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Rocksteady Studios is Looking to Return to Batman for a Single-Player Game

LectureMaster

Gold Member
Man, why do I have a deja vu for this with bioware?

-Top notch studio made beloved trilogy
- Forced to make GaaS and flopped miserably
- Announced return to their roots for next game
- But the original talents had already gone
- The new game comes out, press praises it's return to form, but players find its garbage
- New game flops again, studio at the brink of closure
 
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Calico345

Gold Member
At some point I would've cheered for this. Now, it's just time for them to move on and do something else. I doubt that most of the Rocksteady that made the Arkham trilogy is even there, anyway.
 
Back to the well

The-well-in-the-process-of-being-sealed-Batman-Begins.jpg
 

JohnnyFootball

GerAlt-Right. Ciriously.
WB like so many publishers has lost a lot of goodwill with gamers.


One way they could slow the bleeding would be to put out current gen patches for the 4 Arkham games. Up the resolution and the framerate.

Easy win…but why would they do that?
 

drotahorror

Member
It may really be a case of "too little, too late".
It's debatable if they even still retain enough of the developers who made the Arkham trilogy a classic.
And frankly while it beats Suicide Squad, "going back to Batman AGAIN" is not what I wanted from them.
I just wanted to see more single player games in that style that explored different characters and maybe different settings.

At one point weren't there talks of a TMNT game? Rocksteady would have done that justice I think.
 

Dr Cowley

Member
They had Paul Dini as a writer and the games were good.

They replaced him and let nobodies from sweet baby work on the writing and the result was Suicide Squad.

Zero hope unless they get a decent writer back
 

Atrus

Gold Member
Rocksteady was already having issues when Arkham Knight came out and that was a decade ago. Poor story, little to no tutorial, focus on tank based battles including major boss fights with Arkham Knight and Deathstroke, traversal mechanics that haven’t been updated so players will have to wrestle with his grapple targeting or getting stuck on ledges.

Now there’s even fewer staff that have worked on the series and more pressure to succeed. I don’t have high hopes.
 

Perrott

Member
They had Paul Dini as a writer and the games were good.

They replaced him and let nobodies from sweet baby work on the writing and the result was Suicide Squad.

Zero hope unless they get a decent writer back
Paul Dini didn't write Arkham Knight, and that game certainly was no Suicide Squad.
 

Dr Cowley

Member
Paul Dini didn't write Arkham Knight, and that game certainly was no Suicide Squad.
But he wrote asylum, pretty sure he wrote on city too. He laid the foundations. Knight was a follow on from his story.

Suicide squad involved the usual suspects who seem to hate comics, think they can right better than those who came before them and proceeded to shit the bed
 

Calico345

Gold Member
But he wrote asylum, pretty sure he wrote on city too. He laid the foundations. Knight was a follow on from his story.

Suicide squad involved the usual suspects who seem to hate comics, think they can right better than those who came before them and proceeded to shit the bed

Or you could say they literally...

Sunglasses Reaction GIF


Pissed in its face.
 

Holammer

Member
If they want my money, base it on Adam West's TV-series. 60's camp is so hot right now! (not really, but I like to think it is). A right's nightmare with so many dead actors, but it would be refreshing with a batman setting without killing or high minded stories and the dark troubled batman of today. Just bat sprays and corny dialogue.

Anything they work on from now on needs an overseer to keep tabs on them, so they don't do any stupid shit. Looking over the cubicles like the eye of Sauron.
 

yogaflame

Member
Toe be honest, for me I got bored with Arkham Asylums for Ps3, but it is visually impressive. But I'm okay with SP focus than live service, since many prefer a DC game as single player game with story.
 
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ScorpionX

Neo Member
The Ship of Theseus, also known as Theseus's Paradox, is a paradox and a common thought experiment about whether an object is the same object after having all of its original components replaced over time, typically one after the other.

Source: Wikipedia

Rocksteady is in the name only. All the talents have left.
 

nial

Gold Member
Are the staff behind the classic Arkham games still there?
Even if they do it won't be the people that made previous games good.
Sounds like it will be only a shell of Rocksteady's former self
It's debatable if they even still retain enough of the developers who made the Arkham trilogy a classic.
I feel like majority are long gone.
I can’t say I have any confidence in whatever the team is now.
The founders left iirc.

