• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


  • Total voters
    886
  • Poll closed .
Status
Not open for further replies.

Embearded

Member
I am sorry but i am amazed that the only options around for MS is either to spend competition out of business or go third party and offer only GP.

They are spending around 70 billions for a long term move which with their current proposal will start to be fully controlled by them in 15 years.

How much time and momey is rewuired to open 4 new studios and start with single player games, the kind their competitors are offering and are considered system sellers.

This is what we should be asking as consumers. No buyouts, no out of business, but organic growth for every platform holder.
 
I am sorry but i am amazed that the only options around for MS is either to spend competition out of business or go third party and offer only GP.

They are spending around 70 billions for a long term move which with their current proposal will start to be fully controlled by them in 15 years.

How much time and momey is rewuired to open 4 new studios and start with single player games, the kind their competitors are offering and are considered system sellers.

This is what we should be asking as consumers. No buyouts, no out of business, but organic growth for every platform holder.

Nah, I have for more interest in what MS are doing these days instead of chasing what Sony/Nintendo do for walled garden solo games.

MS/Xbox is a different beast, it has wings to spread.
 
And what is it that they do, relative to games and gameplay?
How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.
 
Last edited:
I am sorry but i am amazed that the only options around for MS is either to spend competition out of business or go third party and offer only GP.

They are spending around 70 billions for a long term move which with their current proposal will start to be fully controlled by them in 15 years.

How much time and momey is rewuired to open 4 new studios and start with single player games, the kind their competitors are offering and are considered system sellers.

This is what we should be asking as consumers. No buyouts, no out of business, but organic growth for every platform holder.
Microsoft is fundamentally not a creative company nor are they are media and entertainment company. They are simply not capable of doing what you are proposing.

The ONLY options for a monopolist are monopolize or exit. That's just how it is when you're a monopolist. When you only have a hammer, every problem is treated as a nail. And monopolists have really big hammers. We saw this with Windows and Office. We saw it with Internet Explorer. We saw it with Zune. We saw it with HD DVD. We saw it with Windows Mobile/Phone. And we're seeing it with Xbox. If MS cannot monopolize gaming with Xbox, I can guarantee you they will exit gaming just as they did with Zune, HD DVD, and Windows Phone. Technically they exited Internet Explorer too but are still pushing on with Edge even though no one uses it. That one's a head scratcher.
 
Last edited:

Three

Member
Nah, I have for more interest in what MS are doing these days instead of chasing what Sony/Nintendo do for walled garden solo games.

MS/Xbox is a different beast, it has wings to spread.

How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.

You think Nintendo and Sony don't have an indie program? How many indie games do you think made it big on PS? Zero do you think?
Some of the biggest games came out of PS indie funding too. Try Rocket league for one, Fall guys another.

What has It Takes Two got to do with MS or Indie btw? It's published by EA on all platforms.
 

ulantan

Member
How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.
Do...do you think Microsoft is the only company that is making games...is this an ad?
 
Last edited:

Embearded

Member
How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.
Does that work on its own without buying publishers?
And sorry but It Takes Two? Wasn't that funded by EA?


Microsoft is fundamentally not a creative company nor are they are media and entertainment company. They are simply not capable of doing what you are proposing.

The ONLY options for a monopolist are monopolize or exit. That's just how it is when you're a monopolist. When you only have a hammer, every problem is treated as a nail. And monopolists have really big hammers. We saw this with Windows and Office. We saw it with Internet Explorer. We saw it with Zune. We saw it with HD DVD. We saw it with Windows Mobile/Phone. And we're seeing it with Xbox. If MS cannot monopolize gaming with Xbox, I can guarantee you they will exit gaming just as they did with Zune, HD DVD, and Windows Phone. Technically they exited Internet Explorer too but are still pushing on with Edge even though no one uses it. That one's a head scratcher.

I cannot believe that MS, or any other company in the Industry cannot be creative. All they need is the correct mindset in the steering wheel.
 

SodaZA

Member
I cannot believe that MS, or any other company in the Industry cannot be creative. All they need is the correct mindset in the steering wheel.
Steve Jobs said it best “The only problem with Microsoft is they just have no taste. They have absolutely no taste. And I don't mean that in a small way, I mean that in a big way, in the sense that they don't think of original ideas, and they don't bring much culture into their products,”

They tend to not have the correct mindset at the steering wheel
 

GHG

Gold Member
Do...do you think Microsoft is the only company that is making games...is this an ad?

first time GIF
 
Does that work on its own without buying publishers?
And sorry but It Takes Two? Wasn't that funded by EA?

Sure they're different audiences or market segments/demographics or dev relationships or business contracts etc. It's not a binary choice, they can compliment each other and more.

Believe MS funded some platform versions for It Takes Two. You could just as easily say big games like Ori or Forza etc.
 

bitbydeath

Member
It's pretty weird to read about regulators opposing the deal wanting more competition and innovation but having complete blinders on where or how that competition emerges.

