awwr999999
Member
The only legit way to play any of Rockstar's PS2 games is with a PS2.Grand Theft Auto: The "Definitive Editions" are trash and sadly the only legit way to play the classics.
The only legit way to play any of Rockstar's PS2 games is with a PS2.Grand Theft Auto: The "Definitive Editions" are trash and sadly the only legit way to play the classics.
1. All of MGS 3's re-releases have omitted the very unique Guy Savage mini-game, which makes for a good case that the original PS2 releases are the best.
I can't fit all this into the topic title.Why is RE4 here if it was a port that came out 10 months later? It was not a remake or remaster![]()
Weird example to start with, because it's first re-release, Subsistence, is definitely the best version of the game. And it includes that minigame iirc.
Then I'll give it to ever switch version of ps4/ps5/Xbox games.I can't fit all this into the topic title.
What are some examples of games where you preferred the original release to any remake / remaster / 'director's cut' or re-releases it got later with brief reasons why.
Fair enough, let's say all re-releases of MGS3 after the PS2.
i-e the X360/PS3 and the current Master Collection editions.
It's not completely gone but they reduced it. I just played it back to back (N64 and DS version) within the last hour. I took a small body of water inside the clock tower as reference. In the DS version I need one jump less to cross the water when I'm going in with the deku spin, needing two water jumps instead of three. So there's momentum. However, in the N64 version it is possible to cross that water with one jump only, but it's not consistently possible and often requires two jumps as well.even when at full speed, momentum didn't carry to water skips
The port of sonic 1 that runs at like 15 fps, has broken physics and screeching music, that one is a special kind of bad
RE4 on PS2 was just a regular port, not a remake or remaster.
Yeah, I love the RE2make, but the original pre-rendered games are magic, plus the real scenarios, etc.. I like both. I wish they would make new pre-rendered style RE games, though.Resident Evil 2 and yes I've played it recently. The remake is great and worth buying of course.
It’s pretty clear from the FOUR classic RE games that came before it that REmake definitely is NOT what Mikami would have wanted to make originally, but couldn’t.
Resident Evil 1. Fight me.
Yes, the REmake is a great game, but it… didn’t get it. It’s pretty clear from the FOUR classic RE games that came before it that REmake definitely is NOT what Mikami would have wanted to make originally, but couldn’t. The craptacular VA of OG RE1 could have been a consequence of tight dev time and money, but when the VA is like that in all of the following games, then the B-movie vibe of the games must be intentional. But REmake suddenly did away with all that with Hollywood-like production values. It also diluted playing time with questionable ideas like doorknobs that break if you go through a door too many times, additional puzzles requiring more tedious fetch quests and inventory management, and Crimson Heads. Not to mention, the colors of the original are completely gone.
Sadly I'm sure that's right, but doubtful people would want to hear that. But it was developed by Silicon Knights of all people - with creative oversight by Konami, so I'm not sure how much involvement Kojima actually had, though I do believe he was personally pushing for more cutscene insanity. MGS4 had me nope out of the whole series though, lol.I never played MGS The Twin Snakes, but from all the GIFs I’ve seen of it, it seems the polar opposite of REmake. When you’ve played the sequels, it’s really hard to NOT think that Kojima would have done all of that and more on PS1 if he could have.
Wait a sec, isn't Tales of Symphonia originally a Gamecube game or do you mean the re-release on the PS3?Tales of Symphonia, gamecube version
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Artstyle, music and atmosphere were completely ruined in the remake and its the soul game with the best atmosphere...Why Demons Souls ?
This runs at high framerate on the latest patch on PS5 & Pro4. Until Dawn recently got a remake which launched in a very poor state to say the least. Glitches, sub30 frame rate, notable changes to the games visual makeup that makes it feel like a cheap fan-overhaul in some places with some enhancements like better looking character models. It stings more because the original can be played in a mostly stable high performance on PS5's.
But PS2 version is a straight port - there's no remake or remaster in-sight. If we count these, the list gets... a LOT longer (like hundreds of titles longer).2. Resident Evil 4's original Gamecube release is vastly superior to the PS2 version on a technical level, the PS2 version cuts out a lot for the visuals, even if it adds a complete second scenario (Separate Ways)
re4 on ps2 is not remaster lol, gamecube was just more powerful hw and ps2 version is port
But PS2 version is a straight port - there's no remake or remaster in-sight. If we count these, the list gets... a LOT longer (like hundreds of titles longer).
I think more interesting comparison would be RE4:R, though I don't have an opinion on where it lands.
Ok I missed that bit - but like I said, then the list really gets excessively long - as ports with 'enhancements' are so often broken/downgraded it's not even funny.Please read past the bullet point guys, y'all are making me legit sad now![]()