talked to kabouter about the game having one thread that barely reached a page a while ago and being moved to community soon which ended up with almost no discussion on this game that deserves much more, and it's finally out of Early Access so here we are
Ferrio did such a good job with the original OT and explaining how the game works tho that im mostly just gonna copy/paste. Feel free to lock the other one.
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Developer: Brace Yourself Games
Genre: Rhythm Roguelike
Platform: Microsoft Windows, Mac OS X, Linux
Available through: Steam
Price: $14.99 (currently 25% off cause of release)
Websites
Official Site
Steam Store Page
Crypt of the Necrodancer Wiki
Reddit Forum (good place to post challenge scores)
About
Crypt of the NecroDancer is a top-down 2D dungeon crawler in which the player controls the heroine, Cadence, to explore several levels of an underground dungeon. Players can manipulate Cadence by using either a Dance Dance Revolution pad, a mouse and keyboard, or a gamepad. Moving and fighting are both only possible if keys are pressed in accordance with the beat of the currently playing game music, and players will have the capability to play the game using their own music.
Features
Gameplay
Navigate Cadence (or any of the other characters) through the Dungeon by clicking movement keys/buttons/pads in accordance with the music's rhythm. Normally only one action can be performed per beat, though there are items that can modify this behavior. As with moving, you can only attack a monster to the music's beat. Every monster killed without missing a single beat adds to the "groove chain" and acts as multiplier to any gold you pick up while the chain is active. Monsters differ in hits needed to kill, the damage they cause and their movement and attack behavior. Adapting to each monster's patterns while keeping your groove chain active is the key to staying victorious throughout the game.
Media
Cinematic Trailer
Early Access Launch Trailer
SoundTrack Sample - Zone 1 Level 1
Zone 1 Level 1 Gameplay
A Co-op playthrough
Giantbomb Quicklook
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this game is great. buy it.
Ferrio did such a good job with the original OT and explaining how the game works tho that im mostly just gonna copy/paste. Feel free to lock the other one.
----

Developer: Brace Yourself Games
Genre: Rhythm Roguelike
Platform: Microsoft Windows, Mac OS X, Linux
Available through: Steam
Price: $14.99 (currently 25% off cause of release)
Websites
Official Site
Steam Store Page
Crypt of the Necrodancer Wiki
Reddit Forum (good place to post challenge scores)
About
Crypt of the NecroDancer is a top-down 2D dungeon crawler in which the player controls the heroine, Cadence, to explore several levels of an underground dungeon. Players can manipulate Cadence by using either a Dance Dance Revolution pad, a mouse and keyboard, or a gamepad. Moving and fighting are both only possible if keys are pressed in accordance with the beat of the currently playing game music, and players will have the capability to play the game using their own music.
Features
- Roguelike rhythm game -- the player and enemies all move on the beat!
- Award winning dance soundtrack by Danny Baranowsky (of Binding of Issac and Meatboy fame). OP note: The soundtrack is godly, and is available for purchase too.
- A beat detection algorithm allows players to use their own MP3s and music files
- Multiple Soundtracks (3), or your own!
- Move with the keyboard, gamepad, or even a dance pad if you have one!
- Four zones with four levels per zone
- Random dungeons, multiple characters and an assortment of items/spells to make every playthrough unique!
- Hardcore mode with permenant death.
- Local Co-op. You can dance if you want to, don't leave your friends behind!
- Daily Challenges. See who can can get the most gold from the same seeded dungeon!
Gameplay

Navigate Cadence (or any of the other characters) through the Dungeon by clicking movement keys/buttons/pads in accordance with the music's rhythm. Normally only one action can be performed per beat, though there are items that can modify this behavior. As with moving, you can only attack a monster to the music's beat. Every monster killed without missing a single beat adds to the "groove chain" and acts as multiplier to any gold you pick up while the chain is active. Monsters differ in hits needed to kill, the damage they cause and their movement and attack behavior. Adapting to each monster's patterns while keeping your groove chain active is the key to staying victorious throughout the game.
Media
Cinematic Trailer
Early Access Launch Trailer
SoundTrack Sample - Zone 1 Level 1
Zone 1 Level 1 Gameplay
A Co-op playthrough
Giantbomb Quicklook
--
this game is great. buy it.