WhiskerFrisker
Member
What's the most efficient way to do the Stalker trial under 2 minutes?
Sure 4-8 is perfectly reasonable. Problem is 4-8 do almost nothing maybe 3-5% damage in that fight. Shooting at glowy areas with ammo they suggest in the scan.
War bow, shock arrows, repeat.What's the most efficient way to do the Stalker trial under 2 minutes?
so... the game is a 5/10?Thing is, after a certain point of adding RPG features you can't really escape the fact the game is trying to be an RPG enough that its failings in trying become apparent.
Of course, this won't matter to you at all if you love the combat so much you can just engage with that for hours. The rest would just seem like added extra.
The lore and main story are intriguing.(good sci-fi) The actual character dialogue/quality of the writing itself is average. None of the side characters stand out to me.
Most disappointing game I played this year. Could been a great game except the garbage bow combat. Was expecting an rpg not a twitch shooter with bullet sponge monsters. Gave up after spending over 2 hours on the first cauldron. Love every thing else about the game. Not good at shooting while rolling and running with a controller. I thought the division had bullet sponges this takes the cake. Shame to love the stealth and everything else.
Worked like a charm.War bow, shock arrows, repeat.
Worked like a charm.
Wish they would add an option to switch off the controller speaker, although getting use to it now but wonder if it drains the controller even faster.
Anyone else hate fighting humans? I just use the standard arrow and aim for their heads, but they sometimes run after you and are quite fast.
In regards to melee, what do you think? Mechanics could improve and using the shoulder buttons feels weird, but I've played worse.
Wish they would add an option to switch off the controller speaker, although getting use to it now but wonder if it drains the controller even faster.
I just got to Meridian andbut I haven't started the quest yet. Am I close to the story ramming up to 11? If I am, I will push through with the main quest first. I usually just like to clean up on the side stuff first so I don't miss anything, and my attention in a game nosedives pretty fast after I finish the main quest.ransacked Olin's house, Erend asked me to avenge his sister
Also, do we ever find out why? Or did I miss it?Rost was casted out
wasn't it by choice so he could take care of Aloy? They do say near the beginning he's an outcast by choice.
Fuck this Rockbreaker quest...I dont know how you guys do this on hard or even very hard,awful fight.
Tried to tear myself away from Zelda after 50 hours to play this, made it 20 minutes before Zelda pulled me back. 20 hours more in that masterpiece, and I was finally ready to put it down and start Horizon.
Had my first play session, made it all the way past the first Corruptor boss.
Fantastic so far. Not perfect, but really good. It's a change going from Zelda to something that's far more 'typical AAA action game' style, what with the endless wordy story and tutorials and what have you, but it's all very well done, and more importantly in that first hour your eyes are melting out of your head from the visuals so you barely notice what the game is asking you to do.
The story is good, even if the presentation and tone are painfully earnest. But I can handle earnest, I like earnest. It beats 'sarcastic cool' or 'wacky humour' any day. I like Aloy, like the world building already, and like where everything's going. The pacing has been excellent so far, lots has happened - far more quickly than I expected. Especially after the proving - the story took a wild turn there that I just didn't see coming, and totally bypassed the 'Aloy becoming accepted into daily tribal life' quests I was sure would follow. Again, that's good, quick pacing.
As for Aloy, she controls really well, even if I'm still totally unsure of how I'm actually supposed to be fighting the machines. Firing my bow and dodging when they attack? The bigger ones seem to take tons of hits, even in their weak spots. But it all feels weighty and good.
I could go on about the visuals, suffice it to say that this is the game I bought a 4k TV and PS4 Pro for and, well... if you've played it you know. Visual and technical masterpiece of the highest order.
Only thing I don't like so far is how busy the HUD is and how ubiquitous all these gather spots are. Seems like a couple too many systems at the moment. That said I'm only just settling into the game.
The fact that my first play session lasted a couple of hours is a good sign. I'm gonna really enjoy this.
lots ofFire arrows.
dynamic HUD so you have very little on screen.
Tried to tear myself away from Zelda after 50 hours to play this, made it 20 minutes before Zelda pulled me back. 20 hours more in that masterpiece, and I was finally ready to put it down and start Horizon.
Had my first play session, made it all the way past the first Corruptor boss.
Fantastic so far. Not perfect, but really good. It's a change going from Zelda to something that's far more 'typical AAA action game' style, what with the endless wordy story and tutorials and what have you, but it's all very well done, and more importantly in that first hour your eyes are melting out of your head from the visuals so you barely notice what the game is asking you to do. I like traditional blockbusters and traditional open-world games, so this is right up my alley.
