DeceptiveAlarm
Member
I wish I could like these games. The first one looked great on my pro. I just don't like hiding in bushes. Robot dinos don't excite me that much. Also maybe I'm a sexist asshole but I prefer to play as a man.
Plenty of games simulate walking on different surfaces. Dragon age, tomb raider.
I mean, she basically is.Is it just me or does Aloy look like CG? Seriously, i'm blown away by her character model and animations. There's also a nice glow look around her... it just looks too good to be true almost
Plenty of games simulate walking on different surfaces. Dragon age, tomb raider.
I mean, she basically is.
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In these shots she is in complete shadow, but her arms and gear and hair are all very brightly lit. It's a deliberate art choice to make her really pop, even though it makes no sense when considering how light works giving it that CGI effect. It looks great standalone, and the skin, hair, and cloth shaders look great, but it is unnatural. I personally don't like it very much.
It must have eyes sight worse than real animals if they can't see a person in grass.Camel feet don't sink when they walk on the sand. This is an AI designed Apex predator killing machine. I think the AI could match a camel.
A technical masterpiece for graphics, like the first game. I wish they had the artistic style to match.
That's not realistic in terms of how it would be to run on sand. All you are seeing is a visual response (which doesn't even look very good) rather than the character physically interacting with the sand from a weight perspective.
Sorry to be blunt (and don't take this personally) but have you ever actually tried to run on sand? Have you ever tried to run on soft dry desert sand while fully clothed with gear on your back? You are slow and it's not easy to keep your balance. The clip from breath of the wild above is not a realistic portrayal of what it's like to run on sand at all.
It may just be an excuse to pass over the less realistic parts of the game but maybe it’s because it’s still tied to the PS4? I mean it has to have an effect on what’s being limited inside the game.Yes, but that's my point. It's not about playing a hardcore simulation, my point is that when graphics start reaching the heights we're seeing, inconsistencies like characters not properly interacting with their environment are very jarring.
Big ass dinos should leave prints on the sand, and sink a little, have their legs with sand stuck on them. Aloy should have an impact on the vegetation she moves through. And so on. Games are an illusion and there needs to be certain internal logic at work to make the illusion believable. And when you have exquisitely modeled characters and environments, lightning, etc and the big ass dinos don't leave prints on sand and aloy clips through vegetation as if she was the Vision, that internal logic breaks. Or those robots in that cutscene, walking over sand as if it was hardened concrete.
In that example, Link "sinking" a little, kicking off sand, leaving prints and moving a little slower sells the illusion of walking through a desert. It's the same reason many games use inverse kinematics, along other techniques to have the characters sell the illusion that they're really walking over whatever scenary they're walking over.
I’m predicting sometime in 2022. Maybe early to mid 2022.Yeah no release date was a big negative, when exactly is this coming?
It may just be an excuse to pass over the less realistic parts of the game but maybe it’s because it’s still tied to the PS4? I mean it has to have an effect on what’s being limited inside the game.
I think the most realistic game I have seen is RDR2 but it also took a monumental amount of time, and resources to do so.
Yes, but that's my point. It's not about playing a hardcore simulation, my point is that when graphics start reaching the heights we're seeing, inconsistencies like characters not properly interacting with their environment are very jarring.
Big ass dinos should leave prints on the sand, and sink a little, have their legs with sand stuck on them. Aloy should have an impact on the vegetation she moves through. And so on. Games are an illusion and there needs to be certain internal logic at work to make the illusion believable. And when you have exquisitely modeled characters and environments, lightning, etc and the big ass dinos don't leave prints on sand and aloy clips through vegetation as if she was the Vision, that internal logic breaks. Or those robots in that cutscene, walking over sand as if it was hardened concrete.
In that example, Link "sinking" a little, kicking off sand, leaving prints and moving a little slower sells the illusion of walking through a desert. It's the same reason many games use inverse kinematics, along other techniques to have the characters sell the illusion that they're really walking over whatever scenary they're walking over.
They have just stated it is still on track for this year.I’m predicting sometime in 2022. Maybe early to mid 2022.
You must be fun at parties. But I get it, I'd replace fun mechanics with realistic ones, like the portal mechanics in Portal, or the armour monkeys in Halo. Hell, give me a running hedgehog while you're at it.
What do you expect from the gameplay.... It is a goddamn 3rd-person game. It is like asking a wheel to do something else besides rolling. The next innovation in gaming is VRHow am I threatened, I was blown away by the graphics and pretty "meh" about the gameplay because it feels just like the first one. Still gonna buy it but I'm not some automatic fanboy. Just like a criticize botw washed out colors and bad framerate and still like it.
For example, I expect to be able to climb any surface and not specific handles, I also expect to use the hookshot on any possible surface. These kind of specific development choices are wack these days. This is not uncharted, this is a modern open world game.What do you expect from the gameplay.... It is a goddamn 3rd-person game. It is like asking a wheel to do something else besides rolling. The next innovation in gaming is VR
no, people who can't accept one is better than the other in some aspects is just wrong.
It's white people dreadlocks and michael bay style ugly robot monsters. The incredible technical detail is totally wasted!I love their unique artistry. Such an eclectic mix of styles.
LOD popping of the warrior's fur, the grass, dude riding the raptor, Aloy's clipping hair and her fur pop in is pretty rough, BUT these seem like things all but guaranteed to be fixed in future builds when they polish the game.
*In my opinionIt's white people dreadlocks and michael bay style ugly robot monsters. The incredible technical detail is totally wasted!
Me too. I think by slightly stylizing the color palette they avoided the 'uncanny valley' look during the cinematics and achieved something remarkable. Im impressed.I love it personally, it's not going for an uber realistic look. very stylized.
So I hate stealth and bow combat, but the first game was my favorite PS4 game. The stealth in H:ZD (and presumably this game) is dead simple to understand: running/walking: visible, crouched: partial hidden, crouched in a bush/tall grass: invisible. Done. There's no guesswork, everything is predictable.I wish I could like these games. The first one looked great on my pro. I just don't like hiding in bushes.
GTFO with this stupid race baiting shit. Grow up.It's white people dreadlocks and michael bay style ugly robot monsters. The incredible technical detail is totally wasted!
Uh what!? I duno man , i was watching the trailer on my cell phone at work and to me it looked epic as fuck , i duno what you found boring in that trailer!!?How can a game that looks so good feel so boring? They truly are the masters of style over substance.
When she dives under water, I said god damn.
hopefully we don’t have to wait an entire year to play this, I need it nowish
It doesn't look marginally better it looks preposterously better.Looks great! 1 year games always look marginally better than late previous gen games. So my expectations were met! I’m Im going to enjoy the next couple of years. I’m hoping both Sony and Microsoft bring their A games.
Also, I still (selfishly) want a killzone 2/3 and a SOCOM remake. No matter what you nerds think . Come on Bluepoint!![]()
IKR. Which is ironic, because that's absolutely what he's doing.
Apologies for any offense taken, I do not mean to stir up racial division, I only want to say the graphics look very bad not in terms of technical detail but with regards to artistry/styleGTFO with this stupid race baiting shit. Grow up.
*In my opinion
im looking for those trying something different.
Also, Guerilla, Ill keep this simple, KILLZONE MFers.