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Next-Gen PS5 & XSX |OT| Console tEch threaD

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kyliethicc

Member
I still think we're going to see the same difference - minimum - as we are getting now with Xbox One X (2160p) vs PS4 pro (1440p) titles.
Nope, the gap is much less now. The XONEX had more ram, better bandwidth (relative), faster CPU, faster CPU, and the same I/O.

PS5 has the faster GPU, a much faster I/O, more custom accelerators, less CPU overhead, the same amount of RAM, and unified bandwidth.

XSX only has more CUs, slightly faster CPU. But less relative bandwidth, much slower I/O, same amount of memory, but split bandwidth.

The consoles will be far more similar in performance than One X vs PS4 Pro.
 

Jon Neu

Banned
I remember people complaining about Drive Club not being a generational leap pre-release. When it released it looked pretty damn good, in fact it still does. Same with GT Sport - the first reveal wasn't that impressive.

I'm sure Polyphony will push it as far as they can, as they always do.

Well, we can only judge what has being shown. So far, it's not impressive at all.

If the game that launches it's actually much better, then better for everyone, but that's a big If.
 

3liteDragon

Member
Looks to be just the usual jealous Xbox fans constantly downplaying Playstation. Not much changes in this thread.
Dude...

N3GhEOK.gif
 
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Shmunter

Member
But you came in here to stir up a mess though. I just read were it started. You literally came in here unlike any insider I've seen to complain. It's so obvious. "I just came to see if any interesting conversation". YOU ARE SUPPOSED to be the one with the conversation! Wtf man. Now I finally see why people don't care for you on here, but you keep coming back. When I was attacked on here I didn't return to a certain thread due to racism and discrimination here. Just don't come back and go to the XBOX thread and you will be able to troll all you want.
What racism and discrimination? Are we talking the new definition of racism? White = racist? Take this crap elsewhere
 
Well, we can only judge what has being shown. So far, it's not impressive at all.

If the game that launches it's actually much better, then better for everyone, but that's a big If.
Talking about whats been shown, how u doing with halo infinite . How does that look to u ? It offers enough generational leap for you to consider xsx a worthy purchase ? (I m using a sentence u just used for gt7 😌)
 

Jon Neu

Banned
Talking about whats been shown, how u doing with halo infinite . How does that look to u ? It offers enough generational leap for you to consider xsx a worthy purchase ? (I m using a sentence u just used for gt7 😌)

Halo Infinite looks like crap, but it's an Xbox One game ported to the Series X.
 

geordiemp

Member
Ps5 and xsx both have 64 rop thats a benefit for ps5 due to 36 cu ,correct?

Yeah but the main difference in performance will be those shaders and how optimum they work, and also what tricks are employed to do less work for the same job.

The geometry engines are likely very different, if one is doing 10 % of the work of the other...will make big difference - who knows, we have so little info.....

Also if the ray tracing is different, and one is using apis to do half the work ....well says it all really.

We need to compare how they perform with shiny things....not much to go on so far is there...
 
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Emmy

Neo Member
OK, so what is the difference between XSX and Ps5, well, I have an easy picture for you of what it is likely to be


w4zysnK.jpg


The CUs will be same, XSX has more, ps5 they run 20 % faster clock, and likely different Geometry engines...

The shader array has the CU fed by L1.

Blue is the ps5 lilely arrangment, 20 % faster clock and feeding 10 CU

Green is XSX, slower clock and feeding 14 CU

Note the PC Big Navi is also rumoured to be L1 feeding 10 CU shader array......

The internal bandwidths feeding teh CUs are just as important if not more important than memory bandwidth (as long as L2 cache is kept busy), and Ps5 will have a much better bandwidth on the silicon chip feeding those CUs.

I believe the larger shader array design of the XSX is the result of the focus on running 4 XB1s games as a server, and hence 4 larger shader arrays and this looks to be the design focus. We will need to see if any PC parts on RDNA2 have larger 14 CU shader arrays, and even then the proof will be in benchmarks..