It's not just the games being made, it's the tech, the platforms and more. Which gaming platform company is more risk friendly? MS, Nintendo, Sony, Tencent, Steam, Apple, Google, other?

To me MS had the balls to enter the console business, decades of PC support, push console online broadband required, multiplayer/matchmaking, a cohesive ecosystem, Kinect (games sucked, tech was awsome), support for parents and monitoring, hololens, party chat quality, app integration...Windows has had DOS games, direct X, certified drivers program, massive hardware support etc.

Current day we see Gamepass, crossplay, ergo controllers, Adaptive controller, xCloud, ID @ Xbox and more. Devs, indies, studios, publishers are overwhelmingly in support; financially and greenlit games/talent.

It's a pretty damning perspective when you consider what Apple, Google, Amazon, Sony have done historically. Nintendo at least have really beaten their own drum, mad respect. Steam has much of the same love over the decades, respect.

What are regulators thinking when Google invested fuck all and drop kicked a division right quick? What are they thinking when they're directly responsible for Apple dominating a duopoly through shit vision?

Compared to MS staying power of PC, windows, Direct X, Xbox etc. Let alone unifying and opening gaming further and cheaper for devs and gamers alike. I welcome this purchase, pretty disappointed with what the regulators focus on. They could provide a framework for industry but it's really hindrance at this point.
I don’t know about more risk friendly but MS is definitely the most risk adverse. A lot of the tech parts you mentioned were started elsewhere, and their games are so safe they’re trying to purchase popular IP’s so they don’t have to create their own from scratch.
 

Roxkis_ii

Banned
How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.


This has to be AI or trolling. I can't believe a real person wrote this post.
 
Last edited:

Godot25

Banned
I am sorry but i am amazed that the only options around for MS is either to spend competition out of business or go third party and offer only GP.

They are spending around 70 billions for a long term move which with their current proposal will start to be fully controlled by them in 15 years.

How much time and momey is rewuired to open 4 new studios and start with single player games, the kind their competitors are offering and are considered system sellers.

This is what we should be asking as consumers. No buyouts, no out of business, but organic growth for every platform holder.
Don't be naive.

In time when AAA game takes 5 years to make you want to invest in building AAA studios?
Did you saw what happened with The Initiative? That studio was created in 2018 and we are still waiting for their first game. And it's not just The Initiative. Plenty of studios were created since 2018 with no end in sight for development of their games.

Establishing new studios by console manufacturers made sense at the time when you could made entire trilogy of games during one console generation (360/PS3 era). Not now.
Even Sony understands that. That's why they are not creating new studios, but they let studios be created and bought it out (Firewalk, Firesprite, Haven etc.)
 

mitchman

Gold Member
It's pretty weird to read about regulators opposing the deal wanting more competition and innovation but having complete blinders on where or how that competition emerges.

It's not just the games being made, it's the tech, the platforms and more. Which gaming platform company is more risk friendly? MS, Nintendo, Sony, Tencent, Steam, Apple, Google, other?

To me MS had the balls to enter the console business, decades of PC support, push console online broadband required, multiplayer/matchmaking, a cohesive ecosystem, Kinect (games sucked, tech was awsome), support for parents and monitoring, hololens, party chat quality, app integration...Windows has had DOS games, direct X, certified drivers program, massive hardware support etc.

Current day we see Gamepass, crossplay, ergo controllers, Adaptive controller, xCloud, ID @ Xbox and more. Devs, indies, studios, publishers are overwhelmingly in support; financially and greenlit games/talent.

It's a pretty damning perspective when you consider what Apple, Google, Amazon, Sony have done historically. Nintendo at least have really beaten their own drum, mad respect. Steam has much of the same love over the decades, respect.

What are regulators thinking when Google invested fuck all and drop kicked a division right quick? What are they thinking when they're directly responsible for Apple dominating a duopoly through shit vision?

Compared to MS staying power of PC, windows, Direct X, Xbox etc. Let alone unifying and opening gaming further and cheaper for devs and gamers alike. I welcome this purchase, pretty disappointed with what the regulators focus on. They could provide a framework for industry but it's really hindrance at this point.
MS also has a long history of abusing their monopoly position to force competitors out. It's not that long ago since the DoJ surveillance of MS ended, and even less time since MS had to pay a EUR 2bn fine to the EU for breaking the anti-trust "browser choice" screen. So there is a history here which no doubt plays into this whole story.
 

PaintTinJr

Member
WTF? You take issue with ID @ Xbox? How is having a brilliant track record and the factuals behind it a troll? Enlighten me.
In the context of this discussion of Microsoft not spending $70b on ID @ Xbox type games, how do you think the collective consumer worth of ID @ Xbox measures up to all the games/IP owned by Activision that aren't CoD, WoW, Diablo, and that when push came to shove Jim signed a contract with Microsoft for just 10 more years of CoD on PlayStation at the expense of losing all those others?

