Red Crayon Aristocrat
Member
What can I expect to get from a RTX 2080ti?
Fixed for accuracy, Baby Göbbels.NEIN. Vee are in it to win it. And VEE WILL WIN!!!!
Yikes. Imagine if the race was anything other than white.The thread got locked, so i will leave the meme here
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Nope. We’re in it to win it. And we will.
I haven’t played Control or Quantum Break but I got impression that this guy has been travailing between worlds for very loooong time, I highly doubt his Saga’s dad.So .. Mr. Door is totally Saga's dad, right? Probably gonna come face to face in one of the two DLC episodes.
I haven’t played Control or Quantum Break but I got impression that this guy has been travailing between worlds for very loooong time, I highly doubt his Saga’s dad.
A nice excuse to try GeForce now ultimate to enjoy this game at 4k ultra max settings with buttery smooth frames, and crystal clear visuals .What can I expect to get from a RTX 2080ti?
These are the latest update notes for Alan Wake 2:
1st November
PlayStation 5 (1.00.08)
Xbox Series (1.0.0.8)
PC (1.0.8)
The 08 update contains over 200+ individual improvements and fixes to the game.
Global
-Various localization fixes, such as improved subtitle timings for all languages
–Improved localized audio for live-action cinematics
–Various audio-related improvements and additional polish
–Improved lip sync in some instances
–Fixed various graphical issues in the environments
–Fixed various minor issues in cinematics
–Minor improvements to image aliasing in Performance mode and Xbox Series S
–Improved lighting
-Fixed lighting bugs in multiple locations
–Various UI-related fixes and additional polish
–Various gameplay fixes and improvements
–Minor gameplay finetuning
–Improved auto-aim for specific circumstances
–Fixed rare player character animation issues
–Fixed various issues in the Case Board
–Fixed various map issues
–Several conversations failing to trigger and thus blocking progress later have been fixed
-Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
–Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
–Resolved a potential problem in the player getting stuck in a Case Board Tutorial
–Fixed exploration rewards for Lighthouse
Mission specific
INVITATION:
-Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)
CASEY:
-Fixed potential issue with players able to get stuck when falling from ladders
-Fixed potential issues with Dark Presence (it remains a threat)
-Fixed a rare crash
ZANE’S FILM:
-Fixed a bug where Alan could fall through the environment
SCRATCH:
-Fixed a bug where Saga could fall through the world
-Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
-Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
-Fixed an issue where, in rare cases, the Lighthouse key could not be picked up
WE SING:
-Fixed a bug where Alan could get stuck in the environment
ROOM 665:
-Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)
MASKS:
-Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked
DEERFEST:
-Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress
COME HOME:
-Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.
PC specific
-Added drag-and-drop support for inventory
–Fixed a bug that could cause graphics settings to reset when launching the game
–Improvements to PC Window handling logic
–Fixed mouse cursor sometimes not appearing in menus [/quote ]
If 60fps is important to you then go performance.I’m on PS5; should I choose performance or graphics?
One thing I'm curious about.....I get the feeling that Saga's daughter really did died not because of Alan's story but Saga just seems to be in denial.......I could be wrong here.
Wouldn't Casey give her a WTF look when he sees Saga with calling her daughter when they're driving to the lake?One thing I'm curious about.....I get the feeling that Saga's daughter really did died not because of Alan's story but Saga just seems to be in denial.......I could be wrong here.
Nice. I wonder if they'll even try to improve performance on PS5. Maybe reduce like 5% the resolution would help.A new update is out:
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It still plays smoothly on Quality since it's a walking simulator plus has motion blur. The shimmering in Perf Mode is really really bad.I’m on PS5; should I choose performance or graphics?
I would hold off. Game has a ton of bugs and if you liked Control mainly for the cool gameplay and level design, that's not AW2. I'm waiting for a sale or PS+, my two friends that are actually playing it say it's closer to a walking sim, the "puzzles" are braindead and the boss fights that do exist are obnoxious.On the fence about this one…
I put off Control for a long time as the idea of playing a character that could learn to hover and float and do force pushes seemed a bit ridiculous but when it came on ps+ I gave it a try and loved it.
i bought the ps5 remaster of AW after hearing how awesome it was over the years and was seriously underwhelmed. Janky anims, killing shadows with a torch felt unsatisfying and despite all the acclaim the story and writing felt a bit overworked.