I would bet my house on ps5 having better utilisation of shaders as a console as its Sonys sole focus, but we await benchmarks and white papers. I am not saying ps5 is stronger, but the difference will be not as you expect coming from the simple 12 > 10 brigade..
Thank you for your input. Can you comment on memory contention problems on a PS5? Tempest Engine consumes bandwidth too.
 
You missed my second edit I suppose. The sun shinning on different parts of the chassis depending on the angle, and also the reflections of the sky, trees, etc on the front. It's a great comparison with the Forza demo you just posted, you can really see a good example of RT ON vs RT OFF.

And this is all from a cockpit view mind you.
That's not raytracing either. You can go watch the gameplay segment, and specifically watch at the way the tunnel lights are reflected on the left tip of the bonnet. typical cube mapping.

I repeat, the potential is there. And the engine can handle it at 8k@120fps (or 4k@240fps (or 2k@240fps x eye).

Reason in that part and version of the demo you are not missing, but it is unnecessary, since nobody has asked you "where there is NO raytracing in GT7?". Do you know what I want to tell you? It is a clearly unnecessary provocation, which makes you doubt the good intentions of your comment. Then you wonder why they attack you. Yet it is very unwise to think, based on that portion of the demo, that there will be no such reflections in the final version of the game. We will see if by the time the Gold version with full reflections comes out you will come to report them, also for free, or if on the contrary then you will come to criticize their low resolution.

What is a "provocation"? Are you for real?
The question was:

"Now of course, I know that these games aren't doing NEARLY what that minecraft demo was. That was FULL path tracing as I understand it...part of why it was so damn impressive that the XSX could even pull it off! But my question is....to put it in simple terms...if that minecraft demo was FULL RT, then what percentage are we seeing and likely to see in our standard PS5/XSX titles? Is what we're seeing in say GT7, 10% 20%? Less? I've read some speculation that somehow the RT portions may just be 1080p to save on resources? I don't understand how that works, but is there anyone who DOES understand it and can answer these questions in a simple form...in other words, without a doctoral thesis on the subject? "

So, my answer is: We haven't seen any ray tracing in gameplay section, but in the pit section where rt reflections were shown, you can see how the resolution is lower and there is detail missing.

gt7-2.jpg


So for example one can see how the cupboard cover from glass is reflected as solid, see how the car is reflected without its rims, etc.

And I don't even want to comment on your "the engine can handle it at 8k@120fps (or 4k@240fps)" part, because
some of you guys make it really impossible for anything that resembles a conversation to take place.

This is basically the "praise cerny/shit on xbox" thread, filled with personal attacks to anybody that is reasonable instead of daydreaming, and he is considered a "provocateur" and gets all kinds of swearing.
And this makes the official title of this thread "Next-Gen PS5 & XSX |OT| Speculation/Analysis/Leaks Thread" very misleading unfortunately.
 
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geordiemp

Member
Thank you for your input. Can you comment on memory contention problems on a PS5? Tempest Engine consumes bandwidth too.

Not really, we are so information starved and what I posted is a limited take on the scraps we have been fed so far....., even MS hotchips holds so much info back. Its probably due to AMD NDAs on RDNA2, all will become clearer soony.

Both consoles will have audio CPU and GPU sharing memory bandwidth for sure.
 
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Jon Neu

Banned
No its an xsx ported to x1 . U were saying this few months back that games are designed for highest spec and ported down. So why change of heart ?? Its a rhetorical question . U don't need to answer.

You're mixing things up and constructing a fallacy. That's expected when you are in this tantrum mode you are, though.

I said back then that if the Series S exists, it's easiest to design for the highest spec Xbox Series and then downgrade from there, not that the Halo Infinite was an Xbox Series X downported to the Xbox One.

The Xbox One it's a total different architecture and it's too underpowered to work in the same way as the theorical Series S and Series X would work. They will be literally designed to be scalable, unlike the Xbox One.

