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Xbox Has The Best Controller Designs

Who Has The Best Controller Designs?

  • Xbox

    Votes: 224 45.4%
  • Sony

    Votes: 219 44.4%
  • Nintendo

    Votes: 29 5.9%
  • Other

    Votes: 21 4.3%

  • Total voters
    493

SyberWolf

Member
i prefer the feeling of the dpad and sticks on sony controller, dpad and sticks on xbox feel/sound so cheap.
for some games the xbox stick layout is better for some games the playstation controller is better.
but for first person shooters or anything that requires aiming and shooting competitively i will always prefer mouse and keyboard.
the triangle square circle x button layout is also more burned into my memory.
 
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It’s close for me between Series controller and Switch Pro. But I have to give it to Series because of the headset jack, and the clicky buttons and the grippy underside. I just wish it had the gyro of the Switch Pro controller.

Switch Pro would be near-perfection if it had a headset jack, clickier face buttons and analog triggers. You know, all the stuff Nintendo won’t do.
 
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Hohenheim

Member
The official xbox controllers are not my favourite controllers, but the design and layout definitly is.
My current fave is the turtle beach stealth controller.
9t6UTGP.jpeg
 

Hohenheim

Member
This looks like some fischer price bastardisation of utter cheap plastic shite.
Ok.
It feels great though. Been using it a lot since it was released, and it feels solid and good.
Has every feature I want in a controller, including "mouse click-like" face buttons and great back paddle buttons. And hall effect.

It's a bit expensive, but definitly worth it for me.
Bring on the fischer price bastardisation of utter cheap plastic shite I'd say.
 

IAmRei

Member
I don’t really like how all of the special edition Switch Pro controller have colored handles while the rest of the unit is black.. Hope they change that for the ‘Switch 2 Pro controller’.
Yeah, some of them is not fine tbh. I only like this one.
 

Durin

Member
Probably Xbox for me both on aesthetics and just comfort to control a game.

At least with the PS5 controller Sony massively improved (love the adaptive triggers), because I have zero love for the PS4 and PS3 controllers, they were cramp-creating junk for me.
 

WX3

Member
I love the feel and function of the Xbox controllers. Also a cool fact is with the stick drift being as bad as it has been with them, if you game regularly, you may have a nice wall full of controllers to put on display.
 

Shakka43

Member
Nah
No Way Kg GIF by SHOWTIME Sports


Their last best controller was the Xbox 360 controller which I'm still using (and I have numerous brand new original for spare) and everything after from them is TOO FUCKING BIG.
Now, I vastly prefer the DualShock 4, my favorite controller ever.
DS4 definitely had the perfect shape, at least for my hands.
 
If you are taking a broader definition of the word "design" I gotta give it to Nintendo. The Switch Pro battery life is absolutely bonkers, and the controller is just overall wonderful.

When you take in ALL elements, I think they come out on top. Dualsense is cool but the battery life is absolutely horrendous, the drift is a problem, the rubber grips on the Edge keep peeling up for me...not good! If the QA issues were solved, the DualSense would be great, but that's not the reality we live in.

Xbox ehh who cares.
 

octos

Member
I agree with this until the PS5 came out. My hands are really liking the DualSense controller for PS5. The earlier DualShock controllers were a bit too light and too small.
DualSense has only 1 flaw: the "select" button and Triangle are too close to each other in a way that sometimes I accidentally push that button, so maybe it would be better to make the touchpad a bit smaller and move that button a bit more to the right.
 
Strict parameters were provided at the start of the thread to manage the scope of the discussion. Hilariously and expectedly, we’ve arrived at an outcome that is far out of scope.

After seeing how badly people struggled in this thread with reading comprehension, objective discussion, acknowledging and managing bias for productive conversation, there are lots of learnings to be had.

Things we can take away from this thread:

1) Some gaffers struggle badly with reading comprehension. I’d argue that this is one of the main sources of disagreement.

2) People struggle a lot with scope and staying within the parameters of discussion. We can see this in the numerous references to feel, build quality, ergonomics in an art aesthetics thread.

3) Productive and constructive discussion is difficult to achieve due to the inability of the average gaffer to manage and acknowledge their biases. The failure to do so allows it to inadvertently creep into the conversation often leading to contention/unnecessary disagreements.

4) More importantly, serious improvement is needed from many users.

To those who stayed within the scope of discussion, thank you. To the rest, you seriously need to improve. Like badly.
 
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Thanati

Member
It had its day but honestly the Xbox One controller improved on it in every way. The Xbox Series controller isn't bad but the dpad felt like a step back and is too clicky.
I’ll grant you that about the d-pad. But everything else about the 360 controller was perfect. It’s slightly smaller so it easily fits in your hands and the angles of the shoulder/trigger buttons just feel better.
 