The story is good, even if the presentation and tone are painfully earnest. But I can handle earnest, I like earnest. It beats 'sarcastic cool' or 'wacky humour' any day. I like Aloy, like the world building already, and like where everything's going. The pacing has been excellent so far, lots has happened - far more quickly than I expected. Especially after the proving - the story took a wild turn there that I just didn't see coming, and totally bypassed the 'Aloy becoming accepted into daily tribal life' quests I was sure would follow. Again, that's good, quick pacing.
As for Aloy, she controls really well, even if I'm still totally unsure of how I'm actually supposed to be fighting the machines. Firing my bow and dodging when they attack? The bigger ones seem to take tons of hits, even in their weak spots. I've died a couple of times already on normal. But it all feels weighty and good.
I could go on about the visuals, suffice it to say that this is the game I bought a 4k TV and PS4 Pro for and, well... if you've played it you know. Visual and technical masterpiece of the highest order.
Only thing I don't like so far is how busy the HUD is and how ubiquitous all these gather spots are. Seems like a couple too many systems at the moment. That said I'm only just settling into the game.
The fact that my first play session lasted a couple of hours is a good sign. I'm gonna really enjoy this.
War bow, shock arrows, repeat.
Best way to deal with human enemies is to burn them with fire bombs.
Gotta remember to try this.
I find the best way is three arrows straight to the head.
Worked like a charm.
Is that an option you're recommending? What does it leave on screen?
Personal recommendation for HUD: turn off the compass and stealth indicators.
Honestly, I don't even know what purpose they serve. Haven't missed either one bit and the stealth indicators don't do much since the enemies telegraph everything pretty clearly, especially with the changing of eye colors.
Yeah those I wouldn't mind having off, but I love having the dynamic one because I do actually like seeing the health and ammo and stuff when combat situations come up. So I live with it.
Most disappointing game I played this year. Could been a great game except the garbage bow combat. Was expecting an rpg not a twitch shooter with bullet sponge monsters. Gave up after spending over 2 hours on the first cauldron. Love every thing else about the game. Not good at shooting while rolling and running with a controller. I thought the division had bullet sponges this takes the cake. Shame to love the stealth and everything else.
Is that an option you're recommending? What does it leave on screen?
Can't say without having completed it, but so far I'd say it's the same with most RPGS I've played where there's just not enough patience to go through that particular pacing in exploring those worlds again. This is already evident in the same amount of time spent in BOTW. Something about that openness and all the options in what to do and how to approach things is a bit much.
Mass Effect is the exception, and that's due to the pacing and design being more akin to a shooter. There's little distraction (screw the fuel/resource padding on that note).
Thanks, I'll keep an eye (ear) out for that.re: ROST - you'll find out about why he's an outcast.
the matriach tells you all about his past after you return to all mother mountain
Yeah I don't think your flying mount idea can be achieved just yet, probably not in this game anyway. There is a side mission where you climb up to the top of a snowy mountain and then zipline down to the village below, the game has trouble displaying more than a couple villagers while you are in the air. I imagine air-to-ground combat would be pretty difficult to do.My personal idea of what i would like to see.I think the best way to fix it is with faster mounts, maybe even flying mounts (and Ariel Combat appearing halfway through the game) although that might be beyond the reach of the technology.
Anyone else hate fighting humans? I just use the standard arrow and aim for their heads, but they sometimes run after you and are quite fast.
In regards to melee, what do you think? Mechanics could improve and using the shoulder buttons feels weird, but I've played worse.
They really need to nerf Sheild Weaver armor too. That is practically god mode on.
I am dancing my way to platium. Did all the hunter trials and caulderons losing basically zero HP.
Does anyone know if patch 1.03 fixed the DLC bow and armor bug? (If it was a bug, seems like it was).
I tried googling it and I can't seem to find an answer anywhere.
Why does this thread have such a ridiculously high viewcount, anyway?
What's the most efficient way to do the Stalker trial under 2 minutes?
Why does this thread have such a ridiculously high viewcount, anyway?
Whenever a popular game drops, the Internet from far and wide comes to lurk the GAF thread for a week or two. Thread 2 will have a lot less.
Whenever a popular game drops, the Internet from far and wide comes to lurk the GAF thread for a week or two. Thread 2 will have a lot less.
We're famous!Whenever a popular game drops, the Internet from far and wide comes to lurk the GAF thread for a week or two. Thread 2 will have a lot less.
k but the Zelda thread has way less views than this despite having more posts and despite GAF currently being obsessed with it.
How do I locate side quests?
They really need to nerf Sheild Weaver armor too. That is practically god mode on.
I am dancing my way to platium. Did all the hunter trials and caulderons losing basically zero HP.
Bro you read my friggin' mind.
Why does this thread have such a ridiculously high viewcount, anyway?
Why does this thread have such a ridiculously high viewcount, anyway?
Multiple stalkers on hard is no joke holy shit.