Ui, there seems to be a bad mood^^

Don't get angry too much, just enjoy your hobby!

Yeah, seems some people in this thread are really angry :messenger_grimmacing_

Don't worry man, I enjoy every second of it.
 
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You're mixing things up and constructing a fallacy. That's expected when you are in this tantrum mode you are, though.

I said back then that if the Series S exists, it's easiest to design for the highest spec Xbox Series and then downgrade from there, not that the Halo Infinite was an Xbox Series X downported to the Xbox One.

The Xbox One it's a total different architecture and it's too underpowered to work in the same way as the theorical Series S and Series X would work. They will be literally designed to be scalable, unlike the Xbox One.



Yeah, seems some people in this thread are really angry :messenger_grimmacing_

Don't worry man, I enjoy every second of it.
Well xss makes xsx an upresolution machine for xss. Xss will have limited ram for gpu (4 gb available to gpu from the 10 gb ) which limits next gen destruction , hence xsx can't have it and ends up being an upresolutuon machine for series S . Sad but true 😔
 
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Shmunter

Member
Well xss makes xsx an upresolution machine for xss. Xss will have limited ram for gpu (4 gb available to gpu from the 10 gb ) which limits next gen destruction , hence xsx can't have it and ends up being an upresolutuon machine for series S . Sad but true 😔
Basic common sense. There will be some exceptions, but certainly not the rule.

However, contrary to that, PS5 install base may raise all boats.
 
What racism and discrimination? Are we talking the new definition of racism? White = racist? Take this crap elsewhere
Whoa watch it man. You have no idea what I'm talking about. When I was attacked I learned to just back off and leave some topics alone. Wow you even mention discrimination and "people" get hostile. The point was don't be a martyr. Jesus you all get crazy.
 

geordiemp

Member
I've seen someone say that the PS5 will be around 1800P while the XSX would be 4K. And both will have the same framerate so no 30FPS vs 60FPS situation.

LOL, even 15 % its an area, so its 2000p vs 2160p if that is the case and its a simple terraflops analysis which we all know is not correct.

Have you seen any Ps5 games struggling ? I would say the opposite, 4k native and Ray tracing or performance at 4k60 says no. All we have from XSX is Gears 5 (if it was XSX) and Halo which had VRS in there as well (if it was PC) - who the hell knows.

And then there is Ray tracing, if a console can ultiilise Fp16 local calculations from the calcs then it can have double the performance - it will be interesting to see which manufacturers have adopted LocalRay, we know its one of them. Then you can say tongue in check 20 > 12 lol.
 
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Jon Neu

Banned
Well xss makes xsx an upresolution machine for xss. Xss will have limited ram for gpu (4 gb available to gpu from the 10 gb ) which limits next gen destruction , hence xsx can't have it and ends up being an upresolutuon machine for series S . Sad but true 😔

Yes, the entry level machine has less memory than the hardcore machine. You know, because the entry level machine will not need that much ram to play the same games with lower settings.

You can have "next gen destruction" in one machine and not in the other, for example. Or RT. Or a lot of other things.
 

Shmunter

Member
Whoa watch it man. You have no idea what I'm talking about. When I was attacked I learned to just back off and leave some topics alone. Wow you even mention discrimination and "people" get hostile. The point was don't be a martyr. Jesus you all get crazy.
You don’t get to drop the mike making a general statement like that, painting this community in such a fashion.
 
Yes, the entry level machine has less memory than the hardcore machine. You know, because the entry level machine will not need that much ram to play the same games with lower settings.

You can have "next gen destruction" in one machine and not in the other, for example. Or RT. Or a lot of other things.
Yea like any dev would waste time creating 2 sets of destruction for one platform ? Maybe ms will do it.
 
LOL, even 15 % its an area, so its 2000p vs 4K if that is the case and its a simple terraflops analysis which we all know is not correct.

Have you seen any Ps5 games struggling ? I would say the ooposite, 4k native and Ray tracing or performance at 4k60 says no. All we have from XSX is Gears 5 (if it was XSX) and Halo which had VRS in there as well (if it was PC) - who the hell knows.

