Thirty7ven
Banned

THE FUTURE OF gaming lives inside metal cages, if you believe some of the biggest gaming companies out there. Piled on hardware racks, blinking with little green lights, it’s calculated inside stacked-together computers and pumped out of a remote server through big underground tubes. It is distributed across the globe—Shanghai, London, Prague, Virginia—from nondescript, city block-sized architectural monoliths. To see it up close, you would need to pass through multiple levels of security.
Over the past two years, it seems every major gaming and tech company has launched a cloud gaming service: Microsoft’s Project xCloud, Sony’s PlayStation Now, Google’s Stadia, Nvidia’s GeForce Now, Tencent’s Start. Facebook and Amazon are reportedly sniffing around too. For a monthly fee—$10 to $35—users can play a library of videogames on demand, streamed to their phone, television, console, computer, or tablet.
More at https://www.wired.com/story/cloud-gaming-infrastructure-arms-race/