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No Man's Sky |OT| Hello Worlds.

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joesmokey

Member
it's a pop up on the actual galactic map. it's not in my current star system

errr or maybe I wasn't paying attention
It'll select it as a waypoint when you first bring it up. Try the path to waypoint option if that's available (third circle).

Otherwise just look for the star that's a different color in free roam.
 

WaterAstro

Member
VYHioyy.jpg


Cute tentacle hentai trying to get me!
 
Any tips on getting 100% discoveries, best I've done is all but one and I couldn't find it anywhere.

Try looking in the sky, inside caves, under the ocean.

If you're just looking for the milestones, go find moons and planets without life, they count and you get a free 100% (until they patch).
 

icespide

Banned
thanks for the info guys.

also just as I was feeling burnt out grinding to build my upgrade for a warp drive, I found a busted ship with the upgrade already! awwwwyeah now I can warp farther
 
Finally managed to 100% my first planet.
Has to give up for a while and leave so I can get my Hyperdrive crafting done.

Man, the carnivore here creeped me the hell out. Looked like a crab with a mushroom head and crawl pretty quickly.
 

MADGAME

Member
Anyone know how to activate the giant monolith portals? I came across one for the first time and don't know how to operate it.
 

Dragoshi1

Member
I don't like the glitch that launches my ship straight off of the planet.


And I've noticed that all crab-like creatures, at least for me, are always hostile. Dog and Beaver-like ones are always friendly.
 

Hawkian

The Cryptarch's Bane
You can damage sentinels with your mining beam??
You can damage anything with it; there are upgrades just for its damage too. If you so choose you can uninstall your boltcaster altogether, although on PS4 I had some upgrades for it that made it really fun.
 

Grisby

Member
Anyone else getting a little dizziness/motion sickness when playing/after playing? Wasn't a problem for me the first few days but now it is. I don;t think any other games are doing it either. An effect of the FOV maybe? I don't usually notice a bad FOV, but this one did seem a bit odd.
 

N° 2048

Member
I don't like the glitch that launches my ship straight off of the planet.


And I've noticed that all crab-like creatures, at least for me, are always hostile. Dog and Beaver-like ones are always friendly.

Try to land somewhere so that your ship doesn't clip into anything. I find it never happens that way.


Anyone else getting a little dizziness/motion sickness when playing/after playing? Wasn't a problem for me the first few days but now it is. I don;t think any other games are doing it either. An effect of the FOV maybe? I don't usually notice a bad FOV, but this one did seem a bit odd.

This is the first game to ever give me a sense of motion sickness. It was when I first walked onto a cliff, I got a weird feeling for five minutes or so and it never ever happened again :|
 

Clauss

Member
I saw some people saying that the GOG version seems to be performing better than the Steam version. Can anyone confirm/deny this? I was sort of leaning towards GOG anyway, but I'm honestly just curious.
 

OmegaDL50

Member
The game isn't fun for me because of Life support and Inventory version 1.0. They are way too limited and take all the fun out of the game when I have to keep filling up life support all the time and have absolutely 0 inventory space to collect goods and build stuff.

If they are going to be this limited early in the game, the upgrades to both shouldn't be a random find, but a guaranteed upgrade find X number of planets in....

Going to take a look at the tips posted, maybe it will help.

I've doubled my inventory slots from 12 to 24 on my Exo-Suit. On my very first planet no less.

It's not a matter of random when Bypass Chips and those Beacons that let you search for Shelters can lead you to them with great ease.
 

mokeyjoe

Member
Some cool stuff today.

- I was mining asteroids for iridium and copper when I was attacked by some ships. I blew a hole in a big asteroid and hid in there and they went away.

- Found a huge creature that literally made the earth shake. The screen shook with every step he took.

- Racing around the planet in my ship I made the setting sun rise. I then stopped and watched the sun set a second time.
 

ChrisDM

Member
So I just noticed this while watching a friend play, and apologies if this has been brought up already, but is the limit for each galaxy 6 planets and moons combined?

We scanned around the galaxy map for a while and all we could find was galaxies with either 5 planets and 1 moon or 4 planets and 2 moons or 6 planets.
 

Commander Kook

Neo Member
After 8 planets throughly investigated, I just experienced my first "extreme" planet. Extreme toxicity with two storms within 20 minutes. Nothing humbles you like watching your hazard meter drop completely within 1 minute. I named it "2toxic4u" and bounced the hell outta there.

