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Next-Gen PS5 & XSX |OT| Console tEch threaD

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geordiemp

Member
Your source lied to you, it happens. Some plans only changes if there is something unforeseen that is insurmountable before the due date. Your Apple source was lying to you, Apple is very strict when it comes to leaks. Kuo uses supply chain sources and manages to predict Apple releases a year and in some cases 2 years in advance and they happen like clockwork. We don't get to use plans change as an excuse when someone has been repeating the same lies for months and then all of a sudden plans changed. If you get your basic details like PS5 being 9TF and XSX being 10TF wrong, did plans change and they were able to increase the performance by near 2TF the last minute? They planned 2 SKU one more powerful than the other then all of a sudden something happened and they scrapped the more powerful PS5 and instead just removed the Bluray drive and kept performance the same?

Most leakers are getting 2nd hand info from people with dev kits, and dev kits changed quite a lot over the time and updated revisions. The snippets were probably close at the time and are 2nd hand whispers.

Nobody is leaking what Sony and MS do and plan, thats for sure. It is what it is, take it or leave it. Did not bother me really.
 

Vae_Victis

Banned
LOL! So you took 2 things from that entire list of sentences that are completely accurate and use those to discredit what I heard? LOL!

So let me get this straight, my sources have to be 100% correct even if they do work in the industry and get their info themselves from other sources?

Yea, I'm a fraud then.. don't believe ANYTHING I say again. Great, put me on ignore...and while you are at it, can you show me an insider that gave as much information and was 100% accurate?
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.
 

Neo Blaster

Member
I keep seeing people claim they the Xbox Series X has bottlenecks. However I'm not seeing any proof that supports them. Some people may consider that console warrior bait so if you have proof could you please share it?

I honestly don't want anyone getting into trouble over this. Just like how people cant make the 9.2TFs claim I don't see why the bottlenecking claim is any different without any proof.

Edit: The only thing that im aware of is how the split ram can cause issues if the game requires more than 10GBs. I'm wondering if there's anything else besides that.
MS didn't do a XSX deep dive, so people assume the console have bottlenecks not tackled like PS5 did just because there's no info at all about that. I give MS the benefit of doubt till we have clearer info.
 

DeeDogg_

Banned
LOL! So you took 2 things from that entire list of sentences that are completely accurate and use those to discredit what I heard? LOL!

So let me get this straight, my sources have to be 100% correct even if they do work in the industry and get their info themselves from other sources?

Yea, I'm a fraud then.. don't believe ANYTHING I say again. Great, put me on ignore...and while you are at it, can you show me an insider that gave as much information and was 100% accurate?
Imagine still trying to keep up such a sad act..
 

Voidout

Member
There is a word for someone who in the face of evidence still repeats the same bald faced lie.

You wrote "My sources verified to me on the phone that everything this guy mentions is 100% true" "PS5=9TFLOPS and XSX 10TFLOPS"
H5SgBsz.png


In what world is that accurate? PS5 reveal date was wrong, release date is unverified, price is unkown but has been speculated to be $499, launch games are unknown but MLB is a yearly franchise, GT7 rumored for a long time and some have speculated a late 2020 or early 2021 release Demon Souls remake has been rumored for a long time various thread on this forum about it, Godfall is a known launch titlee, Legendz was not shown or teased, Horizon Zero dawn was 2 was known and expected for a while, no Spidernan 2 and PS5 slogan is Play Has No Limits. What exactly is accurate when majority of the above have been proven false and those that seem plausible were speculations and rumors that have been going around for a while.

You said there will be 2 PS5 SKU revealed and one would be the Pro and more powerful than the other and that is false. Then the story changed to this one released is the pro and you don't believe a pro will be released 2 - 3yrs after. Xbox lockhart had been rumored since GPU codenames were found in driver updates.
LLRlBn5.png


Now you say it was a mistranslation. For the record i think we will see another mid gen refresh so you don't get to claim that is what you meant.

Xbox Series X and PS5 Pro =800$
fH2JiRF.png


You are full of it. Last time i called you out then you started changing your story.

You




Less than 10TFLOPS in AMD numbers you said


Someone said

And you said




This is enough evidence that you claimed next gen consoles will not be more than 1080 performance and less than 10TFLOPS

Story changes from 1080 to between 1080 and 1080Ti



Oh but you are redeemed because PS5 is really only just 9TF

Lmao
At least he is consistent about the Naughty Dog friend. Only thing that lends his TLOU2 port credence imo.
 