Humdinger

Gold Member
Strict parameters were provided at the start of the thread to manage the scope of the discussion. Hilariously and expectedly, we’ve arrived at an outcome that is far out of scope.

After seeing how badly people struggled in this thread with reading comprehension, objective discussion, acknowledging and managing bias for productive conversation, there are lots of learnings to be had.

Things we can take away from this thread:

1) Some gaffers struggle badly with reading comprehension. I’d argue that this is one of the main sources of disagreement.

2) People struggle a lot with scope and staying within the parameters of discussion. We can see this in the numerous references to feel, build quality, ergonomics in an art aesthetics thread.

3) Productive and constructive discussion is difficult to achieve due to the inability of the average gaffer to manage and acknowledge their biases. The failure to do so allows it to inadvertently creep into the conversation often leading to contention/unnecessary disagreements.

4) More importantly, serious improvement is needed from many users.

To those who stayed within the scope of discussion, thank you. To the rest, you seriously need to improve. Like badly.

Probably should have made your headline clear that you were only talking about the aesthetic features of the controllers, rather than the factors that normally, automatically spring to mind when asked who designs the best controllers. It's not about reading comprehension, because most people will not bother to read your OP, especially when the subject seems obvious enough from the headline (even when the headline is easily misconstrued, as here).

It's best to learn to anticipate common misunderstandings and try to head them off - starting with your headline. Misunderstandings based on the thread title were easy to anticipate here. Phrase your headlines more carefully, and you'll get better outcomes.
 
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srerwws

Banned
Strict parameters were provided at the start of the thread to manage the scope of the discussion. Hilariously and expectedly, we’ve arrived at an outcome that is far out of scope.

After seeing how badly people struggled in this thread with reading comprehension, objective discussion, acknowledging and managing bias for productive conversation, there are lots of learnings to be had.

Things we can take away from this thread:

1) Some gaffers struggle badly with reading comprehension. I’d argue that this is one of the main sources of disagreement.

2) People struggle a lot with scope and staying within the parameters of discussion. We can see this in the numerous references to feel, build quality, ergonomics in an art aesthetics thread.

3) Productive and constructive discussion is difficult to achieve due to the inability of the average gaffer to manage and acknowledge their biases. The failure to do so allows it to inadvertently creep into the conversation often leading to contention/unnecessary disagreements.

4) More importantly, serious improvement is needed from many users.

To those who stayed within the scope Breathable Running Shoes of discussion , thank you. To the rest, you seriously need to improve. Like badly.
Yes
 

Paasei

Member
In terms of pure looks like OP says: I’d most likely agree. I only really like the 30th anniversary and the Astrobot controller for the DualSense. Xbox one has so many options available there’s always something cool around.

Reminds me I actually want one for PC, but I need a cable to hook it up. Do they come with them?
 

Parazels

Member
I don't know about the best design (haven't touched the other gamepads since Xbox 360),
but I wish it had a speaker for more immersive gameplay.
 

Paasei

Member
I do not think so, I think they bank on you having a USB-C cable or using the USB-C cable provided with the PS5 itself (packed in).
I was talking about the Xbox controller in the case of PC usage. And I actually decided to not be lazy and look it up myself:

But thank you anyway!
 

Codes 208

Member
I do not think so, I think they bank on you having a USB-C cable or using the USB-C cable provided with the PS5 itself (packed in).

FRamFJA.jpeg
Can confirm. Even the ds4 would sell without a cable.

Sony’s been skipping the cable for awhile now
(Even their dvd/bluray players come without a hdmi cable)
 
Xbox controllers all the way.

Gyro in controllers sucks something fierce, and the touchpad in the DualSense is great and worth emulating (ahem, Microsoft, Nintendo).

Sony’s controllers have always been cramped and uncomfortable, and the non-offset analog sticks contribute to this—my hands cramp after playing with DualSense/shocks for too long, whereas I can game all day with Microsoft and the Nintendo pro controllers.

It’s too bad there isn’t a good wireless offset PS5 controller that isn’t $150…if there is one, I’d love to know about it.
 

Sintoid

Member
I have 2 Dualsenses and 2 Xbox Series controllers... They're both great and flawless.
Xbox controller is a solid tank
Dualsense haptic feedback is awesome when fully utilized and I would love a better touchpad support (mouse navigation)

The only thing I hate about both of them is the Share Button, mine are all new XD
 

hollams

Gold Member
I really do like the Elite controllers, but the build quality is horrible as all 5 of them I've bought have had one or more issues with the sticks or buttons.

