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M1PST: Oblivion Remake First Gameplay Improvement Details, Full Remake, Gameplay Modernized

Draugoth

Gold Member
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It will be a full-fledged remake that reworks everything seen in the original title.

Today, we can confirm the project is indeed real. A mistake made by a former Virtuos employee has provided us with not just confirmation of its existence, but also insights into gameplay improvements set to be implemented to the original game.

A Return to Cyrodiil in Unreal Engine 5​

The information comes from the website of a former Virtuos employee, whose name we won’t disclose for privacy reasons, and who worked on the game from 2023 to 2024. Before this, the individual worked on games such as Epic Mickey: Rebrushed, Call of Duty: Warzone and more.

A description of the project provided on the site confirms that the title is being developed using Unreal Engine 5 and will be “fully remade,” hinting at significant changes in this reimagining compared to the original game. Brief descriptions of six gameplay systems that will be reworked are also provided: Stamina, Sneak, Blocking, Archery, Hit Reaction, and HUD.

For the Blocking system, ideas to improve it were taken from Souls-like and “ACT” games (we’re not sure which games this refers to, but our guess is the Assassin’s Creed Ezio Trilogy), as the original system was considered too “boring” and “frustrating.” The Sneak icons are now highlighted in the improved Sneak system, and the damage calculation methods were reworked. The stamina system was modified to be less frustrating for the player, making the knockdown that occurs when stamina is depleted more difficult to activate through changes in calculation methods. The HUD was changed to make it easier to understand and more aesthetically appealing to young players. Hit reactions were also added to improve the response to damage inflicted on the player and NPCs. Finally, Archery was improved to make it more playable and modern in both third and first-person viewpoints.

Source
 

Alexios

Cores, shaders and BIOS oh my!
If they're improving it that much could they really not just come up with a new storyline and side quests to make it a new TES game taking place in the same or similar area? What was even so good about its story and progression to need a remake?

It better not have the same crappy Oblivion gate crap, Oblivion should be its own dimension or some shit, not just another samey crappy dungeon every time. But again if they go to the trouble to actually make this happen, why not do a new game?
 
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adamsapple

Or is it just one of Phil's balls in my throat?
So it's been upgraded from a "UE5 over old engine" to a full on remake now?

Ok, sounds great, hopefully it delivers.
 
Would not mind diving back in, but they really need to transform it into a polished action RPG for me to give it a fair shot and not the simulation their other games are. Would be nice if they ditched the dynamic difficulty/enemy scaling stuff as well.
 

Mephisto40

Gold Member
If they're improving it that much could they really not just come up with a new storyline and side quests to make it a new TES game taking place in the same or similar area? What was even so good about its story and progression to need a remake?

It better not have the same crappy Oblivion gate crap, Oblivion should be its own dimension or some shit, not just another samey crappy dungeon every time. But again if they go to the trouble to actually make this happen, why not do a new game?
I think it's likely that this is their "test" they are putting out before committing the next full ES game to a new engine

It's pretty clear their creation engine has basically hit a ceiling with how productive it is to use when the games are getting more complex
 
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diffusionx

Gold Member
Unreal Engine 5? So this random B-tier dev is going to do what Bethesda will not do in terms of modding support and the like? I find that kind of tough to believe.
 

gpn

Member
If those changes are true, I'm not sure I like the sound of it. At least I can try it out through Gamepass, and if it turns out well will pick up the PS5 disc.
 
This is definitely all about getting their engineers time and training in UE5. Probably going to suck for modding though. Knowing Bethesda this game will be filled with brokenness on release, and without mods that will suck hard. I'll definitely wait until it's been all fixed up.
 
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