Nikana

Go Go Neo Rangers!
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.

DopeyConcernedGreatargus-size_restricted.gif
 
MS didn't do a XSX deep dive, so people assume the console have bottlenecks not tackled like PS5 did just because there's no info at all about that. I give MS the benefit of doubt till we have clearer info.

That's what their hot chips is for.

Also I'm someone that believes they even if any company has the goal to eliminate all bottlenecks some bottlenecks just can't be eliminated.

The PS5 has some bottlenecking in the system and the XSX will have some in it as well.
 
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.
giphy.gif


Oof
 
Because the whole bottleneck, phat pipe thing is BS.
I could say the PS5 is bottlenecked by its weaker RAM bandwidth compared to the XSX. You could say the XSX is bottlenecks by the SSD.
Reality is neither are bottlenecked.
Both Sony and Microsoft know what a bottleneck is, and they have both designed their system to not have one.
Be happy about that.
To be fair I expect the XSX to be a brute on last gen / cross gen, there the games are already made for slow IO and the 10 GB VRAM could probably fit most of the game.

So a game like borderlands 3 remasterd I would expect XSX to be better. Cross gen check, low IO check, not much VRAM need check. Nextgen only games Ps5 will pull back.

However, for ground up next gen games that have no chance running on a ps4, that 10 GB VRAM limit is low, games already use 11 GB VRAM on PC with high textures of older games, that split will become more of a bottleneck the more expansive the game IMO.
I keep seeing people claim they the Xbox Series X has bottlenecks. However I'm not seeing any proof that supports them. Some people may consider that console warrior bait so if you have proof could you please share it?

I honestly don't want anyone getting into trouble over this. Just like how people cant make the 9.2TFs claim I don't see why the bottlenecking claim is any different without any proof.

Edit: The only thing that im aware of is how the split ram can cause issues if the game requires more than 10GBs. I'm wondering if there's anything else besides that.

You boys/girls?? Sounding like Xbox talking old games running well. We are moving on when these new boxes come out .Let the old jaguar ,hdd shit go. Next gen games will be looking to use 16GB. Split ram some fast & some slow usage ain't the best use case. Thats a problem. Xbox is'nt great here. Just accept it & let it go.

As for proof. Xbox talked up specs & marketing words yet there is no equivalent of Cernys SSD talk.
The Crytek dev that got erased. His Interview is online somewhere. He told us the bottlenecks. Everything else he said way back then has come to the forefront.

And Xbox's company man himself. BIll Sitwell .Talking about lifts on XSX. Its over from here. An Actual inside person.


Its time to move on from this I/O differences. PS won this indefinite.They actually talked about resolving problems. Xbox didn't. Their pipeline is clogged . It is what it is.
 
Last edited:

Tripolygon

Banned
Most leakers are getting 2nd hand info from people with dev kits, and dev kits changed quite a lot over the time and updated revisions. The snippets were probably close at the time and are 2nd hand whispers.

Nobody is leaking what Sony and MS do and plan, that's for sure. It is what it is, take it or leave it. Did not bother me really.
I have nothing against people claiming they have inside information, when it turns out to be wrong admit you were wrong and keep it moving. Don't make excuses and try to rationalize it or claim you were right when the proof is literally right there. I can tell when someone is lying about this shit because they somehow know Specs, Price, Release date, launch games etc. For one person to know all that information, there has to be cross department leaks or a hack like what happened this gen.

Or you have to be one of those journalist that a company uses as a mouthpiece and even they don't get all the information, they get bits and pieces.
 
That doesn't matter. VFX = Gaming.

Hilarious. Now I'm questioning if you're actually in VFX. No artist that participates in matte painting, FX or compositing for film or television would ever say that they're in the games industry.

Using the same hardware? What? An architect or drafter in construction who uses AutoCAD uses same hardware as well.

Ok, you're definitely full of shit.
 

THE:MILKMAN

Member
There's that hot chips event. I would recommend waiting for that to happen before making any definitive claims.

I'm not expecting more than an overview of the SoC if it is the same format as the talk about the Scorpio/One X SoC they did 3 years ago. Anandtech also said they don't expect anything that hasn't already been disclosed. Though between now and then Microsoft might reveal more.
 

Games Dean

Member
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.
36zD.gif
 

Razvedka

Banned
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.