I was thinking more like worse case scenario. I can't imagine it being any lower than that. I mean after the Dusk Golem incident people thought that 1080P 30FPs would be the worse case but thankfully that won't be true.
 

BGs

Industry Professional
That's not raytracing either. You can go watch the gameplay segment, and specifically watch at the way the tunnel lights are reflected on the left tip of the bonnet. typical cube mapping.



What is a "provocation"? Are you for real?
The question was:

"Now of course, I know that these games aren't doing NEARLY what that minecraft demo was. That was FULL path tracing as I understand it...part of why it was so damn impressive that the XSX could even pull it off! But my question is....to put it in simple terms...if that minecraft demo was FULL RT, then what percentage are we seeing and likely to see in our standard PS5/XSX titles? Is what we're seeing in say GT7, 10% 20%? Less? I've read some speculation that somehow the RT portions may just be 1080p to save on resources? I don't understand how that works, but is there anyone who DOES understand it and can answer these questions in a simple form...in other words, without a doctoral thesis on the subject? "

So, my answer is: We haven't seen any ray tracing in gameplay section, but in the pit section where rt reflections where shown, you can see how the resolution is lower and there is detail missing.

gt7-2.jpg


So for example one can see how the cupboard cover from glass is reflected as solid, see how the car is reflected without its rims, etc.

And I don't even want to comment on your "the engine can handle it at 8k@120fps (or 4k@240fps)" part, because
some of you guys make it really impossible for anything that resembles a conversation to take place.

This is basically the "praise cerny/shit on xbox" thread, filled with personal attacks to anybody that is reasonable instead of daydreaming, and he is considered a "provocateur" and gets all kinds of swearing.
And this makes the official title of this thread "Next-Gen PS5 & XSX |OT| Speculation/Analysis/Leaks Thread" very misleading unfortunately.
QUESTION
I've read some speculation that somehow the RT portions may just be 1080p to save on resources? I don't understand how that works

REPLY
The easiest way is to show you. Now, GT7 has shown some raytracing, not during gameplay

Do you really think this answer answers the question? Do you really see it unnecessary to add that information in the sentence? You really do not see the intention of provocation? (I already told you that I don't care, you don't have to convince me, I just wonder that people complain about things that they generate, it is surprising that it surprises you)

On the other hand...

Have I disrespected you?

Have I thrown shit to XSX?

I only expose you what I see from your comments (just like you expose what you see in the videos).

This year I am 40 years old. I think I know how intentions work in conversations. It is possible that I am wrong about you, but what I tell you is the feeling you give me. I'm very sorry if my vision is wrong, surely in future contributions you will have the opportunity to change my vision about your comments. I tell you without acrimony and with hope.

But let me tell you something, I can understand that your answers are conditioned by that feeling of feeling attacked in this thread, but by generating those answers you are not contributing to calm the situation either. I think. Because you are feeding the "beast" that you supposedly want to "avoid".

For my part I do not want to extend the subject any longer and with this I conclude, just think that we are responsible for everything we say and also for everything we imply (myself included).
 

kyliethicc

Member
Yes, the entry level machine has less memory than the hardcore machine. You know, because the entry level machine will not need that much ram to play the same games with lower settings.

You can have "next gen destruction" in one machine and not in the other, for example. Or RT. Or a lot of other things.
I doubt Xbox would allow the X and S versions to differ on content. The only differences will be resolution and or frame rate. Same as Xbox One S/X.
 

geordiemp

Member
I was thinking more like worse case scenario. I can't imagine it being any lower than that. I mean after the Dusk Golem incident people thought that 1080P 30FPs would be the worse case but thankfully that won't be true.

Dusk Golem was laughable.

Read rest of my post, if one console employs LocalRay and other one does not, then one console could have almost double the RT performance in reflections. Imagine 20 vs 12 arguments here lol. Note local ray is more complicated than that and does not recalculate rays and tracks moving objects one of the patents ...but hey GAF likes simple numbers.
 
