HeWhoWalks
Gold Member
So 3.5 hours. For a game that long, it’s fine.
It’s fine here as well.
poppabk
Are we seriously going to try and claim that Part I lacked gameplay?
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I am fine with cutscenes in TLOU 1/2 and this game.So 3.5 hours. For a game that long, it’s fine.
It’s fine here as well.
poppabk
Are we seriously going to try and claim that Part I lacked gameplay?
the classic:Naive of me to assume much of this type of unsubtle trolling would subside when they announced a multiplatform release.
That's my point.So 3.5 hours. For a game that long, it’s fine.
It’s fine here as well.
Most of the games you mentioned has an elements that works well in first person , Indiana Jones is like playing uncharted in first person which is dumbSome of the best?
Riddick
Metroid Prime
Outer Wilds
Kingdom come deliverance
The Talos Principle, Soma, Amnesia, Firewatch, Dying light... Might as well insert immersive sims in there as what is the definition of an adventure anyway? Indiana Jones has immersive sim aspects too, you sneak and steal like old Thief games. So add Thief, Deus Ex, STALKER, Bioshock, System shock, Dishonored, Prey, Metro series, Thief...
On VR, well almost all adventure games in first perspective.. Half Life Alyx, Lone echo & Asgard's wrath comes to mind immediately.
What's with these fucking takes lately?
It was okay, it got better when you acquired the shiv. It also worked in stealth more so. Indy doesn't strike me as a stealthy guy in any of the films set pieces, lol.Not always, though. it’s been a while, but melee combat in Riddick felt pretty good.
Yeah, I guess, but I don't think that is what will make or break this game. If it fails, it will be for other reasons, not because it has 4 hrs of cutscenes, which is also why I think when people complain about cutscenes with games like UC/TLOU, I feel like they are overblowing things.4 hours of cutscenes is a lot when we compare with other games.
For reference, it is the length of Uncharted 4 + Uncharted Lost Legacy cutscenes combined! Even TLOU 2, which is a very lengthy 25-hour story narrative-heavy game, had only 3.5 hours of cutscenes. And even that is only 14% of games.
Do we really expect Indiana Jones to have a story of 27-30 hours? I doubt that.
That means its cutscene-to-gameplay ratio will be even higher than TLOU 2. Its pacing will most likely take a hit due to that.
the classic:
"if it were a PlayStation exclusive"...
just don't block reality when the game comes out and everyone points out it's flagrant shortcomings.
grow up, my dude.
It was okay, it got better when you acquired the shiv. It also worked in stealth more so. Indy doesn't strike me as a stealthy guy in any of the films set pieces, lol.
But, I'm keeping an open mind.
It was okay, it got better when you acquired the shiv. It also worked in stealth more so. Indy doesn't strike me as a stealthy guy in any of the films set pieces, lol.
But, I'm keeping an open mind.
Did they even try?
But thats the game where his "eye shine" wasn't some black market mod but rather a gift from a goddess or something, right? The lore change probably didn't originate with the game writers as the whole "Furian mythology" was getting radically tweaked (mostly for the worse, IMHO) as the film series went on.Yeah, Riddick had excellent stealth, and it made sense in that world because of his eye upgrades, as well as the movies.
I need to replay this one.Very excited for this. December is always a 80's nostalgia thing for me, with the Christmas cartoons I grew up with on TV, a sprinkle of Indiana Jones will be nice too I think.
Good?
Their best reviewed one?
Same.I need to replay this one.
The Wolfenstein II was an absolute blast of a campaign.
Courthouse fight was beyond epic.
Shooters vs first person melee which has always felt awkward and clunky in the past. Jury is still out on that latter.
I definitely want to see the puzzles more so, since those were some of the best parts of these types of grandiose action adventure tomb raiding games.