NippyKindLangur-size_restricted.gif
 
I'm not expecting more than an overview of the SoC if it is the same format as the talk about the Scorpio/One X SoC they did 3 years ago. Anandtech also said they don't expect anything that hasn't already been disclosed. Though between now and then Microsoft might reveal more.

If there's one thing that I think they will clear up is that 100GBs claim.
 

THE:MILKMAN

Member
If there's one thing that I think they will clear up is that 100GBs claim.

Below is the previously mentioned Hot Chips presentation for One X to see why I wouldn't expect many specifics. I do expect around late summer for there to be another detailed DF interview to maybe clarify some stuff if MS don't do so before.

 
To be fair I expect the XSX to be a brute on last gen / cross gen, there the games are already made for slow IO and the 10 GB VRAM could probably fit most of the game.

So a game like borderlands 3 remasterd I would expect XSX to be better. Cross gen check, low IO check, not much VRAM need check. Nextgen only games Ps5 will pull back.

However, for ground up next gen games that have no chance running on a ps4, that 10 GB VRAM limit is low, games already use 11 GB VRAM on PC with high textures of older games, that split will become more of a bottleneck the more expansive the game IMO.

It's a good thing that direct storage will help to lower memory usage, on both PC and Xbox. I don't expect Vram #s to move much with the next iteration of mainstream cards (sans the very high-end). The XSX SSD is much more capable than current gen hdds, these positions that draw parallels between the two are laughable because of that.
 
It's not designed around 2013 hardware. Stop spreading FUD.
Even when I think that Slipspace engine was created to use Xbox one X that doesn't means is true, so there is not FUD there because
perfectly that engine start to designed before Xbox was in process to make Xbox one X.

Remember as the console could take years to be designed the engines also, so when the engine was presented in 2018 already years in dev
so not is not related XSX.
Not at all, different game, different measures. You'll here me complain if Halo Infinite is also only 30fps on XSX.
Yes because we always remember how to good was Halo 5 for be 60fps not like that unplayable stuff of halo 3 or reach.
 
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SlimySnake

Flashless at the Golden Globes
I thought the most it could be is what it's the spec sheets. But it looks like the differences might even be greater.

It's pretty crazy what Sony managed to achieve with their SSD then. I don't know why Microsoft is that far behind with their I/O. This really doesn't make any sense to me.
Microsoft is limited by their SSD speed. their I/O will take full advantage of that SSD. there was zero reason to go above and beyond because their throughput will max out at 2.4 gbps anyway.

Just different philosophies. Both consoles are insanely powerful.
 

saintjules

Member
There is a word for someone who in the face of evidence still repeats the same bald faced lie.

You wrote "My sources verified to me on the phone that everything this guy mentions is 100% true" "PS5=9TFLOPS and XSX 10TFLOPS"
H5SgBsz.png


In what world is that accurate? PS5 reveal date was wrong, release date is unverified, price is unkown but has been speculated to be $499, launch games are unknown but MLB is a yearly franchise, GT7 rumored for a long time and some have speculated a late 2020 or early 2021 release Demon Souls remake has been rumored for a long time various thread on this forum about it, Godfall is a known launch titlee, Legendz was not shown or teased, Horizon Zero dawn was 2 was known and expected for a while, no Spidernan 2 and PS5 slogan is Play Has No Limits. What exactly is accurate when majority of the above have been proven false and those that seem plausible were speculations and rumors that have been going around for a while.

You said there will be 2 PS5 SKU revealed and one would be the Pro and more powerful than the other and that is false. Then the story changed to this one released is the pro and you don't believe a pro will be released 2 - 3yrs after. Xbox lockhart had been rumored since GPU codenames were found in driver updates.
LLRlBn5.png


Now you say it was a mistranslation. For the record i think we will see another mid gen refresh so you don't get to claim that is what you meant.

Xbox Series X and PS5 Pro =800$
fH2JiRF.png


You are full of it. Last time i called you out then you started changing your story.

You




Less than 10TFLOPS in AMD numbers you said


Someone said

And you said




This is enough evidence that you claimed next gen consoles will not be more than 1080 performance and less than 10TFLOPS

Story changes from 1080 to between 1080 and 1080Ti



Oh but you are redeemed because PS5 is really only just 9TF

Lmao

How's your Shovel doing after all that digging? Lol
 
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D

Deleted member 775630

Unconfirmed Member
Even when I think that Slipspace engine was created to use Xbox one X that doesn't means is true, so there is not FUD there because
perfectly that engine start to designed before Xbox was in process to make Xbox one X.

