For example:getting that accurate figure would be a nightmare, you'd have to look at each year individually, look at every single country that had sales and then look at the inflation rate for that year for each country and then look at the exchange rates that year to convert everything to inflation adjusted yen.
Having cash is still useful, but you're right that investing is also important.Maybe they should reinvest it or reduce prices on their games. What good are profits if they just sit in the bank?
Depends on the metric. In 2013 they had an operating loss but a net profit .I thought 2013 was a big loss for Nintendo, hence all the "year of Luigi" memes, but this shows it was a small profit year and 2014 lost a little?
That’s always been the case. Switch gen isn’t much different, it’s just lasted a lot longer.Of course, they sell 7 years old games for $60.
They had operating losses for three years in a row during the beginning of 3DS/ early period of Wii U in FYs 2012-2014. Iwata and the senior directors all took pay cuts to help show they were interested in turning things around, while in the background they secretly & diligently worked on what would eventually become the Switch.Having cash is still useful, but you're right that investing is also important.
That's why Nintendo announced a 450 billion yen ($3.95 billion) cash utilisation plan in 2021.
They've increased that figure since then, but we don't know what to.
Depends on the metric. In 2013 they had an operating loss but a net profit .
Having cash is still useful, but you're right that investing is also important.
That's why Nintendo announced a 450 billion yen ($3.95 billion) cash utilisation plan in 2021.
They've increased that figure since then, but we don't know what to.
Depends on the metric. In 2013 they had an operating loss but a net profit .
The best time in recent history would have probably been the Wii-U era. I'm sure the stock is through the roof now.Start buying your Nintendo stock now.
The mid 2010s were certainly a rough time for them financially. They are much better now.They had operating losses for three years in a row during the beginning of 3DS/ early period of Wii U in FYs 2012-2014. Iwata and the senior directors all took pay cuts to help show they were interested in turning things around, while in the background they secretly & diligently worked on what would eventually become the Switch.
Basically there are different ways of working out profit, and Nintendo reports these different ways to investorsOk, I think I'm just confused by the terminology, thanks.
Main thing for me would be improved res and frame rates in handheld. Some of their own games are abysmal like the Xeno series (especially 2).Just got my switch going again to play Mario RPG and it's still a little beast of a machine IMO. Sure, a new Switch would be nice, but other than improved gwaphics, I dunno what else to expect... in terms of games and gameplay, Switch still hits all the right notes.
Must be sad when your enjoyment of a game is tied to the TFLOPS of the GPU.Good for them, I hope Switch 2 has decent hardware so I can enjoy Mario and Zelda games again.
Uh, M&L games stopped being produced because they didn't sell, and 2D Zelda is still being done as much as in 3DSI guess that was a smart move given the results, but still, I think it's a pity since we've lost so much along the way. The Mario & Luigi's, the 2D Zeldas, the Etrian Odysseys, etc.
Tears of the Competitors.Tears of the Profits
And nobody can do it.Of course, they sell 7 years old games for $60.
This means nothing for me as a consumer, have they even released a game this year?Nintendo has used these profits to fuel internal growth:
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They’re going to have the highest selling console of all time. They’re decidedly not “niche” lolNintendo has become niche in a sense.
And Another Code, Endless Ocean and Mario Vs. Donkey Kong I think. With Paper Mario coming this month and Luigi’s Mansion next month.Oh, i guess princess peach....
And Another Code, Endless Ocean and Mario Vs. Donkey Kong I think. With Paper Mario coming this month and Luigi’s Mansion next month.
The rest of the year should be covered by the summer Nintendo Direct.
I don’t know man. One game a month for the entire first half of the year is pretty impressive output. Especially this late in the game. I remember Wii being an absolute desert in its final days.
That’s pretty wild, but I guess it’s not that surprising. The Switch is awesome. I wonder if it’ll end up overtaking the PS2 in sales.
Using Japanese inflation rates, sure, except the inflation rates around the world are different, the UK for example, £100 in 1981 is £480 now.
It's nowhere near as simple as he's making it out to be.