He is still popular. I dress as Indy at cons and there are always 10-15 of us doing various characters at least. Still a top 10 specific character (as opposed to random Jedi or something). Of course some of that is any old leather jacket, a cheap fedora, and some rope as a whip and "Hey, I'm Indy" as a low bar for entry but it's still an IP with strong legs IMHO.I wonder if this game tanks if it will be the final nail in the coffin for Indy? 3 badly received projects in a row.
connect your controller to PC.
The first 200+ GB game?
Generally it's hard to have multi-enemy combat when the player's viewpoint is so restricted by the FP camera.The whip combat's probably gonna be divisive, I've seen some clips where it looks like other enemies are waiting on the side, like an old Jackie Chan movie, for you to be done with one enemy before they take their turn.
Most of the games you mentioned has an elements that works well in first person , Indiana Jones is like playing uncharted in first person which is dumb
Nah of course not, but there are some long periods where you are just watching the screen. I don't like long games in general - Last of Us I was just starting to wear out it's welcome at the end. I had a sinking feeling when I got a machine gun in the hospital and thought how much more game is there going to be for me to level this up.So 3.5 hours. For a game that long, it’s fine.
It’s fine here as well.
poppabk
Are we seriously going to try and claim that Part I lacked gameplay?
Oh you have played the game then? Or pulling tales from your ass as usual?That's my point.
If Indiana Jones has 4 hours of gameplay, it needs to have at least a 25-hours-long main story (which I doubt it'll have) even if they only want to match that 14.5% ratio.
- TLOU 2's main story = 24 hours
- TLOU 2's cutscenes = 3.5 hours
- Cutscenes-to-gameplay % = 14.5%
And TLOU 2 pulled off that high percentage successfully only because it was a very narrative-driven game. People play the TLOU franchise primarily for its gripping story. Indiana Jones doesn't have that pull.
I think Part I has a great length. Part II, as much as I prefer it, started to feel a little draggy after a while.Nah of course not, but there are some long periods where you are just watching the screen. I don't like long games in general - Last of Us I was just starting to wear out it's welcome at the end. I had a sinking feeling when I got a machine gun in the hospital and thought how much more game is there going to be for me to level this up.
The whip combat's probably gonna be divisive, I've seen some clips where it looks like other enemies are waiting on the side, like an old Jackie Chan movie, for you to be done with one enemy before they take their turn.
Four hours of movie in a game.
This is something to be boasting about to gamers?
enemy AI is where I have most of my concerns too.
But we’ll see how the final game lands
I don't think anyone hates Indiana Jones. But it's proving to be a bone headed decision to go first person and then go cutscene-heavy because you want to show Indy more. My opinion. Indy was said to be imitated by uncharted and tomb raider. Instead of changing it up they should have showed those games and studios how it's done.Maybe the game will suck but it's pretty clear certain people just don't want to like it. We're criticizing cutscene time in a game based on a film franchise for fuck's sake.
I wonder if there are branching storylines so you won't see it all, or more likely, it pulls back a lot after action/puzzle/stealth bits so you can see Indy actually doing a thing rather than watching it in FP, so lots and lots of quick "cutscenes" that add up over the game.Four hours of movie in a game.
This is something to be boasting about to gamers?
I don't think anyone hates Indiana Jones. But it's proving to be a bone headed decision to go first person and then go cutscene-heavy because you want to show Indy more.
Long wait for PS5 (6 months likely at best)XSX or PS5...
It's an iconic character and IP that costs money to license. They even hired a voice-alike. Gotta have some Indy in you're Indy game.Where in the world did you get the idea that the number and duration of cutscenes is tied to the camera perspective?
But I thought this was AAA instead of an Indy game?It's an iconic character and IP that costs money to license. They even hired a voice-alike. Gotta have some Indy in you're Indy game.
Ban this man till December 9th and the game is out!But I thought this was AAA instead of an Indy game?
If bad puns were sufficient for a ban, I would have been permed pretty much since I joined.Ban this man till December 9th and the game is out!
It's an iconic character and IP that costs money to license. They even hired a voice-alike. Gotta have some Indy in you're Indy game.