Giallo Corsa
Member
Goddamnit
'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
The rebel pathwww.pushsquare.com
I mean, they've already made their money, why actually care about consumers, amirite ?
Goddamnit
'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
The rebel pathwww.pushsquare.com
Noooooo ! Fuck, that's the ONE game I was looking forward to playing with a pro patch. At least these fuckers aknowledge it.Goddamnit
'No Plans' for Cyberpunk 2077 PS5 Pro Patch, CD Projekt Red Confirms
The rebel pathwww.pushsquare.com
FC and Madden run really smooth on the Pro now. Looks like EA did well with these and F1. Dropped the ball with Jedi SurvivorSo EA FC is enhanced. But what exactly is different?
What kind of RT is it?Callisto is on another level...
The Balanced Mode continues to most impressive feature of the Pro. My favorite after HZDR. It processes the visuals at high frame rate without compromising visual details of base quality mode. I also really liked the use of RT in general.
But I have to take a break from this beauty as there is a lot of stuff to test.
Definitely reflections at least.What kind of RT is it?
What kind of RT is it?
Next time use flash so we can see it better!Callisto is on another level...
The Balanced Mode continues to most impressive feature of the Pro. My favorite after HZDR. It processes the visuals at high frame rate without compromising visual details of base quality mode. I also really liked the use of RT in general.
But I have to take a break from this beauty as there is a lot of stuff to test.
The lost art of taking an screenshot. Bloody iPhones.Next time use flash so we can see it better!
Redacted also got a PS5 Pro patch: 4K 120 FPS with supersampling or 8K 60 FPS (!)
Is that the M4 Mini?
Why they did not put in a 48gbps HDMI chip is beyond me. They could have unlocked 4K @ 144hz as well.Some might find this interesting/amusing: So my 8k Tv doesn't support the 8k output form the PS5. Simply due to the PS5 needing to use DSC to get around its 32Gbps bandwidth limitation. My understanding is that there is only one TV which does the required DSC by Sony (Z9K). So not only is the 8k limited to 8k TV's obviously, but then its limited to only ONE 8k TV. Gotta laugh.
Tbh I personally never had any intention of using it for 8k gaming content as it limits my panels luminance. It would have been a novelty distraction at best. But it does shine light on the head scratching 8k elements of the Pro. And with these 8k patches, people should be aware, that just buying an 8k TV, doesn't necessarily mean you will be viewing the PS5 in 8k.
Looks like old version SDK may be the issue on some Unreal games.
This confirms a rumor by MLID from two months ago:
*PSSR just got an update from v9.0 to 9.4 (it had image quality issues) and uses 250MB of RAM"
So devs still working in games engines with an outdated version of the PS SDK will get the worse version of PSSR. They'll have to upgrade to a newer SDK (and hope that nothing breaks) if they can. UE4 devs seem to be stuck with the bad PSSR version for the moment.
How about 4K/60fps with RT shadows and reflections? That’s Callisto’s new performance mode.What a ridiculous waste of resources ...we could've had RT gi + shadows + reflections at 30 fps instead
According to a response from SIE support, the HW is 48Gbps compliant, and they are intentionally limiting it to 32Gbps.Why they did not put in a 48gbps HDMI chip is beyond me. They could have unlocked 4K @ 144hz as well.
That was my understanding too. It wouldn't surprise me to find its simply an OS/function alignment with base PS5 reasoning.According to a response from SIE support, the HW is 48Gbps compliant, and they are intentionally limiting it to 32Gbps.
If you want to confirm this, please email SIE.
that makes it better and worse at the same timeAccording to a response from SIE support, the HW is 48Gbps compliant, and they are intentionally limiting it to 32Gbps.
If you want to confirm this, please email SIE.
Tried it just now in resolution mode. Resolution mode is 4K with RT and PSSR.GT7 is now showing as enhanced on the PS app, has anyone tried it since this mornings update? I’m in work so can’t give it a try until this evening.
Typical Sony communication why would they not have mentioned it’s also the pro update during during yesterdays update posts , is Ray Tracing enabled with 120hz turned on and resolution mode?Tried it just now in resolution mode. Resolution mode is 4K with RT and PSSR.
