Nope, it's Hideo Kojima and Metal Gear Solid 2 E3 2001 trailer all over again. Kojima pulled that kind of Kamikaze stunt with the trailers, ages ago.
Same vein MGS1 -> MGS2, Last of Us Part 1 -> Last of Us Part 2
People were thinking that that they would be playing as Solid Snake in MGS2 (as so it had happened in MGS1) but Kojima concealed the new main protagonist of the game, i.e. Raiden, and tricked everybody by replacing him with Solid Snake in the trailers of the game.
And when the game came out in Fall of 2001, obviously people where angry, indignant, pissed, befuddled, bamboozled, dumbfounded and whatnot. It caused stir and heat among the Metal Gear Solid fans.
the difference seems to be, MGS2 was both in story AND gameplay making a direct commentary on the previous game. Raiden literally slips in bird shit and it just goes insane from there. that stuff is hilarious. the rest of the game never lets up with this new direction either, which makes it work. Raiden is not as confident as Snake, he has problems with his girlfriend, he doesn't think he is up to the mission, etc. all made the more fascinating by the subversive framing.
you still see Snake, he is still the unstoppable badass you always thought he was. it's not as if Snake is made out to be a fraud. he isn't killed off. he maintains his dignity even when going through "ARSE-nal gear". Raiden also expands the lore, introducing a new take on the classic cyborg ninja that is always in MGS games.
compare it to this, where you don't really change what you are doing, you still just kill people all game long as an unstoppable badass, and two beloved characters are killed off. the whole "cycle of violence" thing rings hollow since you are, you know, doing the violence, as that is the main point of the game.
also a good time to consider that Kojima did that nearly 20 years ago. can't be really breaking the mold if you are doing a move someone else did 2 decades earlier.