I think you guys mostly talking about from tech perspective because I personally did not liked what Bluepoint did with Demons Souls art direction. I honestly find Elden Ring’s visuals much more attractive compared to DeS remake.It looks worse than DS but it's open world which makes a huge difference, so I'm okay with it.
It looks worse than DS but it's open world which makes a huge difference, so I'm okay with it.
Don't be fucking stupid.Looks like medieval architecture in a dark-fantasy setting during a cloudy day. What is it with these lifeless/sterile complaints? You want a tropical beach with palm trees and garish rainbows coming out of a horse’s anus?
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Yeah I mentioned the brain dead enemies shown off thus far in videos and streams. Enemies that take a few hits with very little technique required to defeat.
I swear half the people in this thread claiming visuals looking great must be fucking blind.Jesus Christ, can't this engine render the most basic shadow? The art is excellent, but I haven't seen an AAA game with such poor tech in a long time.
Bluepoint Games should start working on the remaster already.
I own and played Demons Souls Remake and I would 100% say I like Elden Ring’s visuals better.I swear half the people in this thread claiming visuals looking great must be fucking blind.
They couldn't at least get this level of visuals??!!
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Jesus Christ, can't this engine render the most basic shadow? The art is excellent, but I haven't seen an AAA game with such poor tech in a long time.
Bluepoint Games should start working on the remaster already.
Gameplay > everything else baby
I am talking from a purely comparative standpoint, how weathered the ruined castle debris looks etc etc, not making qualitative estimations...I think you guys mostly talking about from tech perspective because I personally did not liked what Bluepoint did with Demons Souls art direction. I honestly find Elden Ring’s visuals much more attractive compared to DeS remake.
I'm looking at 41 page Game Informer article PDF right now with a ton of new info. Not gonna make a thread as I'm not sure it's allowed but PM me if you want it.
and I quote "Elden Ring may turn out to be FROM Soft's best game, and an incredible triumph beyond measure."
Joke?This has been a problem for more than a decade: The Souls games are laughably easy.
The enemy AI in the Souls games is, unquestionably, the worst part of the whole series. They just stand there and swing wildly. There's basically no skill involved whatsoever.
And even when they don't stand and swing wildly, you can still just kite them into various positions so that you can easily 'cheese' them.
To be honest, the games are kinda-sorta, pathetically beatable.
And yet, the series is known for being incredibly difficult. I don't even know what to make of that. I guess a lot of players are just stupid?
These games are downright easy, if not relaxing. That's why I like them so much. If they were hard, I probably wouldn't play them.
Devil May Cry is WAY more difficult than these games. God of War is WAY more difficult than these games. Ninja Gaiden is basically unbeatable compared to these games.
I'm right there with you. I wish these games had a bit more challenge to them.
Mind you, I still love them for their level-design, but would it really be that much to ask for the enemies to be a bit more difficult?
I just want a good mixture of challenge and good design. As it currently stands, we have excellent design, but laughably easy gameplay.
And people have the gall to complain about Sekiro, even though it was the easiest one in the whole series. If you get in trouble, you can literally just long-shot yourself away from the enemies. Where's the challenge in that???
And even without Sekiro in the equation, people still complain that Souls games are difficult. I mean, how pathetic can you be???
Unfortunately, it looks like Elden Ring is just going to be more of the same: Enemies who are incredibly easy to kill, but average players still suck.
I know; I know... it's a shame.
But that's the state of the gaming industry nowadays. They have to cater to the lowest-common-denominator.
FROM is no different. It's quite obvious that Elden Ring is going to be even more easy than their previous games, which were already super easy to beat.
I'm not a fan of it, myself. Hopefully others join me in my boycott.
There aughta be a law against this kind of bareassed signallingI agree with you, entirely.
This has been a problem for more than a decade: The Souls games are laughably easy.
The enemy AI in the Souls games is, unquestionably, the worst part of the whole series. They just stand there and swing wildly. There's basically no skill involved whatsoever.
And even when they don't stand and swing wildly, you can still just kite them into various positions so that you can easily 'cheese' them.
