfire folks, closed out the last few puzzles, and triggered the ending then the final version of the title theme started played.....JEEEEEEEEESUS.

If you have never finished the game or don't know anything about it, don't listen....just play the game (super bonus if you can play through the game with someone important to ya!)

 
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Hoddi

Member
It's been a while since anything truly blew me away. I liked The Forgotten City a lot but I can't think of much else since then. Before that there were Soma and Prey but we're talking 5+ years ago for those. HZD also had a good sci-fi storyline no matter what anyone says.

I've played a lot of games since then but most were pretty forgettable judging by my playlist. Guardians of the Galaxy deserves a shoutout though.
 

Cornbread78

Member
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EDMIX

Banned
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Not just the story itself, it also how they told with none chronological order. On paper this could have easily turn in to convoluted mess but somehow Kamitani and his team pulled it off.

Absolutely underrated narrative. Would be a shame if we never get a sequel. I personally want one with a different set of characters.

Persona 5 and Nier Automata are probably the most impressive ones in "recent" years. I don't think anything got even close to that since then, but then again, I have shit memory to begin with
This. Add in Yakuza Zero, 2017 was a special year for sure.

For me the last time a story is truly impressed me would have to be The Last Of Us 2.

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The game does a lot of bold things with its store and that I'm not even sure most developers can stomach or even come close to doing with any of their characters I don't know if it's just the cost that comes with gaming or how much branding goes into some of those characters but it seems like the way characters are treated in games nowadays or almost like Saturday morning cartoon shows, There's this expectation that they character is ever green sort of like Chris Redfield or Leon in Resident Evil there's this idea that well we will just see them in the next game and they'll get out of this situation etc

The last of us 2 throws all of that out the window and goes for an extremely hard core realistic story in regards to human behavior. I was impressed how dark they were willing to go and how brutal they were willing to show humans. But what I loved about the world was that it's actual story and narrative fits the actual gameplay where shotguns are taking apart limbs and explosions are blowing apart entire bodies and pieces or shooting someone in the throat it's going to have them take a little bit to die.

It reinforces the idea that death is part of this world in the most brutalist way. With such a crazy emotional roller coaster ride I don't know if I've ever experienced something like this in another game.

Since then I have yet to come across any game even remotely like this.
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hinch7

Member
Elden Ring had a lot of lore and intricacies that goes in quite deep and fairly interesting so I'd go with that. So many interwoven stories (like Rani) into one and a pretty tragic one at that. Before that, maybe Cyberpunk 2077.
 
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Danjin44

The nicest person on this forum
Absolutely underrated narrative. Would be a shame if we never get a sequel. I personally want one with a different set of characters.
Vanillaware never does sequels and also I’m not sure 13 Sentinels needs sequel in the first place, the story wrap up pretty nicely.
 
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Cakeboxer

Gold Member
I haven't seen many impressive stories in the last decade, but if i have to pick one it's Indiana Jones, because it was much better than the last two movies..
 
I guess Detroit Become Human despite its gamey scenes and logic sometimes which would not work as well if not consumed interactively. The whole game could easily be turned into a HBO/netflix show, although I don't know how the loss of all the choices and the bad endings would reduce the suspense and alter the experience.
 

GymWolf

Member
Sh2 remake, pretty simple story but the voice/digital acting make it way more powerful.

I'm not sure if i would have apprecciated the story as much in the original with that pedestrian ass voiceover and much worse digital acting (especially james).

(controversial opinion, i know)

Did the james actor won the awards or they gave it to fuckin baker for trying to sound like ford?
 
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STARSBarry

Gold Member
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I don't think I have ever felt so much actual seething rage towards a person and their actions in a game before.

Try to go in as blind as possible, you see it pop up here and there and its a relatively short experience, but it's certainly one of those games that I will point too when people ask for an example of "art" in gaming alongside Journey.
 
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elhav

Member
Disco Elysium.

To quote Yahtzee:

"It's a densely, fiercely intelligently-written game, but the humor and weird tangents make it fascinatingly accessible".

Since playing it I couldn't help noticing how the writing in other well written videogames seems almost amateurish
 

hemo memo

You can't die before your death
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I don't think I have ever felt so much actual seething rage towards a person and their actions in a game before.

Try to go in as blind as possible, you see it pop up here and there and its a relatively short experience, but it's certainly one of those games that I will point too when people ask for an example of "art" in gaming alongside Journey.
I see this pop up everywhere on social media. What's the deal with this game?
 

mèx

Member
Truly impressed? Planescape: Torment.
Nothing else comes close. Maybe Disco Elysium.

That doesn't mean I haven't enjoyed a great deal of stories in videogames. Just to mention some I have played last couple of years:

SANABI

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Ghost Trick

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1000XRESIST

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The House in Fata Morgana

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Gojiira

Member
Journey has a impressively beautiful story. MC is literally ferrying the souls of her people to the Mountain so they can pass into the Afterlife. Its beautiful and told super simply.

The Last Guardian. Again another beautiful, sad story.

Remnant 2, Idk what it is but I really enjoy Remnant 2’s individual stories, Losomn and Nerud in particular really sell their Worlds particular apocalypse.

Returnal had a really great story as well.

God of War 2018. Dont care what anyone says about Atreus, it was amazing. Just the scene where Kratos retrieves the Blades of Chaos is so damn perfect on its own.
 

Guilty_AI

Gold Member
Most of the time its VNs that impress me. I liked AC6 story, though i dont know if impressed would be the term i'd use to describe my feelings towards it.
 

STARSBarry

Gold Member
I see this pop up everywhere on social media. What's the deal with this game?

It's hard not to ruin the experience, but essentially it's a short story about a crew on a space ship making a cargo run, but it makes you feel emotions as what happened slowly dawns on you. As I said its a true work for art at least for me, it draws out very strong emotions in the player.
 
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