Might give it a few weeks until the honeymoon period is over and people start complaining about it ;-)
I’m on PS5; should I choose performance or graphics?
Should I get this on PC (13600k, 4070), Xbox (series X) or PlayStation?
Which is currently best? I'd assume PC but if there isn't much difference I can skip the shitty epic launcher.
??? You quote me but I didn't post this!Quality, the 30fps is perfectly fine as it is a slow paced game, and it helps for the image quality which is not incredible on consoles.
Plus this is a technical showpiece, so you want the best gfx available
Thanks, all I needed to know. I'll have to put up with EGS launcherGo with PC. Fps is not good on console
With your 4070 you can crank the settings all up with perfomance DLSS or balanced. I also have a 4070 and play all settings on ultra.Thanks, all I needed to know. I'll have to put up with EGS launcher
I showed my better half (not into gaming much) the We Sing chapter and needless to say the reactions were pretty priceless, in the range of "what the fuck are you playing".![]()
On the fence about this one…
I put off Control for a long time as the idea of playing a character that could learn to hover and float and do force pushes seemed a bit ridiculous but when it came on ps+ I gave it a try and loved it.
i bought the ps5 remaster of AW after hearing how awesome it was over the years and was seriously underwhelmed. Janky anims, killing shadows with a torch felt unsatisfying and despite all the acclaim the story and writing felt a bit overworked.
Might give it a few weeks until the honeymoon period is over and people start complaining about it ;-)
I wouldn't say AW1 is bad game, I enjoyed when it first came out but it did not age well.Who told you AW1 is good ? The game is one of the biggest let downs of the 360 era. Only gobblers will defend it.
Control is amazing , and AW2 needs no wait. Believe the hype.
Play on hard mode to get more enemies to fight . Game only has one major flaw and it is that it is light on the combat , and while hard mode has more fights It could still use more sprinkled in.
I've never played AW1 for very long but i really didn't like it. Alan Wake 2 on the other hand, I'm enjoying it very much.I wouldn't say AW1 is bad game, I enjoyed when it first came out but it did not age well.
The biggest problem with AW1 is remedy couldn't decide if they want to make a survival horror or action game so it awkwardly stuck in between.I've never played AW1 for very long but i really didn't like it. Alan Wake 2 on the other hand, I'm enjoying it very much.
Dude, that's exactly my view on this also. It was arcadey if i could call it that, Alan Wake 2 feels more classy like RE2.The biggest problem with AW1 is remedy couldn't decide if they want to make a survival horror or action game so it awkwardly stuck in between.
I mean they give you almost infinite ammo because they throw so much enemy at you but Alan controls like 90 year old man, he barely can run without getting tired.
they clearly took inspiration from RE2R, especially how your inventory and map works.Dude, that's exactly my view on this also. It was arcadey if i could call it that, Alan Wake 2 feels more classy like RE2.
they clearly took inspiration from RE2R, especially how your inventory and map works.
Because he is a writer and not a special agent or a trained military expert. I keep seeing this criticism but people don't seem to realize that it's intentional on Remedy's part to make us feel that way. Yes Alan is not someone who is used to fight to survive.The biggest problem with AW1 is remedy couldn't decide if they want to make a survival horror or action game so it awkwardly stuck in between.
I mean they give you almost infinite ammo because they throw so much enemy at you but Alan controls like 90 year old man, he barely can run without getting tired.
I'm saying it. Alan Wake 1 is one of the best game I played on the 360 and to this day I still listen to some of the music (How Can I Be Sure for example). It was scaled down for sure but the end product is still amazing imo.Who told you AW1 is good ? The game is one of the biggest let downs of the 360 era. Only gobblers will defend it.
Because he is a writer and not a special agent or a trained military expert. I keep seeing this criticism but people don't seem to realize that it's intentional on Remedy's part to make us feel that way. Yes Alan is not someone who is used to fight to survive.
Could it be done better? Maybe, but I still think the gameplay is good enough for what it's doing.
I'm saying it. Alan Wake 1 is one of the best game I played on the 360 and to this day I still listen to some of the music (How Can I Be Sure for example). It was scaled down for sure but the end product is still amazing imo.
I'm not saying Alan should control like Leon in RE4 but come one, his not 90 years man either. Also AW1 is mostly action game, limiting your movement is pointless in action games.Because he is a writer and not a special agent or a trained military expert. I keep seeing this criticism but people don't seem to realize that it's intentional on Remedy's part to make us feel that way. Yes Alan is not someone who is used to fight to survive.
