Socreges said:I honestly don't think I can accept that. I'm interested in the story/universe, but ultimately I'd much more like to play the game and fuck up some robots/aliens than listen to some dudes drone on about backstory -at such a proportion, I mean-.
To begin with, I'll switch to the female Shep. Then I'll play a bit deeper in and see if it lightens up any. But what you're all telling me is that the beginning of the game (going through the space station, meeting Jacob, chick killing Wilson) is fully representative of how story-intensive the rest of the game is? Maybe I could just ask the questions that get me out of the dialog the fastest, but it does sort of bother me to be skipping information that the game sort of meant for me to know. Though it is optional for a reason. (thinking aloud here, but hoping that someone does provide some insight or an opinion!)
Well there are missions that really aren't dialogue intensive, like a few recruitment missions are mainly about shooting and not really much talking. Same for the N7 side missions, there aren't that much dialogue in them if at all.
Most of the dialogue is optional to an extent, especially the conversations that you initiate, but chances are you'll miss some side-missions / loyalty missions. To me it's the best thing about Mass Effect. Or one of them.