sonomamashine
Member
BC, 2.0Ghz would be too demanding & hot if they break the 40(36) CU.More asking why he thinks it's 40 max
BC, 2.0Ghz would be too demanding & hot if they break the 40(36) CU.More asking why he thinks it's 40 max
They’re saving all there huge new IPs for next-gen. I keep saying this but no one believes it. They have 15 studios, like Sony does. Sony is still releasing major games on the PS4, Microsoft is holding back for XSX. This isn’t really that unfeasible.That will give MS plenty of time to up clocks if Sony reveals too early...…...
I always said it would be 7nm EUV, I believe that for sure, but I don't think Sony will reveal the PS5 so early, especially before TLOU2, before E3, before Tsushima...…....
Thin skin, persecution complex, nah nah nah nah types...…..Moutain dew drinkin...
RDNA 2, with RDNA 3 hooks...….Lol, yes....
Don't believe this for a second, MS said last E3 they had the most first party games ever revealed, what we saw was lots of DLC for Ori, SOT, SOD, Forza etc.....with a few other indies and such.....As opposed, we've heard that a new PlayStation All Stars is coming, Bluepoint's game, Godfall, and Sony is working on a big MP game, they are also dedicating some resources to MP as well........So we're looking at AAA games from Sony vs AA and indie games from MS for the most part....
Also there is nothing wrong with GTS, DS, Tsushima and LOU2 remastered, these are all high production AAA games and some of them are releasing only a few months ahead of the PS5's launch.........
There is not a single advantage to using GDDR6 over HBM except being cheaper. also PS5 can be the trigger to HBM2/3 being more used in consumer products and can bring its price down.
That's fair, but remember AAA vs Studios which mostly make AA games, so I can understand if the numbers could be higher from first party MS, but don't forget Sony is also bringing in some third party exclusives/self published AAA games too...….They’re saving all there huge new IPs for next-gen. I keep saying this but no one believes it. They have 15 studios, like Sony does. Sony is still releasing major games on the PS4, Microsoft is holding back for XSX. This isn’t really that unfeasible.
Well it cannot be more than 12 tflops with 36 CUs so something's got to give somewhere. I'm guessing as no one knows outside of Sony, ms and AMD how next gen rDNA performs on thermal and floppage you should really add in your opinion to such statements not post it like it's a matter of fact.BC, 2.0Ghz would be too demanding & hot if they break the 40(36) CU.
At this point I would say a memory type other than the conventional gddr is a real possibility. Its Just that they;(people "in the know") cant reveal to me what It is exactly because they are under contract and dont want to get sued.
Esram confirmed.At this point I would say a memory type other than the conventional gddr is a real possibility. Its Just that they;(people "in the know") cant reveal to me what It is exactly because they are under contract and dont want to get sued.
That's fair, but remember AAA vs Studios which mostly make AA games, so I can understand if the numbers could be higher from first party MS, but don't forget Sony is also bringing in some third party exclusives/self published AAA games too...….
I explained to him why another user stated it might be 40CU's, i didn't say otherwise, i keep telling people wait and see and that nothing is confirmed as for now.Well it cannot be more than 12 tflops with 36 CUs so something's got to give somewhere. I'm guessing as no one knows outside of Sony, ms and AMD how next gen rDNA performs on thermal and floppage you should really add in your opinion to such statements not post it like it's a matter of fact.
Will it matter though? And I mean with regards to the overall image.
I can think of some more advantages GDDR6 is easier and quicker to manufacture. Making it a better choice for a console unless you are planning to sell less than a million in your first year.There is not a single advantage to using GDDR6 over HBM except being cheaper. also PS5 can be the trigger to HBM2/3 being more used in consumer products and can bring its price down.
Im not a tech expert, but memory is defintely the special source Sony is looking for like they want to experience the surprising 8gb dggr5 reveal all over again as It built a lot of hype and confidence on PS4 potential.
Cerny wants that feedback with lots of meltdowns again.
We don't know how any of these games will come out yet, personally I like hack and slashers, hence why I'm a bit stoked for godfall…...Love the artsyle armor etc...…...I'm impressed with the physics on the armor frills and the foliage around, it kinda wants me to see how varied and how impressive the environments are going to be, especially with all those effects on screen and that lighting...….4k 60fps on the other hand just seals the deal.....Yeah, Halo Infinite is that AA or just A? And Hellblade 2 really looked like a AA indie game, right? The 1st one WAS an indie game it won a bunch of awards and was better than pretty much anything on the PS 4. Not nearly as good as that PS5 generic 3rd party Godfall launch game, right.
