Buggy Loop
Member
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Yeah smart move, im gonna do the same. Still on 11th gen i7K, does the job for now but next upgrade needs to be big.
Still doesn't explain the delta he had with
![GHG](/data/avatars/s/16/16030.jpg?1733659110)
![Topher](/data/avatars/s/801/801213.jpg?1724187288)
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Yeah smart move, im gonna do the same. Still on 11th gen i7K, does the job for now but next upgrade needs to be big.
Still doesn't explain the delta he had withGHG for the same setup, while i don't know GHG's memory speed, on AM4 you're limited to DDR4 anyway and going too fast has little to no return on X3D.
Topher did you bother with PBO tweaking or you ripped it out? I can only think of thermal throttling left as the culprit. 5800X3D is a bit weird depending on coolers, but PBO tweaking is crazy on those chips. I can even run mine on a NH-L12s with tweaked quiet fan profile. When i slapped it in the tower initially without any adjustments, it had crazy thermals and fan spun like a jet engine.
I've taken comparison shots between gameplay and photo mode galore, and besides resolution that is indeed increased, I have not seen anything else. No extra shadows, better draw distance or more rounded objects.Photo mode enhances the image. You can tell that by the FPS difference when you enter photo mode vs actually playing.
Photo mode enhances the image. You can tell that by the FPS difference when you enter photo mode vs actually playing.
Yeah, don't know about vignette, as I have disabled all those effects, but as I said, I've seen only the resolution being higher.My understanding of the photo mode was that if you leave the other settings alone it will basically only remove vignettes and apply sharpen (and too oversharpened for gameplay IMO)..?
(It seems to also change in-game screens/displays content).
Is it just me or does the DLSS option jump back to "Auto" when restarting the game, I'm confused.
some video settings are bugged. they revert to default like RR going back to on no matter what.Is it just me or does the DLSS option jump back to "Auto" when restarting the game, I'm confused
It adds the layer after you hit the space bar to take the pic. It's mostly what you see there. Pretty stunning real time gfx.Photo mode enhances the image. You can tell that by the FPS difference when you enter photo mode vs actually playing.
Thanks. Is your screen space reflection quailty also Psycho? What is your DLSS Sharpness?I'm not sure.
Psycho RT preset. No PT. Turned off Film Grain, Chromatic Aberration, Depth of Field, and Lens Flare. Everything else default.
Thanks. Is your screen space reflection quailty also Psycho? What is your DLSS Sharpness?
Just checked and SSRO was on Ultra rather than Psycho. DLSS sharpness is .50.
Now post a picture of the french fries.dude zoom into stuff.
cyberpunk has some weird texture layering system where the closer you get, the better textures it loads
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I dare you, go ahead and make close inspections. everything will look amazingly detailed actually lol
this game has insane detail that would actually make a 8K screen usable in a good way. most of this detaill will even be unnoticable at 1440p/4k resolutions. it is that good.
Btw, here are screenshots "before layer" vs photomode "after layer":It adds the layer after you hit the space bar to take the pic. It's mostly what you see there. Pretty stunning real time gfx.
Look at the reflections. Look at the lighting reflecting off the magazine laying on the desk. Fucking wild.
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Larger than life.
Even 32K won't help if the screenshots are bland.Pls ban low res screenshots itt.
This is the best looking games right now with PT. Only thing that bothers me is that they didn't upgrade 2020 textures...
Is there a better looking game out there, even without PT?
That "games" was meant to be "game".
No, there isn't, CP is the best looking game both from technical and visual perspective. It's the new Crysis in this aspects, it wasn't topped since 2020 and only got better looking after PT patch.
Got a link to that? Keep us posted when that hits.Theres also a texture mod coming from the same guy who did the Witcher 3 one, he said shortly after PL release. Will work well with the blurry dlss.
Got a link to that? Keep us posted when that hits.
It really isn't, besides resolution, I've taken tons of photo mode shots vs gameplay shots. Also I don't take the screenshot with the game tool or steam.Btw, here are screenshots "before layer" vs photomode "after layer":
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I for one don't see a lot of difference. But I may be blind, so take with a grain of salt.
Edit: It just occured to me that perhaps closer objects are more affected than architecture. IDK.
Is anyone having this light flicker issue? it is kinda distracting.
Ray-traced Panam
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True story I actually thought it was part of the 2.0 enhancements at first! I wiped the install and reinstalled the game so never thought about mods. But I didn’t wipe the mods in Vortex and forgot I had that added lolDon’t remember her being so…nipplely.
This bug doesn't go away in no other way except choosing a different option during a discussion with metal arm, so it is just a matter of how old that save is.UI bugs have been a part of CP2077 since day one, usually theyd get fixed with a reload but guess they just kinda messed it up recently. Its CDPR, thats why I didnt start replaying it right awayWitcher 3 next-gen updated broke the entire game.
Yeah, i'm playing the game maxed out and it is nowhere near that clean, especially with all the visual noise and shit introduced by pt and rr.Photo mode enhances the image. You can tell that by the FPS difference when you enter photo mode vs actually playing.
This game is not the new Crysis because it is well optimized. Sure you need a 4090 and frame generation for 4k, but I get 100+ fps mostly since the DLSS 3.5 update.
Crysis runs like shit to this day due to the poor CPU performance when a lot of AI is around. This is better than Crysis.