Remember as the console could take years to be designed the engines also, so when the engine was presented in 2018 already years in dev
so not is not related XSX.
They are on the same campus, it's the number 1 game of Xbox. If you think the Slipspace engine isn't going to utilize the full power and capabilities of the XSX you aren't paying attention. Why would they even create an engine that takes a 7 year old consoles architectural design as the baseline? That doesn't make any sense. It's a new engine for all future halo games and you think it's optimized for a console that won't be supported with games in 1-2 years. Seems really believable...

Yes because we always remember how to good was Halo 5 for be 60fps not like that unplayable stuff of halo 3 or reach.
Are you advocating for 30fps, and do you believe this is better for first person shooters? Or is your argument, look there's a better Halo that only ran at 30fps so 60fps is overrated?
 

saintjules

Member
Do you really need somebody to spell out for you how much bollocks you wrote? OK, fine, I have some time anyway.

31- 01 - 2020:
  • PS5 event in February - WRONG
  • PS5 release in October - still UNKNOWN
  • PS5 at $499, one model - price part still UNKNOWN, second part WRONG
  • Launch games are GT7, MLB The Show 21, Demon's Souls Remastered, Godfall, Legendz - as far as we can tell and all logic now suggests you got 1/5, congratulation. So mostly WRONG
  • Teasers for Horizon 2, Spider-Man sequel, 3 new IPs, FF XVI, RE - if we count Miles Morales as a sequel, 3/7 of those you mentioned are confirmed to exist. Let's say UNKNOWN so far?
  • PS5 almost on par with XSX, XSX more espensive, XSS worse than PS5 - we don't know the prices, but the rest is CORRECT
  • PS5 slogan is "It's time to play" - WRONG, it's actually "Play has no limits"

25 - 02 -2020:
  • Base consoles and "mid-gen refreshes" will both be "introduced" at launch for both PS5 and Xbox - First of all, by pure definition a launch console won't be a "mid-gen" refresh, so that makes no sense to begin with. Or why "introducing" a mid-gen console at launch would "cover the whole 7 years cycle" any better than not doing it? However, we don't know yet if Lockhart will really release in 2020, but assuming that is true and being generous on the terminology let's say that it's CORRECT for Microsoft. Still WRONG for Sony. Also, here we have your first unexplained CONTRADICTION (a month earlier you said there's just one PS5)
  • One PS5 is 9TF, the other one is to "compete with SXS" - No matter what you are going to call the one real PS5 we are getting, since you are measuring stuff in TFLOPS this is WRONG (PS5 is not 9TF, but neither it's close to XSX's 12).
  • Top 2 consoles will be around $600 - I and any industry analyst I read seriously doubt that, but to be fair so far it's still UNKNOWN
  • No date for PS5 release - Let's assume you meant "base" PS5 comes out in October, so no contradiction there. But since there is no PS5 Pro (and you yourself will go on to say that what we get now IS the PS5 Pro), there is either your CONTRADICTION or where you are WRONG
  • XSX = PS5 Pro > PS5 > Lockhart - there is no PS5 and PS5 Pro, so by virtue of that automatically WRONG
  • XSX and PS5 "Pro" could cost up to $800 - technically still UNKNOWN, even though by any possible solid data and estimate we now have this sounds like sheer lunacy. Also, you JUST SAID, THAT VERY DAY, YOU THINK THEY WOULD COST $600. That's $200 dollars, how the hell can you be told one figure and then assume another one so different. So here is another CONTRADICTION.
  • PS5 Pro might come out only in 2022 - I don't know, it might? But you will say that this PS5 we are now getting is the Pro? So WRONG?

18 - 03 -2020:
  • Now the actual PS5 is what you called the PS5 Pro, there is still also an unannounced base PS5, and they are both coming out in 2020 - congratulations, you managed both to be almost certainly WRONG (99% by now now we know there is not another, less powerful PS5) and to CONTRADICT your earlier statement (PS5 Pro is years in the making) in one single take.