And like I said, it's still impressive
I like to attribute at least a small part of that success to them not being *modern Flavor of the Month* trend chasers and still just doing their own stuff at their own pace. Lots of different experiences, a variety of genres and themes, and being surprisingly open to 3rd party software.
I'm really looking forward to seeing the Switch successor.
They are, they acquired Next Level Games in 2021 and Systems Research & Development in 2022.I wish Nintendo would have used some of these profits to sure up developmental studios or considered acquiring a few studios.
Even ones they already work with like Intelligent Systems. But if they could have swung a deal for Toys For Bob or other American or European studios, this would have been best possible outcome. Or even looked at Aquired Corp. The studio that made Octopath 1 & 2. Since it s recently acquired buy From Software.
7 games have been announced/released for 2024 so far, but they are pretty much all "filler". Their lineup pales in comparison to 2023 and 2022.This means nothing for me as a consumer, have they even released a game this year?
Oh, i guess princess peach....
2014 saw 3DS sales declining and Wii U comtuing to be dead.Unit sales? They'll need at least this year and next year to make that happen.
It's especially still impressive because the Yen has had slower inflation than the Dollar over the years, so even you adjust for inflation, Switch era profits still beat out pre-Switch profits.
So that's actually rather insane considering Nintendo consolidated two product lines into one and unit sales for Switch aren't anywhere near Wii + DS combined, for example.
For 2023 alone their net profits were between $3 billion - $3.165 billion in USD. Off of ~ $15 billion revenue (IIRC), that's a 20% margin. Very good.
I'm actually surprised with the net loss in 2014 though; 2012 I understand because of Wii hard drop-off, 3DS slow sales start (Nintendo had to cut the price, losing money on units for a while), and then the spectacular launch and destruction of Wii U in the span of a single month.
What contributed to the 2014 net losses though?
Well no, they don't, that's my point, inflation in other countries, not Japan, Japan inflation is a lot smaller than lots of the world. As I said, if you adjust for the UK market in 1981 you can't just multiply by 1.48 which is the Japanese inflation, you'd have to multiply by 4.8, that's a rather large difference. The chart he shows is only using Japanese inflation, which is low, it is not using inflation on a country by country basis.It's especially still impressive because the Yen has had slower inflation than the Dollar over the years, so even you adjust for inflation, Switch era profits still beat out pre-Switch profits.
So that's actually rather insane considering Nintendo consolidated two product lines into one and unit sales for Switch aren't anywhere near Wii + DS combined, for example.
Would it matter what the other currencies are, when Nintendo's profits are always reported in yen?Well no, they don't, that's my point, inflation in other countries, not Japan, Japan inflation is a lot smaller than lots of the world. As I said, if you adjust for the UK market in 1981 you can't just multiply by 1.48 which is the Japanese inflation, you'd have to multiply by 4.8, that's a rather large difference. The chart he shows is only using Japanese inflation, which is low, it is not using inflation on a country by country basis.
2014 saw 3DS sales declining and Wii U comtuing to be dead.
Well no, they don't, that's my point, inflation in other countries, not Japan, Japan inflation is a lot smaller than lots of the world. As I said, if you adjust for the UK market in 1981 you can't just multiply by 1.48 which is the Japanese inflation, you'd have to multiply by 4.8, that's a rather large difference. The chart he shows is only using Japanese inflation, which is low, it is not using inflation on a country by country basis.
Would it matter what the other currencies are, when Nintendo's profits are always reported in yen?
Their profit is not calculated by taking a profit from every country and adding them together. I don't think adjusting a profit in different countries makes sense. That's not the way people calculate for inflation (at least, not from what I've seen).
It wasnt so much that they were spending too much on manufacturering.Yeah but to cause net losses? I'm guessing Nintendo were over-producing supply despite demand dropping, or demand drops came out of left-field for Nintendo even during 2014.
For Wii U drop in demand should've been a known thing and they'd of adjusted production capacity to match it. So I guess it was the 3DS drop that caught them off-guard. Understandable.