If one of you happen to ever come upon it, hopefully you have more luck than I.
 

joesmokey

Member
I had my first claustrophobic experience today after getting lost in a huge cave system. Ended up having to farm for enough mats for a terrain modifier. Never again.
 

Grisby

Member
This is the first game to ever give me a sense of motion sickness. It was when I first walked onto a cliff, I got a weird feeling for five minutes or so and it never ever happened again :|
I'm gonna keep going at it. Maybe it will pass. Sucks, because even though the game isn't the best thing since sliced bread, it;s still a calming and fun little romp for an hour or so.
 

Hikami

Member
This ship looks like it has solar panels attached to it.

I kinda want it. Broke though since I just bought a different ship.


Been to 4 star systems now and it's already getting kinda boring for me sadly. Gonna take a break and see if I'm up for more tomorrow. If not I'll just wait for some updates before playing again.
 

Ourobolus

Banned
After like 15 warps I finally 100%'d a planet. That was a nice boost of cash, gonna have to do that on the next one too (hopefully on a planet with Gravitinos or Pearls or something)

EDIT: Also, it's really disheartening that blackholes really mostly just move you laterally. "You warped 1,000,000 light years!" (but only like 500 light years closer to the center).
 

BouncyFrag

Member
I'm trying to an atlas waypoint that is several jumps away from my location but when I jump to the next system it then won't ket me jump to the next point, but only to where I just jumped from. Am i doing something wrong? I've been at this all evenimg and am getting frustrated.
 

Blam

Member
I posted this in the PC Performance thread, but it probably had no views there.

Welp my first experience was waiting 5-10 minutes because it decided to not tell me that it was rendering shaders in the background. Would have much prefered a loading screen.

Second the game forces GSync for some stupid reason. I ran through the exe, and oh boy are there a fuckload of debug options left in. You can actually load into a specific planet, and there is a scene called "SCENES/DEMOS/SPRINGEVENT2016" so I'm going to take the E3 Demo's and all the other gameplay demos with a grain of salt now that the game is out and that is most likely a predetermined planet picked specifically for that.

There is also a way I believe to set each planet's seed so that's that. I'm going to be modding it in the coming week hopefully.

EDIT: To push how bad this PC version is. It's still using the PSAR (Playstation Archive) files that are made to be used on a Playstation.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
(this is a copy paste from another thread)

I've put about an hour and a half into No Man's Sky and it's exactly, to the point, what I expected from sensibly digesting all the pre-launch media and previews.

On one hand I don't feel it's a very good game, at least for my taste. It's very repetitive, follows a shallow gameplay cycle, and is definitely too big for its own booths. On the other hand I really admire the technology within and the general ambience and mood it conveys, which is something that on this 3D scale hasn't been done before.

So I'm left in this weird middleground. I think there's a lot of potential in the technology and concept that today is partially hindered by Hello Games being a tiny team, and partially technology itself. I'm not sure how feasible an even more complex, game system rich No Man's Sky under the same huge galaxy+ size template would be with today's CPU and RAM bottlenecks. There's definitely a place for a game that's No Man's Sky with even deeper, richer game systems, maybe in the future. I also like a lot of the concepts put into the game as-is; the language stuff is super neat, mining is fine, faux-RPG inventory and gear, etc. But it's still all follow the same relatively shallow gameplay loop.

It just never really presents itself as anything other than this though. Like it's 100% built on how invested you, the player, will subjectively be in this galaxy spanning resource acquisition adventure. The adventure is just you. And either the smoke and mirrors and game systems don't work and you don't care and it's all a crock of Molyneux shit. Or you're caught up in the scope and travel and legitimately (if potentially superficial) endlessness of everything and find peace and wonder with that. Or maybe you fall somewhere in between.

And I think me having quelled huge expectations, that's what the game is for me; an in between. I know I'm going to get bored, just like I get bored with Minecraft and Destiny, because I don't really like these gameplay systems very much. I don't like the feedback loop of resource gathering and upgrading. But at the same time I'm fascinated by the technology and its implementation, mainly for the fact it exists right now and there's potential for it to grow in the future. I can fly between planets and moons in real time and land on the surface and it's all fucking huge with gorgeous vistas and even though it's nothingness and pointless I still love the fact this can be done and I haven't done it before.

I'm basically a tourist in a technology demo I really like, and a game I don't. And I'm kinda okay with that.
 

RPGam3r

Member
Ugh keep getting burned by these overly hyped large indie titles (this alongside The Witness).

Games just not fun, tired of the loop already and the discoveries at times feel a lot like things I've discovered already. Hell my daughter can't even stay engaged and she's naming all this stuff. Also some of the planets have terrain that simply doesn't make sense.

