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Game companies you can't believe still exist

Not Spaceghost

Spaceghost
I don't really get how CCP is around, their overheads must be really minimal because it looks like they've currently got two possible sources of revenue, EVE and DUST 514.

EVE is subscription-less to the majority of the main players due to PLEX, and for new players buying the game costs like nothing and I doubt the bulk of new players stick around for more than a month or two.

Then you've got DUST 514, who plays this? Much less spends money on it?

They recently had to shut down an office and lay off a bunch of people as well as cancel a whole project. Yet they host pretty big events for their players in Iceland.

But seriously where do they get the bulk of their money? EVE website related advertising? Because I doubt it's from game subs / new players.

They've got maintenance costs and salaries to pay, but I can't really imagine them pulling in that much.
 

jcm

Member
I don't really get how CCP is around, their overheads must be really minimal because it looks like they've currently got two possible sources of revenue, EVE and DUST 514.

EVE is subscription-less to the majority of the main players due to PLEX, and for new players buying the game costs like nothing and I doubt the bulk of new players stick around for more than a month or two.

Then you've got DUST 514, who plays this? Much less spends money on it?

They recently had to shut down an office and lay off a bunch of people as well as cancel a whole project. Yet they host pretty big events for their players in Iceland.

But seriously where do they get the bulk of their money? EVE website related advertising? Because I doubt it's from game subs / new players.

They've got maintenance costs and salaries to pay, but I can't really imagine them pulling in that much.

Last year they had $75M in game revenue. It seems like they'd be in good shape if they hadn't blown all of that money on the canceled vampire MMO.
 

3bdelilah

Banned
Out of interest, what was wrong with the 1080p/60fps re-releases that are already on Xbox Live?

One thing and one thing only: I don't own an Xbox, haha. I've been looking at some second-hand 360's for the last few days now, but I'm not sure if I want to spend +/- 100 Euro for just two XBLA games, even though I absolutely LOVED Banjo-Tooie on the N64 (unfortunately never played BK, so this would be the first time).

The other exclusives don't appeal that much to me. Maybe I'll wait till the XBone releases in Netherlands, maybe the second-hand pricing of 360 will take a fall.
 

Strax

Member
I don't really get how CCP is around, their overheads must be really minimal because it looks like they've currently got two possible sources of revenue, EVE and DUST 514.

EVE is subscription-less to the majority of the main players due to PLEX, and for new players buying the game costs like nothing and I doubt the bulk of new players stick around for more than a month or two.

Then you've got DUST 514, who plays this? Much less spends money on it?

They recently had to shut down an office and lay off a bunch of people as well as cancel a whole project. Yet they host pretty big events for their players in Iceland.

But seriously where do they get the bulk of their money? EVE website related advertising? Because I doubt it's from game subs / new players.

They've got maintenance costs and salaries to pay, but I can't really imagine them pulling in that much.

Since EVE launched the player count has never dropped

sass2.png
 
Natsume.

Don't they make Harvest Moon and nothing else these days? How they can survive on one super-niche game series I will never know.

Also XSeed games...a company dedicated to localizing super obscure RPGs is definitely not one that has long term prospects, but here they are, almost 10 years going strong.
 

Sponge

Banned
Oddworld Inhabitants. Like Team 17, they are a one trick pony. Not to hate on what they do. I love the Oddworld series quite a lot.
 

Not Spaceghost

Spaceghost
Since EVE launched the player count has never dropped

Right but with the introduction of PLEX, most of the dedicated players never have to actually pay the sub fees. I'm sure some still do because they'd rather sell PLEX for ISK than use it for game time but still.

Last year they had $75M in game revenue. It seems like they'd be in good shape if they hadn't blown all of that money on the canceled vampire MMO.

I'm just curious what's actually pulling in money for them, because I doubt it's 75m from subs.
 

vocab

Member
Sega.

When was the last time they had a massive hit? or even just a big hit?

Valkyria Chronicles and Yakuza sell moderately good.

Out of their umbrella studios, Warhammer, Company of Heroes, and Total War are niche genre games. Their only massive seller are the Football Manager series. They now have Atlus, but they're not known for Massive hits.

They really on stay alive in Japan making licensed games through affiliate studios.

How is Sega still going?

They don't need massive hits. Plus they have virtua fighter which prints money. They barely exist in the west anymore. And they only have themselves to blame.
 

uncleslappy

nethack is my favorite dark souls clone
For me it's Atari. They have done so little for so long that it still baffles me that they haven't completely gone under yet.

They're probably making money somehow on residuals from the old consoles. Is that possibrue?
 
