I remember liking Maximum Carnage after renting itThis is one of the first games I remember disliking. Being at an age where one starts to be more critical of the media they consume is a magical time in one's youth. This and Maximum Carnage where such huge disappointments and yet one of those two titles seems to have become shockingly well remembered. Both titles are straight up garbage. Thankfully, Batman Forever was a rental.
I remember this liking this after renting it, then getting bored and depressed after playing for a whileI remember liking Maximum Carnage after renting it
Awful game, thankfully there were other Batman games that were much better.
Which not only did the game not tell you you even have, but there is at least 2 levels where the Exit is hidden by scenery so you have keep spamming the grapple to get uppress Select to use the grapple
I'd happily share games I enjoyed on SEGA consoles without feeling any need to downplay whatever existed on Nintendo consoles.Is this where we throw down SNES vs GENESIS, which 16-bit batman game is best? our own episode of Console Wars.
Are we doin' this?
Maximum Carnage was fun. As was the Death and Return of SupermanTThis and Maximum Carnage where such huge disappointments and yet one of those two titles seems to have become shockingly well remembered. Both titles are straight up garbage. Thankfully, Batman Forever was a rental.
Video by Kim Justice about the 1995 released Batman Forever game developed by Probe Software, all these years I never knew they adapted the Mortal Kombat 2 engine for it:
The GameBoy port is literally the worst looking GameBoy game there is. I would go as far to say it's probably the worst looking game ever made.
I mean, you would probably say this about some random, crappy Atari 2600 game or something but that's mostly because these games look very simplistic. Batman Forever on the GameBoy looks like a garbled mess. I understand pre-rendered/digitized graphics from 16bit consoles don't port well on the GameBoy but here it looks like something went completely wrong when they stored whatever assets they made in the ROM chip and they said fuck it, we will release it as is.
Feast for the eyes:
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By comparison, here's how Batman Return of the Joker looks on the same console:
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I don't get the point, of investing time and resources into something knowing that it will be a disaster but still releasing it anyway, what were Akklaim smoking?The GameBoy port is literally the worst looking GameBoy game there is. I would go as far to say it's probably the worst looking game ever made.
I mean, you would probably say this about some random, crappy Atari 2600 game or something but that's mostly because these games look very simplistic. Batman Forever on the GameBoy looks like a garbled mess. I understand pre-rendered/digitized graphics from 16bit consoles don't port well on the GameBoy but here it looks like something went completely wrong when they stored whatever assets they made in the ROM chip and they said fuck it, we will release it as is.
Feast for the eyes:
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By comparison, here's how Batman Return of the Joker looks on the same console:
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This was the adaptation of a big movie back then, of course a ton of parents were going to buy this without even looking at how it runs.I don't get the point, of investing time and resources into something knowing that it will be a disaster but still releasing it anyway, what were Akklaim smoking?
I'd happily share games I enjoyed on SEGA consoles without feeling any need to downplay whatever existed on Nintendo consoles.
Here are my two picks :
Batman Returns on Game Gear and Master System (actually had the MS game as a kid) :
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This is such an excellent 8 bit game for SEGA consoles, highly recommended. The Game Gear versions seems to have been the lead for development, but they still did a very decent job a converting it for the Master System, with various adjustments and different level layout. The game plays really well, looks good and has a very good soundtrack. It also offers two paths for each stage, which means you can at least play it two times in order to experience everything.
My second pick is Batman & Robin on the SEGA-CD :
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This game is 100% a racing game using the ASIC chip from the SEGA-CD. It is incredibly well made, and makes an excellent use of the scaling capabilities. The amount and size of the stuff being scaled is unprecedented on home consoles, entire buildings, tons of vehicles. This is really super impressive. Great usage of the limited color palette as well, with a very good art direction. The game plays very well on top of this, although the difficulty is really high. There are also videos from the cartoon that are cleverly encoded to mitigate the low number of colors available. Excellent game.
This is an entirely different game, worth checking.Adventures of Batman Robin, I only ever played the cartridge version. Is this the same game just enhanced? becuae it was a techinical marvel and difficult. Great game, I was totally unaware there was a CD version of this. I enjoyed the game play more than the SNES version. Now I need to check this out.
I think it is just a glorified racing game with nice cutscenes in between.Adventures of Batman Robin, I only ever played the cartridge version. Is this the same game just enhanced? becuae it was a techinical marvel and difficult. Great game, I was totally unaware there was a CD version of this. I enjoyed the game play more than the SNES version. Now I need to check this out.