To be honest, the games are kinda-sorta, pathetically beatable.
And yet, the series is known for being incredibly difficult. I don't even know what to make of that. I guess a lot of players are just stupid?
These games are downright easy, if not relaxing. That's why I like them so much. If they were hard, I probably wouldn't play them.
Devil May Cry is WAY more difficult than these games. God of War is WAY more difficult than these games. Ninja Gaiden is basically unbeatable compared to these games.
I'm right there with you. I wish these games had a bit more challenge to them.
Mind you, I still love them for their level-design, but would it really be that much to ask for the enemies to be a bit more difficult?
I just want a good mixture of challenge and good design. As it currently stands, we have excellent design, but laughably easy gameplay.
And people have the gall to complain about Sekiro, even though it was the easiest one in the whole series. If you get in trouble, you can literally just long-shot yourself away from the enemies. Where's the challenge in that???
And even without Sekiro in the equation, people still complain that Souls games are difficult. I mean, how pathetic can you be???
Unfortunately, it looks like Elden Ring is just going to be more of the same: Enemies who are incredibly easy to kill, but average players still suck.
I know; I know... it's a shame.
But that's the state of the gaming industry nowadays. They have to cater to the lowest-common-denominator.
FROM is no different. It's quite obvious that Elden Ring is going to be even more easy than their previous games, which were already super easy to beat.
I'm not a fan of it, myself. Hopefully others join me in my boycott.
Yep I want some difficulty on this.The enemy designs do look great but I’m hoping it takes more than 3 hits to take out most enemies.
Just gonna assume the guy was wielding some end game axe or something?
I dunno, trash mobs always die in two or three solid hits in these games, and that axe looks like a heavy-hitting, energy-burning kind of weapon.. there's a clear edit in the fight against the giant that shows they the bulk of the fight was cut out.. yeah, i don't see much evidence that this is going to be easy.. i think the "easy" part is going to be the capacity for players to run away from tough fightsYep I want some difficulty on this.
The guy in your avy died a few days ago of a tragic skiing accident btw. Very sad.
Good traversal it seems. We don’t need realism, we need to get to places fast.
Joke?
As opposed to what Hollywood and a lot of video games want you to believe.Looks like medieval architecture in a dark-fantasy setting during a cloudy day. What is it with these lifeless/sterile complaints? You want a tropical beach with palm trees and garish rainbows coming out of a horse’s anus?
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I swear half the people in this thread claiming visuals looking great must be fucking blind.
They couldn't at least get this level of visuals??!!
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You write all of this I don’t think there’s any other developer that has showed medieval architecture with more respect or beauty than From Software. Anor Londo as an example which mixes medieval with neo-gothic. There’s always beauty and colour in From’s games. Look at their NPCs. Your post makes zero sense in my view.As opposed to what Hollywood and a lot of video games want you to believe.
The medieval ages wasn't all grey and there was some very complex and impressive architecture ( especially take a look at churches and cathedrals ).
People also very rarely wore black it was actually a pretty expensive color.
Most people wore VERY colorful clothing.
The Souls games are definitely way too black and grey it's a completely fantasy depiction meant to be '' edgy and dark ''.
I think it's fair to say that the depiction we get of the medieval ages is kinda '' lifeless/ sterile '' compared to the actual thing historically.
Go jerk off to the matrix demo or whatever ray-tracing benchmark you have on your desktop. Leave us intellectualls to savour a fine meal by ourselves.Don't be fucking stupid.
He's not asking for a change of scenery but questioning why the graphics is so flat. In 2022 and 1 year into next gen should one not be expecting more than these visuals which wouldn't look out of place at the start of last gen on a base PS4?
I'm aware souls games are more about gameplay but fuck me if we still getting these types of visuals on next gen consoles and PC.
Its the curse of cross-gen, man...I'm sorry I'm finding it really hard to get excited over something that looks like this...