Not that impressed to be honest. RT is nice and you can see it while driving but the image quality seems worse than before (althought it's been a while since I played it so my memory may be wrong). A lot of jaggies and flickering to my eyes... Just an unstable image look.
Have not tried PSVR2 yet, that seems to be a solid update according to the internet.
Don't know, I only have a 60hz tv.Typical Sony communication why would they not have mentioned it’s also the pro update during during yesterdays update posts , is Ray Tracing enabled with 120hz turned on and resolution mode?
Maybe Callisto protocol doesn’t use pssr at all.Unless I’m mistaken this doesn’t explain The Callisto Protocol (UE4) absolutely shitting all over Silent Hill 2 (UE5)
How about 4K/60fps with RT shadows and reflections? That’s Callisto’s new performance mode.
How is Rise of the Ronin running on Pro? Is the updaye worth it?
Then you’ll have to take my word as the number one fan of that game: it’s Pro enhanced.
But! Quality mode is performing in my opinion worse. They bumped up the resolution in both modes and the performance mode is now the way to go. Quality unlocked is much closer to 30 fps when before it was around 40 I would say. You can lock the frame rate anyway.
Performance mode is looking pretty good with minor drops.
Dragon Age was the firstMonster Hunter Wilds will be the first AAA game to come out with a Pro patch out of the gate, right? So far, every other game has been retrofitted with a patch.
Was this confirmed by Capcom?Monster Hunter Wilds will be the first AAA game to come out with a Pro patch out of the gate, right? So far, every other game has been retrofitted with a patch.
Check the OP, Wilds is in it.Was this confirmed by Capcom?
I guess it counts because it came out right before the Pro and I think had a patch when the Pro released?Dragon Age was the first
Is there really no other major release until February?Monster Hunter Wilds will be the first AAA game to come out with a Pro patch out of the gate, right? So far, every other game has been retrofitted with a patch.
Yes the release version is already pro patchedCheck the OP, Wilds is in it.
I guess it counts because it came out right before the Pro and I think had a patch when the Pro released?
Pretty dry for PS. Xbox just had STALKER and will have Indiana Jones in December.Is there really no other major release until February?
In an interview during the gameplay reveal they were still not decided how to use the extra stuff in the Pro, IIRC. The game was probably not developed with Pro enhancements in mind. That said, Capcom is one of the devs that are doing OK with their patches, isn't it?Monster Hunter Wilds will be the first AAA game to come out with a Pro patch out of the gate, right? So far, every other game has been retrofitted with a patch.
Thank you added that and Entropy Survivors
I tried relink. Doesn't have pro enhancements or dynamic res so it's identical. It's one of the games I was hoping for a pro patch, but it doesn't seem very likely at this point as they've stopped updating it. Who knows though.Has anyone tried granblue fantasy relink or kena bridges of spirits on ps5 pro?
Kena is a great game, and I read someone saying graphics are even better on the Pro due to DRS.Has anyone tried granblue fantasy relink or kena bridges of spirits on ps5 pro?
Mother fucking Civilization VII!!!!Is there really no other major release until February?
Sony are the masters of underhype when it comes to their tech.  ・Smoother video playback in VR Mode, achieved through the VR Positional Reprojection function.
Tbf, you ought to be buying Bravia anyway.Some might find this interesting/amusing: So my 8k Tv doesn't support the 8k output form the PS5. Simply due to the PS5 needing to use DSC to get around its 32Gbps bandwidth limitation. My understanding is that there is only one TV which does the required DSC by Sony (Z9K). So not only is the 8k limited to 8k TV's obviously, but then its limited to only ONE 8k TV. Gotta laugh.
Tbh I personally never had any intention of using it for 8k gaming content as it limits my panels luminance. It would have been a novelty distraction at best. But it does shine light on the head scratching 8k elements of the Pro. And with these 8k patches, people should be aware, that just buying an 8k TV, doesn't necessarily mean you will be viewing the PS5 in 8k.