It really is the only big sweeper in the format outside of five mana wraths.
And once that's gone, we'll be stuck with them.
I thought they wanted to get away from 4-mana sweepers. This seems to prove the contrary.
It really is the only big sweeper in the format outside of five mana wraths.
And once that's gone, we'll be stuck with them.
I thought they wanted to get away from 4-mana sweepers. This seems to prove the contrary.
Their presence causes the types of corruption that they are associated with:So how exactly does the "Emrakul fucks up the creatures of the plane" thing work exactly? Like it emits radioactive energy that mutates organisms on a cellular level?
Didn't Vampires get corrupted. That doesn't add up.
Languish is the last bastion of sweepers at 4 mana. Once it's gone we'll be stuck with shit like Planar Outburst or even worse, Descend Upon the Sinful, they might even be like "mehhhhhh sweepers are for commander, just keep them at 6 mana"
I wouldn't write it off yet, we've seen a lot more commons and uncommons vs. the rares that get people excited than normal.
The number of and type of cards revealed is a bit unusual though. The cards that tend to get people excited tend to be constructed playable stuff, and they're slow-rolling all that. The only obviously constructed playable card so far is the most boring mythic in the universe in Gisela (assuming you play it un-melded).
At least on Innistrad, Vampirism is a curse taken on by drinking the blood of an angel. They're not undead.
Sorin is a real vampire. He was made a vampire by his grandfather Edgar (we have no idea where Edgar is, actually), who was told how to do this by a demon named Shilgengar, and Sorin became a Planeswalker due to the strain of being made a vampire. Becoming an Oldwalker did not, apparently remove the curse either.
It's a throwback toThis art feels really retro. Can totally imagine it in a super old set.
It really is the only big sweeper in the format outside of five mana wraths.
And once that's gone, we'll be stuck with them.
What they said was that sweeper lower than 5 will be conditional, but sweepers 5 and higher will be unconditional with upside. Languish fits that mold.I thought they wanted to get away from 4-mana sweepers. This seems to prove the contrary.
To be clear, Sorin only created Avacyn, not the other angels.So is Sorin a "real" vampire? Is it cause Angel's probably a part of his blood since he made them and so it just gets passed down. What happens if you just drink Sorin's blood. We must find out.
The power/toughness setting of the artifact applies in 7B, after the CDA that sets P/T in 7A. It will be a 1/1 Spirit and a Zombie that's the size of whatever Goyf was at the time you used the ability. The zombie will gain the additional P/T from Soul Separator if there wasn't an artifact in the graveyard at the time you used the ability.
I have a suspicion it was hard to design for. You have to check a LOT of boxes to make a mechanic like that work.
The Silver Moon will imprison Emrakul, I'm sure.
http://magic.wizards.com/en/articles/archive/savor-flavor/planes-planechase-2009-12-30
Reading this old articles on the Planes they made up makes me want sets on a lot of them.
"The moon. He had called down a beam of moonlight, heavy as a boulder but with no substance whatsoever, to bind her. And finally, surrounded by its light, breathing in the scent of it, she understood what was so strange about Innistrad's moon. It was made of silver. Like the Helvault." HINT HINT HINT
In this case, the base characteristics are a direct copy of the creature, then the token-creating ability sets its power and toughness to 1. it's similar to Quicksilver Gargantuan.Aren't the base characteristics of a token applied first, before layered effects? I'm going off this: http://mtgsalvation.gamepedia.com/Interaction_of_continuous_effects
In Tamiyo's Journal she called the force acting on Innistrad an "Eldritch Moon." It turned out to be Emrakul.There's also the fact that the set is named Eldritch Moon and the moon is so far completely irrelevant to anything in the story.
http://magic.wizards.com/en/articles/archive/savor-flavor/planes-planechase-2009-12-30
Reading this old articles on the Planes they made up makes me want sets on a lot of them.
I think Muraganda is still top of the list (Prehistoric World!). I always wanted to do real Phyrexia, but I don't know if you could even design an entire set on a place that is almost literally just Hell.
I liked that they invented an entire plane just to explain why Segovian Leviathan was a 3/3 (its a plane that is basically just Lilliput from Gulliver's Travels and everything there is tiny)
In this case, the base characteristics are a direct copy of the creature, then the token-creating ability sets its power and toughness to 1. it's similar to Quicksilver Gargantuan.
Y'all talking bout dinos when they are lizard beasts ;3
I would laugh my ass off if they had
2GGGG
Muraganda Tyrannosaur
Creature - Bird Beast
Trample
8/8
That card seems a lot worse than Terra Stomper.
...which means they'll probably print it.
Vryn, from what we've seen, would be a half decent setting for a fantasy novel but not a particularly good setting for a Magic set, I feel.
Phyrexians on it are the best choice.
Right now Vryn is a bowl of Cheerios because it's hard to do creative development on ten worlds at a time so they just photocopied the one thing they'd already established about it onto every card set there. When we do a block (and we will, every other planeswalker gets one for their homeworld) presumably they'll do slightly more work to make it interesting.
I'm into it.
Languish is the last bastion of sweepers at 4 mana. Once it's gone we'll be stuck with shit like Planar Outburst or even worse, Descend Upon the Sinful, they might even be like "mehhhhhh sweepers are for commander, just keep them at 6 mana"
I mean, yeah it would have been worse if he tried to name her Esper or Jund.
Jund wouldn't be too bad a middle name, actually.
LSV named his daughter "Naya" and then tried to argue it doesn't count as naming your kid after a Magic card because that's not a card name.
No dice. If AutocardAnywhere highlights it, it counts as a card name!
Also the way these werewolves transform is utterly boring, how is it supposed to work from a flavour perspective?
People are seriously spoiled these days when "Use an activated ability to transform into a different creature entirely" is dull design.Yah, activated ability to transform into eldrazi monstrosity is the definition of dull design.
We do have a bit of info on Vryn just from Jace's origin story. Assuming things haven't changed much, two sides of a confliect were warring over control of the mage rings, but Alhammaret was basically manipulating them (and Jace) to make sure the war never ends.Right now Vryn is a bowl of Cheerios because it's hard to do creative development on ten worlds at a time so they just photocopied the one thing they'd already established about it onto every card set there. When we do a block (and we will, every other planeswalker gets one for their homeworld) presumably they'll do slightly more work to make it interesting.
Look at his silly face
look at it
orannisthesquirrelking asked: Can you tell us how many planeswalker cards are in EM? Are there any, considering that there were four in SOI?
There is not zero.
I think the more likely reason we won't go to Vryn right after Kaladesh is because Jace was just the protagonist of Shadows Over Innistrad.