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Where do you stand on No Man's Sky?

I know that the whole 'what do you do in NMS' thing has become a tired meme, but just out of interest, was there a similar level of concern leading up to the release of Elite: Dangerous? I'm not trying to make direct comparisons between the games, but some of the gameplay elements seem to be common (trading, piracy, upgrading, etc.), so I'm wondering if the NMS meme is a result of the space-sim sandbox big-galaxy thing, or a result of something having gone wrong in the PR campaign.
 
Interested to see how it turns out and if it will live up to the hype, but not enough to buy it at launch. Will wait and see how it ends up with the public. Cautiously optimistic.
 

Clauss

Member
I'm still pretty excited. I'd say my hype has definitely been curbed by all the delays and such, but the core concepts still interest me. Hopefully it gets Vive support too. I'll likely jump in on that for second gen so it would be nice to have a solid catalog of cool games to dive into.
 

jorgejjvr

Member
And stillll.....

The question of 'what do you do' goes over my head.

I'm worried that after a couple of planets, the 'cool' idea of landing on a planet will fade once its the same over and over for no real reason
 

Tigress

Member
If you don't know what the game is about, you must not be interested in it because it has been explained a thousand times, both in written form and gameplay videos.

This is where I stand. I'm sick of the "What do you do" concern trolling. THere is plenty of information out on the game, you could figure this out last year from what they said. If you are still confused, it's obviously not a game for you, move on. Do people who keep concern trolling this realize how annoying it would be if everyone who wasn't interested in a game they liked kept coming into threads to talk about how boring they thought the game would be since it didn't meet their criteria of what they wanted in a game?
 
I've been pretty much staying away from all coverage since the initial reveal, so I'm looking forward to seeing how the game reviews (both via press and word of mouth) and go from there.
 
Upgrading your ship and making your way to the centre is the whole thing. How you do it (land on planets - probably the most fleshed out, pirate loot or trade) are all going to be basic activities. For me that's enough but I can see why people would get bored quick or are turned off to begin with.

I say this in every thread, regardless of exposure and hype this is still a very niche game. There will be backlash by people blindly buying it on hype/buzz alone.
 
Still day 1 for me but that's because it fits exactly with what I want in a game, and I'm not expecting anything besides what they've showcased. Colorful expansive universe to explore with (hopefully) interesting lore behind it, made by a dev team that obviously cares about their product, different alien races to trade or fight with... shit is cash yo. Think a lot of people are expecting more than that though and are going to be dissapointed because they've let their imaginations run a bit wild.
 

Yazuka

Member
I've never been interested in it, I've always been bored bored as soon as they've shown videos of it. I can't see what everyone else sees in the game sadly. It's a no buy for me.
 

Not Spaceghost

Spaceghost
I'm in the i hope it is good camp.

I'm honestly worried about the games sense of progression slowing to a crawl after a certain point. Much like minecraft where once you want to stay working on complex red stone projects you're forced to make this painful grind where you just spend ages looking for stuff and then when you find it suddenly it dawns on you how much you need, especially if you need a lot of sticky pistons.

I think the devs have said that the core gameplay loop will be something like warp to a new star -> explore planets orbiting star for materials and fuel -> upgrade ship and gear -> warp to new star until you get to the center. I can't help but feel like the first 7 hours will be a magical journey but then the items you need will become scarcer and scarcer until the tedium begins to set in.
 

Par Score

Member
I was one of the people saying "but what do you do?" when it was first revealed.

Now I know, and I'm saying "that's it?".

Not gonna try it til it's on sale.

I think this is the core of the "but what do you do?" question that the people exasperated by it being asked are missing.

I'd bet a lot of people asking that question actually already know what there is to do in the game, they just think there must be more to it and are confused.
 
Empyrion has 10x more going on in the gameplay mechanics department


The game looks fine btw

Empyrion has promise, but it is still in Alpha and has a long way to go before everything is fleshed out. It's also a different take on a space sim than NMS. Both of those things make it kinda hard to compare the two.
 

Mr. F

Banned
"Things aren't looking good for them" ...ok? A delay and a lawsuit that has no bearing on the game itself, yeah those guys are fucked.

If you don't want to play it, don't. If you do, do. What's even the discussion at this point?
 

xxracerxx

Don't worry, I'll vouch for them.
And stillll.....

The question of 'what do you do' goes over my head.

I'm worried that after a couple of planets, the 'cool' idea of landing on a planet will fade once its the same over and over for no real reason

But that is one of the major draws of the game, that no two planets are exactly the same.

I've had it preordered for like a year but the last few weeks have really made me second guess that.

Because of a 6 week delay?
 
Empyrion has promise, but it is still in Alpha and has a long way to go before everything is fleshed out. It's also a different take on a space sim than NMS. Both of those things make it kinda hard to compare the two.

The point is that it already has 10x more to do than no man's sky

And it has coop, and world/terrain permanence (and vehicle building and base building, and building huge carriers that can dock your other craft)

And how are they not compareable?
 

OmegaDL50

Member
The game will finally release in August (hopefully). Has been delayed multiple times, no show at E3 this year and a lawsuit settled recently. Their website was last updated in May with the IGN preview. Things aren't looking good for them.