Might get some hate for this but

id_software.gif


I mean the they had their hits in the 90's (Wolfenstein, Doom, and Quake) but what big game have they done lately?

Doom 3 was 10 years ago.. and people didn't really like it.

Rage was 3 years ago... But never played it. Was it any good/sell well?
 

3bdelilah

Banned
Might get some hate for this but

id_software.gif


I mean the they had their hits in the 90's (Wolfenstein, Doom, and Quake) but what big game have they done lately?

Doom 3 was 10 years ago.. and people didn't really like it.

Rage was 3 years ago... But never played it. Was it any good/sell well?
I've never played an id game before (probably before my time, I began gaming in 2000), but I can say I really don't like Rage. I've been at it for an hour or six now, but thus far it literally just has been "hey man, you need my help right? but before I offer you my help, you'll have to do something for me first". Not interesting at all, the boring world doesn't help either. The only praiseworthy is the (constant?) 60 FPS on PS3. Other than that... And since people tend to like it a lot for the first half, I probably won't even see the end credits since the second part is supposed to suck very bad.

But don't take my word for it, maybe you'd enjoy it.
 
One thing and one thing only: I don't own an Xbox, haha. I've been looking at some second-hand 360's for the last few days now, but I'm not sure if I want to spend +/- 100 Euro for just two XBLA games, even though I absolutely LOVED Banjo-Tooie on the N64 (unfortunately never played BK, so this would be the first time).

The other exclusives don't appeal that much to me. Maybe I'll wait till the XBone releases in Netherlands, maybe the second-hand pricing of 360 will take a fall.

Don't forget, the 360 also has the 1080p60 Perfect Dark HD re-release. Which is beautiful. It's definitely worth picking up a 360 at 100 euros, there are so many games on the system you will without a doubt get value out of it. Remember, the exclusives stretch well past just the marquee titles - there's dozens of amazing exclusive XBLA titles as well, like the three just mentioned and games like Geometry Wars: Retro Evolved 2!

On topic, the continued existence (in any form) of Nihilistic is super annoying. They screwed up Starcraft: Ghost, then got kicked off that and replaced by Swingin' Ape who made into something people might have actually wanted to buy. Then they just released mediocre-to-bad games for eight goddamn years.

Marvel Nemesis: Rise of the Imperfects
Conan
Zombie Apocalypse
PlayStation Move Heroes
Resistance: Burning Skies
Call of Duty: Black Ops – Declassified

Who is paying their bills, and more importantly, why?!
 

whitehawk

Banned
They have released a worms game every year bar one for 2 decades...

Worms (1995)
Worms Reinforcements (1996)
Worms: The Director's Cut (1997)
Worms 2 (1997)
Worms Armageddon (1999)
Worms World Party (2001)
Worms Blast (2002)
Worms 3D (2003)
Worms Forts: Under Siege (2004)
Worms 4: Mayhem (2005)
Worms: Open Warfare (2006)
Worms (2007)
Worms: Open Warfare 2 (2007)
Worms: A Space Oddity (2008)[3]
Worms 2: Armageddon (2009)[4]
Worms: Reloaded (2010)
Worms: Battle Islands (2010)
Worms: Ultimate Mayhem (2011)
Worms Crazy Golf (2011)
Worms: Revolution (2012)
Worms for Facebook (2012)[5][6] (Closed: 2013)[7]
Worms: Clan Wars (2013)
Worms 3 (2013) (iOS and OS X only)[8]
Worms Battlegrounds (2014)
Looks like they missed 2 years, 1998 and 2000.
 

UberTag

Member
Activision.

Can't believe these guys are still around. They were pretty much the first third party company ever (after breaking off from Atari in 1979 to make their OWN 2600 games), & are not only still around, but have consistently had some of THE most popular games of the last few console generations (think Tony Hawk, Guitar Hero, Call of Duty, Skylanders...). So not only are they still around, they are thriving. I think it's amazing.
I'm not surprised Activision is still around. What I AM surprised by is that they've never changed their logo over that entire time. I mean, look at this...

River_Raid_cover.jpg


10290817.jpg


Granted, it's a perfectly amazing logo. But it hasn't even had a refresh of any kind over the years.
 

nacimento

Member
Who gives a shit about worms these days?

They need to start making new things instead of the same crap with a different name.

This is a bad post. Worms is one of the best hotseat franchises ever.

O topic, Platinum. They can be happy that they have a good standing among fans, making them interesting for platform holders. Their games seem to mostly bomb and they don't seem THAT low budget.
 
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