So to conclude, in regards to PS5 in particular you were not just wrong: you managed to be so wrong that you gave THREE completely different stories and you STILL pigeon-holed (no intentional references :messenger_mr_smith_who_are_you_going_to_call:) the only possible route that would prove 100% wrong along every SINGLE step of the way. First that there is one PS5 model; then that there are two PS5 models, but the one that actually turned out to exist would release in 2022; then that there will be in fact two PS5 models at launch, but one will be different in term of hardware and performance, not just a disk-less version. Which are ALL 100% WRONG.

I'm gonna be very blunt: based on this track record, I'd rather hear what you have to say and then bet on the exact opposite. Because you were not just wrong, you were statistics-wise abnormally wrong.


g2m0fQu.jpg
 
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They are on the same campus, it's the number 1 game of Xbox. If you think the Slipspace engine isn't going to utilize the full power and capabilities of the XSX you aren't paying attention. Why would they even create an engine that takes a 7 year old consoles architectural design as the baseline? That doesn't make any sense. It's a new engine for all future halo games and you think it's optimized for a console that won't be supported with games in 1-2 years. Seems really believable...


Are you advocating for 30fps, and do you believe this is better for first person shooters? Or is your argument, look there's a better Halo that only ran at 30fps so 60fps is overrated?
Not because this how works make a software with a limited money and time to finished, man really don't start a technical discussion you are not able to
bring anything relevant to that to this forum, be fan or something doesn't means your logic is applied to the reality.

When the next halo after Infinite is released will looks much better while use in a better way the XSX potential. Even when we as dev think in the scalability that doesn't means we
are able to do everything we want because the technology and improvement in software move faster than us.

If for example I was in charge of the game design I want a section with 30 enemies because they are most dangerous enemies in all the games or because we think that number
will be enough that you not be confused for the chaos caused in the fight then I start to see how the calculus of all my NPCs are just too high for the old gen and I don't have
enough time to modified my code in order to more efficient or even I don't know how to do it, I will have two options reduce quantity of enemies or make my "IA" more straightforward
so now you have your XSX not used as they want.

Any engineers should think in the limits of what is possible in theory and be prepared because he/she should knows that theoric limit is possible never reach it. I know people who
is working in Windows, Google,Amazon and Facebook as software developers and believe me they are very capable guys which never stop learning and any of us can tell you
the software development is more complicated and stressful than you think is, we always have a fight more deliver a good and efficient software, in time and trying to use to more
recent technology while not forget the legacy software or hardware and believe we always have to make concessions.

I will give you a more current example the loading from current games, any game which is released in PC and console are not dev to use your NVME as a efficient has they want
even if that game is from AAA like AC,Witcher 3, Battlefield V.

Regarding Halo, as Halo fan that I am, I am more worried of many other things not the framerate and if the vision of 343 only can be reached in the best way using 30fps I would give
the 60fps in exchange they reach its vision. Make 60fps improve the sensation is true but as we are talking of boxes with a limited quantity of power very different between them that
mean if you look the 60fps in all them you will have to sacrifices.

I don't think 60fps are overrated and think the people who refuse to play a game because is in 30fps are idiots.
 
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J_Gamer.exe

Member
I keep seeing people claim they the Xbox Series X has bottlenecks. However I'm not seeing any proof that supports them. Some people may consider that console warrior bait so if you have proof could you please share it?

I honestly don't want anyone getting into trouble over this. Just like how people cant make the 9.2TFs claim I don't see why the bottlenecking claim is any different without any proof.

Edit: The only thing that im aware of is how the split ram can cause issues if the game requires more than 10GBs. I'm wondering if there's anything else besides that.

The SX literally doesn't have the hardware the PS5 does that Sony and Cerny deemed essential in order to eliminate those bottlenecks. Well from what we know anyway unless MS is just randomly keeping quiet and forgot to tell us about critical specs and letting it seem Sony are way ahead. Which to me is not at all likely as we know if MS have something and are ahead or even close it'll be bragged about and shouted from the rooftops. The Greenberg theory I call it 😃

71340_512_understanding-the-ps5s-ssd-deep-dive-into-next-gen-storage-tech_full.png


It does it's io on the CPU and claims one tenth of a CPU core is used. Is this in best case scenario cases? Even if it is a tenth at all times, doing it on the CPU is likely to introduce latency which is effectively a bottleneck.

It remains to be seen but I dont see how xbox can have as good io. If they do then Sony has completely wasted their time and money. So twice as fast ssd speed is only the start. PS5 has everything in that custom io unit it needs, presumably as close as possible, which should reduce latency as much as possible and seems the way Sony are going with io and infact the whole console, hence revolutionary talk I guess.