I feel like the game will be mediocre at best.I hope I'm wrong because the game lloks great and the potential is huge.

For the uninitiated, No Man's Sky has only ever been given one official release date which was to be June 21st, and was delayed to August 9th.

Meaning it was only delayed ONCE. The game never had any other release date set in stone. There was never "multiple delays"
 
I think too many of you have hyped it up so much that regardless of how good it is, there will be a lot of backlash around 1-2 months after the game launches, exactly like Watch Dogs. Hopefully I'm wrong because they're a decent small team with plenty of ambition & it's great an indie game can gather this much publicity, it would be a shame if a ton of hate got directed towards them.

As for the game itself I still haven't seen anything to keep me from getting bored after 2 hours of exploring, if it gets good reviews I'll pick it up.
 

ReaperXL7

Member
I'm excited but I dig space, exploration, and non directed sandbox games in general. I pretty much know exactly what the game is so there really isn't much reason for me to be concerned as long as there aren't real rough performance issues.

That being said I can typically watch a few gameplay videos of most games and know overall if it's for me or not so waiting on reviews isn't something I usually bother with.
 
The point is that it already has 10x more to do than no man's sky

And it has coop, and world/terrain permanence (and vehicle building and base building, and building huge carriers that can dock your other craft)

And how are they not compareable?

One is basically Rust in space and the other is an exploration game. They are both set in space but gameplay wise they will be very different.

And 10x to do is a bit hard to say when again NMS isn't even out yet and Empyrion is still in Alpha.
 

anothertech

Member
Preordered, and excited :)

Looks like a good time sinker. Interested to see where the center of the Galaxy takes us.

Delays don't make a game less interesting to me. Glad they are putting more work into it.
 

Tigress

Member
For the uninitiated, No Man's Sky has only ever been given one official release date which was to be June 21st, and was delayed to August 9th.

Meaning it was only delayed ONCE. The game never had any other release date set in stone. There was never "multiple delays"

I think the never has had a release date is a technicality to try to argue it hasn't been pushed back. Several times he said 2015 was supposed to be the release (hell one time he even said spring 2015). He left it at it is coming out this year until the end of 2015 (I think even earlier that year he was still claiming 2015). No, there was no official date but I think it's a little disgenious to pretend that means they never planned for earlier and that things hadn't pushed back their plans (or that they had never told us earlier). Sure, no set date but they sure seemed sure for a while it would sometime last year.

Though, yes, he never claimed multiplayer.

That all being said, it's day one to me and honestly I'm so sick of hearing "What do you do." Because honestly, I'm very confused how you don't know what you do. If it sounds boring to you, then it's probably not the game for you, not that it has nothign to do. You scrounge for stuff to keep you alive and fuel your plane and maybe make upgrades and you try to keep improving your items so you can survive on harsher and harsher climates. Or you can start trading, even an economy in the game where items will be rare in one place but common another so you can go to one place and get a lot of stuff and sell it where it's rare and expensive. You can learn the language of NPCs and try to converse with them to get hteir favor. Or just declare outright war on them. You can be a pirate. You can just try to discover stuff and stay peaceful. If that doesn't sound like enough to you, it's probably not the game for you. If you need missions that tell you exactly what to do rather than setting your own goals, it's not the game for you (Some of us are excited for them just giving us a playground and letting us decide how we handle it. That's why I love sandbox games. Give me a playground, introduce some "friction" that I have to overcome, and let me figure out how I go about it and what my character's motivation is. Hell, they even give you an overall goal, get to the center).

(I will admit though I'm starting to worry we'll never actually see it. It's going to really worry me if it gets delayed again).
 

Listonosh

Member
For the uninitiated, No Man's Sky has only ever been given one official release date which was to be June 21st, and was delayed to August 9th.

Meaning it was only delayed ONCE. The game never had any other release date set in stone. There was never "multiple delays"

True, in regards to a full release date. I did see some gameplay presentations with Sean where someone asked him 2015? To which he replied yes. And then they followed up with will the game come out when its hotter or colder, to which he didn't reply anything. So I think the original plan was to release last year, most likely near the end of last year.
 

Ryde3

Member
Not for me, it looks very aimless and uninteresting. Technically impressive for sure, but I can see myself getting bored with it really quickly.

(Would be nice to be proven wrong though!)
 
It looks kinda cool for a bit but it doesn't seem like something that could hold my attention. I get that's there's lots of stuff to do but none of its particularly deep or groundbreaking. Really cool concept and technology though and I hope it does really well.
 

Arkeband

Banned
Not interested, sandbox games where they leave it up to the player to make something of it aren't my thing.

I've also found their marketing to be kind of misleading to non-technical people who don't understand what's really under the hood when they tout a fully explorable universe.

But that is one of the major draws of the game, that no two planets are exactly the same.

It's only a matter of time until you start seeing similarities between planets and it starts to become clear the extent of the randomization/procedural generation.
 

Pizza

Member
I bought the Big Ship Edition TM for my PC and I'm still excited. All I want is a functional game where I can do what I've seen the developers do in the trailer: fly around, basic crafting, documenting randomly generated wildlife.

I assume there will be some content than that, but as long as I get my intergalactic wandering simulator I'm satisfied. Im also not really worried about the game.
 
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