• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Crysis 3 announced (Spring 2013, 360/PS3/PC) [Up: Interview/Details - Video Thursday]

Status
Not open for further replies.

mr_nothin

Banned
I thought the official word was that, for now, TXAA will only be supported through hardware (680) and it would be on a per game/engine basis. Then it will be supported by the 500 series later on through software.
 

SapientWolf

Trucker Sexologist
So it's real MSAA this time right? Cause they did call that awful blur filter in Crysis 2 postMSAA
You can only get real hardware MSAA in a deferred engine with DX10/DX11. And even then you take a pretty sizable performance hit without cleaning up all the jaggies. So Cry 3 will likely include a healthy mix of some modern post processing AA techniques.
 
Status
Not open for further replies.
Top Bottom