PS5 will not use HBM. And there was another thread where someone said PS5 might even skip HBM and go straight to ReRam.There is not a single advantage to using GDDR6 over HBM except being cheaper. also PS5 can be the trigger to HBM2/3 being more used in consumer products and can bring its price down.
Im not a tech expert, but memory is defintely the special source Sony is looking for like they want to experience the surprising 8gb dggr5 reveal all over again as It built a lot of hype and confidence on PS4 potential.
Cerny wants that feedback with lots of meltdowns again.
Actually we can discard the memory type being a 'possibility'. At this point in time the memory type has been decided long ago. So it either is GDDR6 or it isn't, it's too late to change it.At this point I would say a memory type other than the conventional gddr is a real possibility. Its Just that they;(people "in the know") cant reveal to me what It is exactly because they are under contract and dont want to get sued.
Foxy games UK from Youtube is pretty reliable for PS news I guess.
Yeah, Halo Infinite is that AA or just A? And Hellblade 2 really looked like a AA indie game, right? The 1st one WAS an indie game it won a bunch of awards and was better than pretty much anything on the PS 4. Not nearly as good as that PS5 generic 3rd party Godfall launch game, right.
We don't know how any of these games will come out yet, personally I like hack and slashers, hence why I'm a bit stoked for godfall…...Love the artsyle armor etc...…...I'm impressed with the physics on the armor frills and the foliage around, it kinda wants me to see how varied and how impressive the environments are going to be, especially with all those effects on screen and that lighting...….4k 60fps on the other hand just seals the deal.....
As for AAA vs AA...…..I'm just saying you will get more AAA games from Sony at launch and you will get more AA games from MS, not saying MS wont have AAA games themselves, just less....The smaller games will boost their numbers....
Hellblade II is a music video.
Am I doing the Sony games are movies meme right?
![]()
it's more like thisHellblade II is a music video.
Am I doing the Sony games are movies meme right?
![]()
that game looks like something you could put on an i5/gtx 1060.I didn't think Godfall was that impressive. I'd really like to gauge physics and various dynamic objects at the detail of Control. That game has clearly set the standard for several objects undergoing the entire graphics pipeline and being shaded with shadows, AO and GI at the same time.
Control, funny enough, I don't think Control is impressive...…..Anyways, lets resume the hardware and speculative discussion....We will discuss more about Godfall when we see more...….So far for the trailer, it did enough and has me stoked to see more of it, the world, it's levels etc...and how the physics and effects are sustained in the game-world..…...Good times ahead, there will be lots of games to compare their tech for next gen.....I didn't think Godfall was that impressive. I'd really like to gauge physics and various dynamic objects at the detail of Control. That game has clearly set the standard for several objects undergoing the entire graphics pipeline and being shaded with shadows, AO and GI at the same time.
We gain nothing with one system visibly outperforming another.Damn it. Please just tell me Series X is more powerful than PS5. The wounds from 2013 are still fresh...
Control, funny enough, I don't think Control is impressive...…..
Hellblade II is a music video.
Am I doing the Sony games are movies meme right?
![]()
LOL.Hellblade II is a music video.
Am I doing the Sony games are movies meme right?
![]()
Yeah, same thing happened with Bluray over 10 years ago. Blu-ray was niche, BD players damn expensive ( Samsung, LG, Philips and so on ), but when PS3 came out, BD cost production went down and became more and more available to masses. Same crap can happen with HBM.
PS5 will not use HBM. And there was another thread where someone said PS5 might even skip HBM and go straight to ReRam.
PS5 will use GDDR6 like Series X. Just a matter of how much.
I honestly don't believe type of RAM would have that effect. Now amount of RAM certainly would. A 32GB RAM bomb would send shock waves through the industry (not that I expect that in a month of Sundays you understand).
Why would they need Variable Rate Shading (VRS) then ?Speaking as a Noob here on tech, the higher the resolution and quality of textures, the more ram Speed is necessary tô show on screen ?
I have no Idea but I do think It would make a difference
Is it really sad that I completely forgot Stadia existed until I saw your post?Ya know what, I think for next gen all Sony games should be accused of being movies and all Xbox games called music videos. Sony as we know are the champions of cinematics and Xbox games DO tend have great music i.e. Ori, all the Halos and Gears etc.
We've gotfor Stadia Now we just need to come up with something for Nintendo and we're set for next gen.
Forget about HBM2 or RERAM. Not happening.
Doesn't matter. Sony is going to clap real fucking loud with their specs. They will match the sexbox and exceed them with what they got cooking up with regards to the SSD
Speaking as a Noob here on tech, the higher the resolution and quality of textures, the more ram Speed is necessary tô show on screen ?