We all love games from the 8bit and 16bit era that the output of programmes like ID @ Xbox generate as new remixes with new innovative takes, but you couldn't launch a console with that as the only offering, or even as the main offering. It is also just a trojan horse to lock less technical devs into Microsoft OS centric APIs and tools, so they are beholden to Microsoft and Xbox. The programme's entire worth is probably significantly more for those that main Xbox than gamers in the rest of the console market.
 
Last edited:

graywolf323

Member
It's pretty weird to read about regulators opposing the deal wanting more competition and innovation but having complete blinders on where or how that competition emerges.

It's not just the games being made, it's the tech, the platforms and more. Which gaming platform company is more risk friendly? MS, Nintendo, Sony, Tencent, Steam, Apple, Google, other?

To me MS had the balls to enter the console business, decades of PC support, push console online broadband required, multiplayer/matchmaking, a cohesive ecosystem, Kinect (games sucked, tech was awsome), support for parents and monitoring, hololens, party chat quality, app integration...Windows has had DOS games, direct X, certified drivers program, massive hardware support etc.

Current day we see Gamepass, crossplay, ergo controllers, Adaptive controller, xCloud, ID @ Xbox and more. Devs, indies, studios, publishers are overwhelmingly in support; financially and greenlit games/talent.

It's a pretty damning perspective when you consider what Apple, Google, Amazon, Sony have done historically. Nintendo at least have really beaten their own drum, mad respect. Steam has much of the same love over the decades, respect.

What are regulators thinking when Google invested fuck all and drop kicked a division right quick? What are they thinking when they're directly responsible for Apple dominating a duopoly through shit vision?

Compared to MS staying power of PC, windows, Direct X, Xbox etc. Let alone unifying and opening gaming further and cheaper for devs and gamers alike. I welcome this purchase, pretty disappointed with what the regulators focus on. They could provide a framework for industry but it's really hindrance at this point.

How about the 6,000 devs in over 60 countries with ID @ Xbox enjoying billions in their pockets and keeping talent making what they want and growing? There's an ever growing list of games there; It Takes Two, Grounded, The Ascent, Cuphead etc.

How about crossplay push?

Also see my post above.
why do your posts read like they came straight from Xbox’s PR/marketing? 🤨

also wtf does It Takes Two have to do with it? that was EA not Xbox, why are you giving them credit for an indie game they weren’t even involved with?
 

Bernardougf

Member
Speaking of indies, have you guys watched the latest State Of Play ?? The broadcast did focus on updates to previously announced games coming to PlayStation consoles. From indie and PS VR2 highlights, to major upcoming titles from third-party partners, sony latest show has something for everyone!

At PlayStation, their vision is to be the best place to play, and publish, great games. And because there are thousands of developers and publishers all around the world constantly making great games, Sony,s team has their work cut out for them.

I hope you can take time and check out a diverse selection of upcoming games!



/this totally isnt an PR ad by the way.. I swear
 
Last edited:
Steve Jobs said it best “The only problem with Microsoft is they just have no taste. They have absolutely no taste. And I don't mean that in a small way, I mean that in a big way, in the sense that they don't think of original ideas, and they don't bring much culture into their products,”

They tend to not have the correct mindset at the steering wheel
Normally, seeing Steve Jobs quotes annoys me to no end. In this case, though, I agree and think he has a good point.
 

Embearded

Member
Don't be naive.

In time when AAA game takes 5 years to make you want to invest in building AAA studios?
Did you saw what happened with The Initiative? That studio was created in 2018 and we are still waiting for their first game. And it's not just The Initiative. Plenty of studios were created since 2018 with no end in sight for development of their games.

Establishing new studios by console manufacturers made sense at the time when you could made entire trilogy of games during one console generation (360/PS3 era). Not now.
Even Sony understands that. That's why they are not creating new studios, but they let studios be created and bought it out (Firewalk, Firesprite, Haven etc.)

You don't start with AAA studios, just like Firewalk, Firesprite and Haven aren't AAA.
They are not going to be AAA as they don't have a product to demonstrate their work so you are not providing AAA budget.

The Initiative is not the perfect example due to covid and they also had some internal problems, didn't they?

I am not saying it's easy, what i am saying is that it will be cheaper than 70B and has more to offer to consumers as a move than playing the games they were gonna play anyway.
 
Last edited:

DeepEnigma

Gold Member
I figured this email was known but the way Tom posted it was like it was something new and I can't keep up with what we knew here and what we don't :)
He's a ripe shill cunt, that one. Trying to damage control the new MS emails coming out today.

This was known since June, and he knows it.


He was the one ot post it and tried calling it a "bombshell." Dude is pathetic.
 
Last edited:
Status
Not open for further replies.
Top Bottom