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2015 Console Screenshot Thread (PS4, XB1, Wii U) [READ OP!]

Broman1978

Junior Member
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How do you use this? I want to see if I can stitch Pikmin 3 shots.

I use this to make all my stitches and panoramas. In terms of how to use it go by Auto-Reply's explaination:
It's not easy with Pikmin 3 as the first-person camera has those cyan lines everywhere that can clutter up your pictures if the stitcher gets confused. You either remove them beforehand via Photoshop/GIMP or you exclude them with selections in ICE/HUGIN etc.

old 360 pano

old comp

The easiest way way to do these is recording a video (if you can do this, hooking the console up to a computer or recorder) and slowly spinning the camera around, going up a little every completet turn until you've covered the the entire surrounding. Then you just throw that into ICE and that's it. That also works for non 360 panoramas, just turn a little to the left, go up, and back to the right and you get a bigger picture with more fov. The more tedious way is taking overlapping screenshots but this gives you more control over fov and how the panorama is stitched together.
 
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The more detail the game displays, the more compressed the PS Share captures are.

It's absolutely mind boggling that Sony allows their otherwise amazing system 'show off' it's visuals in such a poor way.
 

Timu

Member
The more detail the game displays, the more compressed the PS Share captures are.

It's absolutely mind boggling that Sony allows their otherwise amazing system 'show off' it's visuals in such a poor way.
I'm more amazed that Microsoft thought about PNG unlike Sony.
 

Javin98

Banned
The last two pages have been great. I'm especially loving those TLOU:R shots. Been playing the PS3 version recently and the PS4 version does look significantly better, especially the IQ.
 

Converse

Banned

That's a really striking image. Great art direction, and great capture.

This thread is basically the only thing in the world that makes me say, "Damn, Nintendo, get some anti-aliasing on that shit." I know it's the gaming fanboy in me; it makes no perceptible difference during gameplay on a TV (which should of course be the priority), but seeing Mario Kart 8 and The Wonderful 101 looking so damned ragged on a PC monitor is a shame. The former especially looks stellar in a real-world environment.

playingwithfire said:

I've said it before, I'll say it again: Zombi U is a fine looking game (notice the AA, Nintendo).
 
Couldn't handle the compression (most games aren't too bad) so back to capture card for these shots.

Still ridiculous this is real time. And given the camera control (around the whole scene, way in front to other npc's etc) it's the best photomode I've seen too.

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