I have no Idea but I do think It would make a difference
Why would they need Variable Rate Shading (VRS) then ?
you full of .... stop talking, you keep digging yourself deep.
how about now, i softened down a bit, removed the 3 dots and stop talking (because you so vague and you keep saying nothing) , just annoying that's all.This kind of agressiveness is not necessary, my friend.
I comprehend your skeptical and more safe behave when It comes to specs, so not believing me is Part o the party, but I Will be the one who Will blow the candles cake, good friend. Its Just a matter of time now.
13.02.2.0 It is
If you're going to lowball Anaconda, then why don't you lowball Lockhart's 4TF as well? More like 3TF RDNA.The more i think about it, the more i feel that some people are right when they are saying its 9-5-10tf RDNA. I mean if it was 12tf RDNA, why wouldnt Phil come out and say its 12tf, instead of saing 8 times the OneS and 2 times the OneX?. Well he's not going to say 'it has 10tf of power, but with this new RDNA tech, its really the same as 12tf on GCN' is he?.
Still 12tf GCN (or the equivelant) is still pretty impressive, and a lot more than a lot of people thought in the poll.
Exactly!They were not giving any specs so why would he give the TF number. Those are coming later at a MS event. It would been foolish Sony could came out next day said well ours is more TFs killing any positive buzz.
OG XB1 had a better CPU (10% faster) from the get-go, but it lost in the TF war.A better cpu would be trumpeted by MS though. So a TF loss is not the complete picture.
RTX 2080 Ti uses GDDR6. Does it have a latency penalty for RT/BVH acceleration?A game dev from B3D (thru PM) told me that ReRAM is actually still too slow to store BVH in real-time. So he doesn't see ReRAM helping in RT. But suggested HBM for RT because of latency penalty with GDDR6.
ReRAM is closer to NAND though, I think. GDDR6 is much better.No. He was just suggesting hbm as something that will help RT as opposed to ReRam because that thing is still slow for RT.
I was surprised they revealed the box design so soon this time around, almost 1 year before the release.You will (compared to Scarlett family's memory type). You have to wait until February 2020 for full PS5 reveal (They will show the box too, unlike PS4)
3.6 vs 3.2 GHz is a 12.5% difference, but:CPU was rumoured at first to be 3.5GHz for XSX then said to have been bumped to 3.6GHz. Previous to all this I expected 3.2GHz max for both consoles so if one ends up being 3.4GHz and the other 3.6GHz then it is a win, win.
Tell you something though, these consoles will be pushing >250W at the wall.![]()
So full-fat RDNA2 is confirmed.Found it:
GFX1032 is a "powerful" APU code named VANGOGH which includes Navi21/23
this is the APU that will power the PS5 and Xbox
RTX 2080 Ti would have to drop to $349 overnight, if that happens.A 13.2 tf RDNA console at $399 would be insane
That would be incompatible with Sony's strategy for a "fast next-gen transition".$599 with $100 loss most likely.
Do we also have insider wars now, or are you guys being playful with each other?You know nothing![]()
This kind of agressiveness is not necessary, my friend.
I comprehend your skeptical and more safe behave when It comes to specs, so not believing me is Part o the party, but I Will be the one who Will blow the candles cake, good friend. Its Just a matter of time now.
13.02.2.0 It is
For sure, a lot of their studios have been working on multiple games at once, take Hellblade 2 and Bleeding edge as an example of that. But yes Sony does have overwhelming 3rd party support and their games are top notch.That's fair, but remember AAA vs Studios which mostly make AA games, so I can understand if the numbers could be higher from first party MS, but don't forget Sony is also bringing in some third party exclusives/self published AAA games too...….
Cant stand vague statements and repeating what everyone was speculating on mounts ago, what did this guy added ? did i miss something ? i don't get how he's still riding that wave.Damn, you got him riled up,
sonomamashine chill out man, nothing is confirmed about anything even Xbox.
Forget about HBM2 or RERAM. Not happening.
Doesn't matter. Sony is going to clap real fucking loud with their specs. They will match the sexbox and exceed them with what they got cooking up with regards to the SSD
how about now, i softened down a bit, removed the 3 dots and stop talking (because you so vague and you keep saying nothing) , just annoying that's all.
and whatever 13.02.2.0 means xD.
Damn, you got him riled up,
sonomamashine chill out man, nothing is confirmed about anything even Xbox.
I always wandered how Broly got aggravated like that, now i understand.I understsand him. Some people are impatient, they dont like waiting for something they are so curious about. Thats ok.
is 9 RDNA 2.0 tflops even capable of anything in 8k?
0.2-0.4 ghz increase means nothing. less than nothing
Forget about HBM2 or RERAM. Not happening.
Doesn't matter. Sony is going to clap real fucking loud with their specs. They will match the sexbox and exceed them with what they got cooking up with regards to the SSD