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You don’t get to drop the mike making a general statement like that, painting this community in such a fashion.
What are you talking about? You are getting real weird. That did happen in another thread and I don't go back. Simple. Now sit down somewhere. This isn't the part where you do this. I love this community. I'm not painting anything. It was the truth. He needs to learn to let go and move on. This is what Heiesenberg was basically saying. Stay humble. You are getting hostile and will be put on ignore its all good. Don't let your inner guilt kick you in the backside.
 

Shmunter

Member
What are you talking about? You are getting real weird. That did happen in another thread and I don't go back. Simple. Now sit down somewhere. This isn't the part where you do this. I love this community. I'm not painting anything. It was the truth. He needs to learn to let go and move on. This is what Heiesenberg was basically saying. Stay humble. You are getting hostile and will be put on ignore its all good. Don't let your inner guilt kick you in the backside.
Maybe you mis-worded your intent? “When I was attacked on here I didn't return to a certain thread due to racism and discrimination here”

What does ‘here’ mean?
 

kyliethicc

Member
Multis are going to run better on the X anyway.
Unlikely, depends on the game. Some multi-platform games already run better on PS4.

Like Call of Duty, the biggest franchise. Digital Foundry showed Modern Warfare (2019) runs best on PS4 Pro and they speculated its the lead dev platform. This would make sense, PS4 is best selling platform.

Doom Eternal on PS4 Pro has a better smoother frame rate than One X (per DF analysis) and RE3 remake also ran smoother on PS4 Pro (again per DF analysis.)

Some games will depend on resolution. For example, Red Dead Redemption 2 is best at 4K on Xbox One X, but better at 1080p on PS4 Pro (per DF findings.)

The Xbox One X had every single advantage over the Pro on specs. It had 50% more memory, faster GPU, faster CPU, and more bandwidth. It also had more CUs. All with the same I/O.

Yet some games run better on PS4 Pro.

Some games will run best on the PS5 because it has significant advantages. It has a much faster I/O, more dedicated FF accelerators, along with a faster GPU, unified memory bandwidth, and higher relative bandwidth for its GPU. Its CPU will need to do less work for I/O because of its custom I/O unit.

Some games will run best on Series X because it has a faster CPU clock option with SMT off, and it has much more CUs. However its I/O is much slower, it lacks unified bandwidth, and it has less dedicated FF accelerators. Its GPU is also slower clocked.

The Series X has far fewer advantages than the One X did, and so even fewer games will run better on XSX than did on One X.
 
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Do you really think this answer answers the question? Do you really see it unnecessary to add that information in the sentence? You really do not see the intention of provocation? (I already told you that I don't care, you don't have to convince me, I just wonder that people complain about things that they generate, it is surprising that it surprises you)

On the other hand...

Have I disrespected you?

Have I thrown shit to XSX?

I only expose you what I see from your comments (just like you expose what you see in the videos).

This year I am 40 years old. I think I know how intentions work in conversations. It is possible that I am wrong about you, but what I tell you is the feeling you give me. I'm very sorry if my vision is wrong, surely in future contributions you will have the opportunity to change my vision about your comments. I tell you without acrimony and with hope.

But let me tell you something, I can understand that your answers are conditioned by that feeling of feeling attacked in this thread, but by generating those answers you are not contributing to calm the situation either. I think. Because you are feeding the "beast" that you supposedly want to "avoid".

For my part I do not want to extend the subject any longer and with this I conclude, just think that we are responsible for everything we say and also for everything we imply (myself included).
You can browse the thread for 10 minutes and you will see who are those who disrespect and always resort to personal attacks.
If I wanted to tell you that it is YOU that disrespects me, trust me I'd have absolutely zero problem of saying it to your face.
I've been exactly doing that, and then put people on ignore, unfortunately too many times already.

