-You know nothing about PS4 audio chip, so don't pretend one is "much more powerful" than the other. Plus yeah, audio, Sony, you know... They said audio could be processed by the GPGPU and that devs will probably do that in a couple of years. By then, they'll stick to the audio chip, so, there's one.
-I'm pretty sure PS4 has HW scaler, and a good one just like in, you know, Sony TVs...
-Display planes are nothing new. PS1 had hw display planes, stop trying to make this revolutionnary and an xb1 exception. It's called DCE in PS4 (DisplayScanOut Engine). The dedicted processors are very similar in both consoles in fact, they just name them differently. MS liked to rename everything with the X1, even the CUs are called something else (SC)
-PS4 doesn't need move engines so it's irrelevant.
-ESRam is 0.38% of the ram pool. Split pool btw. Everything that has to make a journey through DDR3 is limited to 68GB/s and not so good latency, because Micron 2133 Mhz CAS14. Real life latency : (14 / 1066) x 1000 = 13.1 ns
Some GDDR5 chips have better latency than this. Even with a CL 20 it could be close, cause the base clock is higher (1375).