As previously said weve had quite a few sources now come out and say ps5 io is significantly better and that makes sense to me.
 

pasterpl

Member
This quote again? A beacon does not mean the beacon. The beacon implies it's the only, or the best one. A beacon implies it's one of multiple beacons.

yes, it is a valid quote, it is from actual manufacturer of gpu and cpu for both next gen system, they probably know both systems hardware better than most

In addition, I was literally responding to a user that was referring to what devs said. How many times Tim Sweeney was quoted here?
 
yes, it is a valid quote, it is from actual manufacturer of gpu and cpu for both next gen system, they probably know both systems hardware better than most

In addition, I was literally responding to a user that was referring to what devs said. How many times Tim Sweeney was quoted here?

Are you really comparing a PR statement in a AMD conference with what was said by Sweeney about PS5?

Ps: marketing deal allegation between Sony and epic incoming...
 
D

Deleted member 775630

Unconfirmed Member
Not because this how works make a software with a limited money and time to finished, man really don't start a technical discussion you are not able to
bring anything relevant to that to this forum, be fan or something doesn't means your logic is applied to the reality.

When the next halo after Infinite is released will looks much better while use in a better way the XSX potential. Even when we as dev think in the scalability that doesn't means we
are able to do everything we want because the technology and improvement in software move faster than us.

If for example I was in charge of the game design I want a section with 30 enemies because they are most dangerous enemies in all the games or because we think that number
will be enough that you not be confused for the chaos caused in the fight then I start to see how the calculus of all my NPCs are just too high for the old gen and I don't have
enough time to modified my code in order to more efficient or even I don't know how to do it, I will have two options reduce quantity of enemies or make my "IA" more straightforward
so now you have your XSX not used as they want.

Any engineers should think in the limits of what is possible in theory and be prepared because he/she should knows that theoric limit is possible never reach it. I know people who
is working in Windows, Google,Amazon and Facebook as software developers and believe me they are very capable guys which never stop learning and any of us can tell you
the software development is more complicated and stressful as you think is, we always have a fight more deliver a good and efficient software, in time and trying to use to more
recent technology while not forget the legacy software or hardware and believe we always have to make concessions.

I will give you a more current example the loading from current games, any game which is released in PC and console are not dev to use your NVME as a efficient has they want
even if that game is from AAA like AC,Witcher 3, Battlefield V.
I wouldn't be so condescending when talking about software development. I've got a CS degree and I'm a Machine Learning Engineer for more than 5 years. Pretty sure I know enough to contribute in such a discussion.

Nothing of what you have said shows remotely why the Slipspace Engine and Halo Infinite are build for the Xbox One. Knowing the money Microsoft put behind this game I'm sure they have two teams working on two versions of the game, both using Slipspace engine and both getting the best out of the prospective consoles.
 

Bo_Hazem

Banned
In that case they wouldn't increase framerate, but resolution and effects. Graphics mode will probably be 4K60 on both with better effects on XSX, and performance mode will have higher res on XSX, something between 1800p and 2160p.

If that difference will be noticeable without DF's magnifying glasses, who knows...

This molecule advantage is still due to old engines not optimized for PS5 perks just yet, I would easily expect the table to be flipped on engines like UE5 and other engines when they're overhauled.
 

tryDEATH

Member
Sony didn't know they'd achieve such fast transfer speeds until end of last year.

In that time Epic managed to produce their Tech Demo for PS5... producing full games takes longer when major design principles and limitations have changed to the extent the SSD speed in PS5 allows.

Games due for release in the next year or two started to be designed about 3 years ago - long before the impact of this tech would be understood.

The exact speed didn't matter when the refreshes happened we already had base line M.2 SSD's with phenomenal speeds, they could have designed their games with that as base line in mind and adjusted accordingly to what Sony ended up achieving same for Xbox.

So that excuse is weak and actually would make me think even less of developers and Sony/MS as that would mean they had no foresight.

Especially since both Sony and MS went to developers and asked them specifically for feedback at different times what developers want from consoles. Xbox asked when they were creating the Xbox One X and when PS5 was designing its own system. The feedback was there and everyone knew what was necessary/wanted, yet everyone was sitting on their hands, doing jack shit and now they come out and hype up the SSD of what it will mean for game design in the future and how it will revolutionize it.

How about they start revolutionizing instead of just talking, this is nothing more that blue balling.
 
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