Currently I switched to the Vader 4 Pro so hopefully no more stick drift. I do like the extra face buttons and the gyro works well. The only issue with it is the 2nd set of back buttons aren't the best, they work though just not as easy to press as the elite paddles. I can use Rewasd with it to easily remap my controls which I love.
 
I don't know about the best design (haven't touched the other gamepads since Xbox 360),
but I wish it had a speaker for more immersive gameplay.
The speaker for me is one of those things that sounds nice to have but I don't really ever actually care about it in real use.

Dualsense would be perfect for me if it was just a little smaller. Almost like a blend of the Dualsense and the DualShock 4.

The Switch Pro controller is best, don't @ me

Edit: Oh, aesthetics only. Who TF cares, I'm a grown ass man, I don't need my controllers bedazzled like a teenage girl.
Pro Controller is pretty trash. Somehow has one of the worst Dpads despite being Nintendo, and it's completely unusable in stuff like racing games because of the non-analog triggers. Buttons are also mediocre IMO.
 
Xbox controllers all the way.

Gyro in controllers sucks something fierce, and the touchpad in the DualSense is great and worth emulating (ahem, Microsoft, Nintendo).

Sony’s controllers have always been cramped and uncomfortable, and the non-offset analog sticks contribute to this—my hands cramp after playing with DualSense/shocks for too long, whereas I can game all day with Microsoft and the Nintendo pro controllers.

It’s too bad there isn’t a good wireless offset PS5 controller that isn’t $150…if there is one, I’d love to know about it.

Xbox controller is flawless when it comes to comfort in actually holding and using the controller. Dualsense feels awkward in comparison and makes my hands ache after a little while. I just wish Microsoft used haptic feedback though because its so good. New standard going forward.
 

RoboFu

One of the green rats
This gen Sony has been killing it with LE controllers. The gens before though Sony was always super lame with LE controllers. It's a nice turn around.
 

Roberts

Member
I’ve been going back and forth by playing on both xbox and ps5 this week and it’s super clear that xbox elite core controller just sits in your hands so much better than DS and DSE. Also doesn’t feel like it is going to break any second from just holding it. Now only thing xbox is lacking are the new features that are hit and miss on DS
 

spons

Gold Member
I don't like the embossed plastic on the grips. Wish it was just plain/flat like on the older Xbox controllers.
 

AndrewRyan

Member
Always liked the designs of these two specialty xbox controllers:

YKBfwBU.jpeg

x20oXnN.jpeg


The Edge took over the crown due to its functionality and good-enough feel:
z0jh2MV.jpeg
 

adamsapple

Or is it just one of Phil's balls in my throat?
Xbox controller is flawless when it comes to comfort in actually holding and using the controller. Dualsense feels awkward in comparison and makes my hands ache after a little while. I just wish Microsoft used haptic feedback though because its so good. New standard going forward.

Agree with the ergonomics part 100%.

I don't recall DS4 being like that but Dualsense is definitely not comfortable in the hand for longer stretches. The Xbox pad feels a lot more snug in the grip.

I guess the analog stick placement plays some part in that, for me personally.
 

reinking

Gold Member
I like controllers on each of this generation's consoles with the exception of the Switch. Those feel a little flimsy when attached to the console and weird when not. It is the only console I use third-party controllers. I feel like that is part of being a multiple console owner. The PS5 feels like I am playing the PS5. The XBSX feels like I am playing on the XBSX. If I used one standard controller for all of them, it would not feel the same for me.
 

Panajev2001a

GAF's Pleasant Genius
The Xbox controllers are a game hanger for those of us with larger hands

So, I say Xbox.
The XSX (did they get smaller in the Xbox One generation or with the XSX|S?) one is not really a better fit for larger hands than the Dual Sense. I think what you say was true before the Dual Sense and the latest Xbox controllers.
 

Panajev2001a

GAF's Pleasant Genius
I’ll take the superior battery life over trigger vibration.
For all intents and purposes DualSense’s battery life is fine between gaming sessions. Triggers are one of the improvements in the DualSense, haptics are a lot more immersive than the old school Rumble motors, and the high quality gyro they added is a godsend for many games fine adjusting the aim.

A very very well implemented DualSense integration can be a game changer.

Xbox is rumored to add the same basic features as DualSense soon, not long before you can admit how all these features can really improve game immersion too ;).
The Xbox controller is stuck, mostly, a decade ago features wise (XSX|S’s controller did improve the D-Pad by quite a bit though). It does not make it shut, but it misses out on some features.
 
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