Honestly if the creatives working on this are the ones that came up with Ms Freeze then I’m not interested.
This is no longer the old Rocksteady, key talent has left
These companies really need to know how to retain talent.
Like Bioware and so many others, it has the name but it's not the studio it wants you to think it is.
All of the best people that made the Arkham games what they were are long gone.
Not that I seriously care about Rocksteady, but I checked a bit the credits of Batman: Arkham Knight on MobyGames and the results were... interesting.
Are these mostly assumptions due to the gulf of quality between both games? Because literally everyone here -bar Adam Doherty and Francesco Coan- still worked on Suicide Squad, and with key roles at that.
WSLUo7W.png

Obviously this isn't the entire development team (because I didn't check on the rest), but these being some of the most important staff that worked on Arkham Shadow, including the actual game director going on to be the creative director on Suicide Squad, is interesting, as I previously said.
 

Kacho

Gold Member
Not that I seriously care about Rocksteady, but I checked a bit the credits of Batman: Arkham Knight on MobyGames and the results were... interesting.
Are these mostly assumptions due to the gulf of quality between both games? Because literally everyone here -bar Adam Doherty and Francesco Coan- still worked on Suicide Squad, and with key roles at that.
WSLUo7W.png

Obviously this isn't the entire development team (because I didn't check on the rest), but these being some of the most important staff that worked on Arkham Shadow, including the actual game director going on to be the creative director on Suicide Squad, is interesting, as I previously said.
Sefton Hill and Jamie Walker are gone. I'm sure others are too at this point. Bob Kane is dead btw.
 

nial

Gold Member
Sefton Hill and Jamie Walker are gone. I'm sure others are too at this point. Bob Kane is dead btw.
I mean, I'm talking within the context of development of that project and not about how things are at the studio right now. If both are gone, it's most likely for good reason.
I didn't think it was necessary to specify about Bob Kane, lol.
 

Kacho

Gold Member
If both are gone, it's most likely for good reason.
They left during Suicide Squads development to start a new studio. Their reasoning was “exciting new opportunities” or something to that effect. Doesn’t take a genius to read between the lines. I’m sure they took talent with them too.

At this point, Rocksteady is just a name until they prove otherwise. We saw the same thing happen at Blizzard.

I didn't think it was necessary to specify about Bob Kane, lol.
It was a joke.
 

MiguelItUp

Member
Not that I seriously care about Rocksteady, but I checked a bit the credits of Batman: Arkham Knight on MobyGames and the results were... interesting.
Are these mostly assumptions due to the gulf of quality between both games? Because literally everyone here -bar Adam Doherty and Francesco Coan- still worked on Suicide Squad, and with key roles at that.
WSLUo7W.png

Obviously this isn't the entire development team (because I didn't check on the rest), but these being some of the most important staff that worked on Arkham Shadow, including the actual game director going on to be the creative director on Suicide Squad, is interesting, as I previously said.
While I didn't do the research, I'm surprised. I remember a few flagship folks leaving.

Regardless, the quality of Suicide Squad was concerning enough that people should reserve excitement until we actually see it in motion.
 

nial

Gold Member
They left during Suicide Squads development to start a new studio. Their reasoning was “exciting new opportunities” or something to that effect. Doesn’t take a genius to read between the lines. I’m sure they took talent with them too.

At this point, Rocksteady is just a name until they prove otherwise. We saw the same thing happen at Blizzard.
At just a bit over a year before release, though? I see one being the creative director and the other being the studio head up until late 2022, and I see no better people to blame (within Rocksteady, ofc) for the utter mess that was Suicide Squad. Rocksteady may be just a name right now, but not during (most of, if you want to go that way) the development of Suicide Squad.
 
Well to be honest a Batman Beyond game would be neat. Smaller open world with a shorter game, more freedom. Partially BOTW style.

But due to WB financial struggles, if it was me. I would remake Batman Arkham Origins. It has the coolest story, and if they made some cool tweaks to the game, it could be a 9/10 game. Maybe even 10/10 game. I personally would make it so you come across 3 assassins on average each game. Not even Batman could fight 10 bosses in a night. But if it had a “choose your own adventure” type gameplay, it would likely make the gamer replay the game multiple times and create more good will in the franchise and in Rocksteady. Make certain bosses hang in certain zones of the city, while letting a 2 or 3 roam the entire map. Creating a scenario where it won’t play the exact same every time.

The consumers would discuss the game with their friends about their own individual “experience”.
 

ProtoByte

Weeb Underling
Are the staff behind the classic Arkham games still there?
Sefton Hill and Jamie Walker left, and even though they headed the Arkham Trilogy (with Knight being a black eye, imo), they came up with the dumbass idea for Suicide Destiny: Kill the Clones. That whole 9 years of wasted time was almost entirely their fault.
 
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