Sorry No Man's Sky you join The Witness as most disappointing game this year, congrats. At least I can sell this one!
 

Dragnet

Member
Ugh keep getting burned by these overly hyped large indie titles (this alongside The Witness).

Games just not fun, tired of the loop already and the discoveries at times feel a lot like things I've discovered already. Hell my daughter can't even stay engaged and she's naming all this stuff. Also some of the planets have terrain that simply doesn't make sense.

Sorry No Man's Sky you join The Witness as most disappointing game this year, congrats. At least I can sell this one!

You need to get your head checked.
 

RPGam3r

Member
You need to get your head checked.

For what?

This game just feels boring, and The Witness left me wishing the game didn't have the amazing setting that it never capitalizes on with a interesting story. The only moment I really enjoyed in The Witness was discovering the other puzzles
hidden in the environment
.
 

Abdiel

Member
(this is a copy paste from another thread)

I've put about an hour and a half into No Man's Sky and it's exactly, to the point, what I expected from sensibly digesting all the pre-launch media and previews.

On one hand I don't feel it's a very good game, at least for my taste. It's very repetitive, follows a shallow gameplay cycle, and is definitely too big for its own booths. On the other hand I really admire the technology within and the general ambience and mood it conveys, which is something that on this 3D scale hasn't been done before.

So I'm left in this weird middleground. I think there's a lot of potential in the technology and concept that today is partially hindered by Hello Games being a tiny team, and partially technology itself. I'm not sure how feasible an even more complex, game system rich No Man's Sky under the same huge galaxy+ size template would be with today's CPU and RAM bottlenecks. There's definitely a place for a game that's No Man's Sky with even deeper, richer game systems, maybe in the future. I also like a lot of the concepts put into the game as-is; the language stuff is super neat, mining is fine, faux-RPG inventory and gear, etc. But it's still all follow the same relatively shallow gameplay loop.

It just never really presents itself as anything other than this though. Like it's 100% built on how invested you, the player, will subjectively be in this galaxy spanning resource acquisition adventure. The adventure is just you. And either the smoke and mirrors and game systems don't work and you don't care and it's all a crock of Molyneux shit. Or you're caught up in the scope and travel and legitimately (if potentially superficial) endlessness of everything and find peace and wonder with that. Or maybe you fall somewhere in between.

And I think me having quelled huge expectations, that's what the game is for me; an in between. I know I'm going to get bored, just like I get bored with Minecraft and Destiny, because I don't really like these gameplay systems very much. I don't like the feedback loop of resource gathering and upgrading. But at the same time I'm fascinated by the technology and its implementation, mainly for the fact it exists right now and there's potential for it to grow in the future. I can fly between planets and moons in real time and land on the surface and it's all fucking huge with gorgeous vistas and even though it's nothingness and pointless I still love the fact this can be done and I haven't done it before.

I'm basically a tourist in a technology demo I really like, and a game I don't. And I'm kinda okay with that.

This is kind of where I am with the game as well. However, I'll say this:

I tend to play when I have a group of 3-4 people hanging out in a party chat all playing at once, and sharing our experiences and commentary makes the experience more amusing/funny/interesting, as we can instantly share the moment to moment stuff in a way that makes it more social, than say... coming on Gaf and posting about it.

I also expect to kind of drift back to the game off and on between other games that I'll blow through with greater narrative focus, while I play this more leisurely. I'm not trying to power through it. Just meander, and not make myself hate the game, either. Burning out on the systems it has in place would ruin it for me, and I know that.
 

Acorn

Member
Ugh keep getting burned by these overly hyped large indie titles (this alongside The Witness).

Games just not fun, tired of the loop already and the discoveries at times feel a lot like things I've discovered already. Hell my daughter can't even stay engaged and she's naming all this stuff. Also some of the planets have terrain that simply doesn't make sense.

Sorry No Man's Sky you join The Witness as most disappointing game this year, congrats. At least I can sell this one!
I know what you mean. I've see the giant land coral in white on nearly every planet.
 
What is the point of creating a POI for an abandoned building, place it under water in the middle of an ocean, and when you managed to make your way there, OOPS no door! Can't get in! TWICE in same star system.
 

Ourobolus

Banned
What is the point of creating a POI for an abandoned building, place it under water in the middle of an ocean, and when you managed to make your way there, OOPS no door! Can't get in! TWICE in same star system.

No door? That's new to me. Was it a door you hate to shoot open? Or could you just not find one? That's weird.
 
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