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Like what is this. Everything is so flat and lifeless looking. No shadows. The enemy right there took as much skill to kill as turning a doorknob. I really feel like I'm missing something here. Miyazaki's latest interview stating it's the easiest "souls" game seems to be true since all the videos ive seen show enemies being defested in like three hits. And who knows, I'm not considering From Software's pedigree but damn son, this just does not look impressive at all.
It is re-used assets from previous games.Not every game has to be graphical stunning for me but I do understand what some are saying in here . Also kind of looks well like I've seen it before . Ctrl C Ctrl V which is funny because when anyone else's does it instant hate.
Does it mean I won't be getting this game eh absolutely fucking not I'll still get it.
You just continue to embarrass yourself going by your post history regarding this game. This is a forum mate and others will offer their opinions. If you're finding it too hot in the kitchen and can't control yourself kindly GTFO or refrain from posting. It really is that simpleGo jerk off to the matrix demo or whatever ray-tracing benchmark you have on your desktop. Leave us intellectualls to savour a fine meal by ourselves.
yeah its cross gen but so is Horizon Forbidden West, Halo and Forza Horizon 5 and they look noticably better on next gen consoles and PC.C'mon now, it's a cross gen game.
You can't make a next gen looking game on a piece of hardware from 2013.
If anything, raise your graphics expectations for when they actually develop a next gen only game.
I'm sorry I'm finding it really hard to get excited over something that looks like this...
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Like what is this. Everything is so flat and lifeless looking. No shadows. The enemy right there took as much skill to kill as turning a doorknob. I really feel like I'm missing something here. Miyazaki's latest interview stating it's the easiest "souls" game seems to be true since all the videos ive seen show enemies being defested in like three hits. And who knows, I'm not considering From Software's pedigree but damn son, this just does not look impressive at all.
What? Aside from ds2, their graphics are always too notch. The visuals and geometry detail in bb and ds3 are amazing.Fair enough criticism about the graphics. FromSoftware has never had top notch graphical fidelity.
Refrain from posting? What the fuck is this shit? What a fucking asshole.It is re-used assets from previous games.
You just continue to embarrass yourself going by your post history regarding this game. This is a forum mate and others will offer their opinions. If you're finding it too hot in the kitchen and can't control yourself kindly GTFO or refrain from posting. It really is that simple
In GAF high tech graphics has more value over everything else, majority of popular discussion here mostly about graphics.Glowing previews everywhere but GAF has decided the game is meh
I agree with you, entirely.
This has been a problem for more than a decade: The Souls games are laughably easy.
The enemy AI in the Souls games is, unquestionably, the worst part of the whole series. They just stand there and swing wildly. There's basically no skill involved whatsoever.
And even when they don't stand and swing wildly, you can still just kite them into various positions so that you can easily 'cheese' them.
To be honest, the games are kinda-sorta, pathetically beatable.
And yet, the series is known for being incredibly difficult. I don't even know what to make of that. I guess a lot of players are just stupid?
These games are downright easy, if not relaxing. That's why I like them so much. If they were hard, I probably wouldn't play them.
Devil May Cry is WAY more difficult than these games. God of War is WAY more difficult than these games. Ninja Gaiden is basically unbeatable compared to these games.
I'm right there with you. I wish these games had a bit more challenge to them.
Mind you, I still love them for their level-design, but would it really be that much to ask for the enemies to be a bit more difficult?
I just want a good mixture of challenge and good design. As it currently stands, we have excellent design, but laughably easy gameplay.
And people have the gall to complain about Sekiro, even though it was the easiest one in the whole series. If you get in trouble, you can literally just long-shot yourself away from the enemies. Where's the challenge in that???
And even without Sekiro in the equation, people still complain that Souls games are difficult. I mean, how pathetic can you be???
Unfortunately, it looks like Elden Ring is just going to be more of the same: Enemies who are incredibly easy to kill, but average players still suck.
I know; I know... it's a shame.
But that's the state of the gaming industry nowadays. They have to cater to the lowest-common-denominator.
FROM is no different. It's quite obvious that Elden Ring is going to be even more easy than their previous games, which were already super easy to beat.
I'm not a fan of it, myself. Hopefully others join me in my boycott.