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Or is it just one of Phil's balls in my throat?
Rose is aging rather nicely.
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I think this just case better character models, original Alan Wake faces were really weird.Rose is aging rather nicely.
It has its moments here and there when it comes scare factor but it’s no Silent Hill.Ugh. I want to play this but hate scary/survival horror games lol.
you cant be seriousThat's the Max Payne actor btw, that Sam Lake voice
Yeah, had that happen too but someone else mentioned - and I can confirm - that hard quitting the game and restarting solves it!Wow, so I booted it up on Xbox and the sound just cut off in the intro and didnt return. Nice.
Yeah, had that happen too but someone else mentioned - and I can confirm - that hard quitting the game and restarting solves it!
lol no, I've killed plenty of enemies so far and just now got control of wake; but I mean you are a cop so you are collecting evidence and building cases, there just aren't a ton of enemies.So when I read it's basically an Adventure game with "no Action" is that code for a walking simulator or are there actual puzzles and gameplay other than Action to engage with or do you just shuffle from cutscene to cutscene?
It is pretty neat to see the evolution of Remedy games. Just look at the original Max Payne and compare it to this.
But the original Max Payne is in this game
Right but is that gameplay proper puzzle solving and some sort of mechanics for it or is it just walking sim style stuff where you walk from A to B to trigger a cutscene and the case is "solved". Almost every post seems to focus mostly on how great it looks and how cool the story is and I can't get a sense of how it plays personally.lol no, I've killed plenty of enemies so far and just now got control of wake; but I mean you are a cop so you are collecting evidence and building cases, there just aren't a ton of enemies.
This game plenty place to explore and its clear they took some stuff from RE2R, especially the fact the map mark lock doors and treasures.Right but is that gameplay proper puzzle solving and some sort of mechanics for it or is it just walking sim style stuff where you walk from A to B to trigger a cutscene and the case is "solved". Almost every post seems to focus mostly on how great it looks and how cool the story is and I can't get a sense of how it plays personally.
I don't want to waste my money on pushing forward to the next cutscene type of game design is all so I wanna make sure![]()
No you definitely have to actively solve a lot of things, no spoiler examples:Right but is that gameplay proper puzzle solving and some sort of mechanics for it or is it just walking sim style stuff where you walk from A to B to trigger a cutscene and the case is "solved"
You collect clues then go to the mind palace and then put the clues in the right order under the right columns..... there are multiple. Then saga figures out the clues herself. not much puzzle solving but its more involved than most walking sims.Right but is that gameplay proper puzzle solving and some sort of mechanics for it or is it just walking sim style stuff where you walk from A to B to trigger a cutscene and the case is "solved". Almost every post seems to focus mostly on how great it looks and how cool the story is and I can't get a sense of how it plays personally.
I don't want to waste my money on pushing forward to the next cutscene type of game design is all so I wanna make sure![]()
No you definitely have to actively solve a lot of things, no spoiler examples:
There's a gun at the start of the game that's locked behind a combination, and there's a hint next to it that kinda gives you an idea of where to look, and then when you find it you still have to kinda solve a puzzle to get the right combination, and then go back to get the gun.
There are a couple with poems and dolls, and something else telling you of the location of those things, but it doesn't get marked on your map, so you still have to look for them and then figure out the poems.
There was one where I needed a combination to solve something, so I was looking around for some file to interact with, but it was actually written on a piece of paper that's non-interactable, so I actually had to look to find it.
There's many more things, but things don't auto solve themselves, it's only when you didn't put in the case files, but still solved it, then the next time you enter the case file, anderson will comment that she already solved this and put the files in the right place.
Thanks appreciate the more detailed breakdown. I gotta say, minus the graphical spectacle this game doesn't sound like it offers anything terribly interesting gameplay-wise.You collect clues then go to the mind palace and then put the clues in the right order under the right columns..... there are multiple. Then saga figures out the clues herself. not much puzzle solving but its more involved than most walking sims.
Ladies and gentlemen, I think we have found our GOTY at last
Just do it. I also am not fond of horror games but i make an exception to this game because it's from Remedy.Ugh. I want to play this but hate scary/survival horror games lol.
Thanks appreciate the more detailed breakdown. I gotta say, minus the graphical spectacle this game doesn't sound like it offers anything terribly interesting gameplay-wise.
I know. But man am I a coward with these types of games.Just do it. I also am not fond of horror games but i make an exception to this game because it's from Remedy.
Wow, so I booted it up on Xbox and the sound just cut off in the intro and didnt return. Nice.
First alan chapter man, i smiled the whole way through. If you havent played alan wake 1 or control you definitely missing out a lot imo.
Why, what are the typical easter eggs to control, could you name one?First alan chapter man, i smiled the whole way through. If you havent played alan wake 1 or control you definitely missing out a lot imo.
Rose is aging rather nicely.
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Did she not pay the electric bill?
Well shit.
I never got round to finishing control. How important would you say it is?
Why, what are the usual easter eggs to control, could you name one?
Well shit.
I never got round to finishing control. How important would you say it is?
Yes it worksThey say the PC version has DualSense support. Can someone confirm it?
Does it use the controller microphone any?
Does it use the lights on the controller?
Yeah they're really well animated.Some of the facial animations OUTSIDE of cutscenes looks super impressive, like the best i've seen. When you just stand near a character that talks in other games they are almost never animated well, because its not a cutscene, not here tho...
It might not use the lights and speaker.Yes it works
Not sure on triggers and speaker though.
So far those haven’t been supported but I haven’t had to use any guns up to this point.
Also not sure if the speaker is used in the ps5 version.
All wired of course but yes it works.