Precisely, and I'm not a gobbler (whatever that mean lol) which was my point.![]()
But to each his own.
Yeah like I said it could have been done better, but it's not as extreme as 90 years old Alan ^^. Also the game is 13 years old, I think context is important. For what it's worth a friend played AW1 last week for the first time in preparation for AWII and while I thought gameplay would be his biggest problem, he actually think it was ok-ish. Nothing THAT bad and he liked the story a lot.I'm not saying Alan should control like Leon in RE4 but come one, it his not 90 years man either. Also AW1 is mostly action game, limiting your movement is pointless in action games.
AW2 is proper survival horror and they decided not bring back super low stamina from AW1, for a good reason.
I enjoyed AW1 despite its flaws but in my opinion it did not age well and its unfocused in what it wants to be which they clearly fix that with AW2.Precisely, and I'm not a gobbler (whatever that mean lol) which was my point.
Yeah like I said it could have been done better, but it's not as extreme as 90 years old Alan ^^. Also the game is 13 years old, I think context is important. For what it's worth a friend played AW1 last week for the first time in preparation for AWII and while I thought gameplay would be his biggest problem, he actually think it was ok-ish. Nothing THAT bad and he liked the story a lot.
Imagine how shitty Alan Wake would play if he could run like crazy around enemies. I really dont know what people wanted from that game in terms of gameplay by saying shit like this.Because he is a writer and not a special agent or a trained military expert. I keep seeing this criticism but people don't seem to realize that it's intentional on Remedy's part to make us feel that way. Yes Alan is not someone who is used to fight to survive.
Could it be done better? Maybe, but I still think the gameplay is good enough for what it's doing.
I'm saying it. Alan Wake 1 is one of the best game I played on the 360 and to this day I still listen to some of the music (How Can I Be Sure for example). It was scaled down for sure but the end product is still amazing imo.
Exactly. I was so disappointed to see that the "normal beam" didn't do anything now. And while I really like AWII gameplay (especially the new ideas with the lights), I think it lost something compared to AWI.Imagine how shitty Alan Wake would play if he could run like crazy around enemies. I really dont know what people wanted from that game in terms of gameplay by saying shit like this.
Nailing the dodge timing is all you need. I played some of the original yesterday and my gf even called me an idiot for playing with the enemy by dodging all of his attacks.
Alan Wake gameplay is awesome. Dodging is always satisfying, and the flashlight works much better than in AW 2
Honestly, AW 2 gameplay made me appreciate the original even more. Dont know wtf people are saying when they praise the sequel's gameplay.
It feels good to shoot, but the flashlight is now so unsatisfying. There were 2 modes in the original: normal beam and focused beam. Normal was enough to eat away some of the enemies shields, and focus mode was more about staggering. Choosing what mode to use at the right time to save batteries was fun.
Now its just press R1 and thats it. You dont even have to hold it, you just press it and Saga/Alan will hold the flashlight for you until the shield is gone.
Everything else is just like the first but from a different perspective, slower and with fewer enemies at the same time.
About tone, the game knew exactly what it wanted to be: an action game with a pinch of horror. But it never tried to be a spooky game.
Game had an identity of its own, still has.
Credits rolled after 30 hours. I took my sweet time with this. Despite the shit fps on PS5 and the clunky ass combat (i miss the combat from the first game lol), this experience will be with me forever. It was a masterpiece of story and storytelling with amazing presentation and incredible style. I managed to follow the story right until the end where it lost me completely. It was incredible how this multi layered story came together, but i have more questions than answers by the end. I need to go to the spoiler thread now and watch videos about that ending... Thank you Remedy for this experience. Whan an incredible journey this was and i hope we dont have to wait 13 years for another one.
Definitely gonna do another playthrough, but not on this hardware thats for sure. Either on PS5 pro if it comes out or on a beefy PC
I'm not sure why some people are happy about the ending(or complete lack of it), to me it was completely abrupt. You wait 13 years just to see a ripoff ending from the first game, when credits rolled I was sorta pissed. I hope there's DLC with proper ending and not Alan fucking Wake 3 in the next century.
Same thing was with AW1. Did it conclude the story?There are 2 story DLC episodes planned for next year.
Obviously not with how the story of AW2 plays out.Same thing was with AW1. Did it conclude the story?