You are turning 40, and I wish you many happy returns on that too, but the real problem here is that most of these people that resort to personal attacks are not kids either.
There is no "feeling of feeling attacked", its the reality. And I don't care for or need to "avoid" a grown-ass man that behaves like a stupid child.
My observations are to the point. For example you yourself questioned what I said about "no R/T during gameplay shown". I responded with the necessary facts to prove it. Yes, I agree, there is potential (for sure not at 8k/60 or 4k/120 like you said :messenger_beaming:) but the question was not about potential
 
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Jon Neu

Banned
Unlikely, depends on the game. Some multi-platform games already run better on PS4.

Like Call of Duty, the biggest franchise. Digital Foundry showed Modern Warfare (2019) runs best on PS4 Pro and they speculated its the lead dev platform.

Doom Eternal on PS4 Pro has a better smoother frame rate than One X (per DF analysis) and RE3 remake also ran smoother on PS4 Pro (again per DF analysis.)

Some games will depend on resolution. For example, Red Dead Redemption 2 is best at 4K on Xbox One X, but better at 1080p on PS4 Pro (per DF findings.)

The Xbox One X had every single advantage over the Pro on specs. It had 50% more memory, faster GPU, faster CPU, and more bandwidth. It also had more CUs. All with the same I/O.

Yet some games run better on PS4 Pro.

Some games will run best on the PS5 because it has significant advantages. It has a much faster I/O, more dedicated FF accelerators, along with a faster GPU, unified memory bandwidth, and higher relative bandwidth for its GPU. Its CPU will need to do less work for I/O because of its custom I/O unit.

Some games will run best on Series X because it has a faster CPU clock option with SMT off, and it has much more CUs. However its I/O is much slower, it lacks unified bandwidth, and it has less dedicated FF accelerators.

The PS5 has a more exotic approach and still it's below in power against the Series X (porting is easier with brute force than with exotic characteristics). Of course there are always going to be exceptions, but if we are all allowed to speculate, then I speculate than it's more than probable that Multis run better on the Series X.
 
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BGs

Industry Professional
You can browse the thread for 10 minutes and you will see who are those who disrespect and always resort to personal attacks.
If I wanted to tell you that it is YOU that disrespects me, trust me I'd have absolutely zero problem of saying it to your face, then put you on ignore, as I've unfortunately had to do many many times already.

You are turning 40, and I wish you many happy returns on that too, but the real problem here is that most of these people that resort to personal attacks are not kids either.
There is no "feeling of feeling attacked", its the reality. And I don't care for or need to "avoid" a grown-ass man that behaves like a stupid child.

Ok. I don't entirely agree, but ok.
 
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He doesn't get how provocative, disrespectful and derailing he really is. I have put him on ignore already but can't avoid seeing his comments from time to time . He is beyond fixing at this point imo. He fishes for negativity then once he receives the negativity he cries about it for 5 pages in the thread . Its like a cycle with him . He does the same everyday. If i were u ,I would put him on ignore and move on .
 

Jon Neu

Banned
He doesn't get how provocative, disrespectful and derailing he really is. I have put him on ignore already but can't avoid seeing his comments from time to time . He is beyond fixing at this point imo. He fishes for negativity then once he receives the negativity he cries about it for 5 pages in the thread . Its like a cycle with him . He does the same everyday. If i were u ,I would put him on ignore and move on .

It's easy to be provocative amongst a thread filled with Sony fanboys (despite being a multiplatform thread in theory).

You just have to say things that go against their prefered narrative (they call it "negativity, FUD, trolling") and wait for the ad hominems and the drama. And the funny thing is that they do exactly the same but only cry when the other side does it too, which is the epitome of hypocrisy.

It's proven over and over and over and over again.
 
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SSfox

Member
That just took me back to Skyrim on PS3 (that was painful).

Imo Skyrim looked fine, Bayo and RDR are the true ugly ones. In other hands some games like MGR and NG2 looked much better on ps3.

That being said things like this won't happen on ps5, ugly ports on ps3 happened because it was complex to use, while ps5 is easy to use, even more than ps4.
 
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