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Next-Gen PS5 & XSX |OT| Console tEch threaD

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OH fuck u conniving bitches. That's it!! I'll just wait for reveals lol you don't know who is telling the truth. And fuck riddles and maybe and "I know this but I also here this"bullshit you guys be posting.

Yes itā€™s getting out of hand. Makes you wonder if anyone truly knows anything. Thatā€™s why Iā€™m not really taking anything I read here or anywhere that seriously.

Iā€™ll wait for Sony and Microsoft to tell me rather than listen to ppl playing insider*.

I mean going so far to make fake videos and ā€œleakedā€ pics is just stupid.
 

SleepDoctor

Banned
Tbf, not everyone wants to build a pc.. Or even have the time for that shit.


Im not a pc player either. The point is that fanboys arguing specs will still buy their console of choice even if its 7tf and somehow justify it rather than build a pc.

There's no point to arguing over rumored specs . One side is going to look like bigger morons than they already do when someone gets proven wrong.
 
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Not sure why am trying to convince for a rumor I don't believe myself but here goes :


Well the dev kit appears to have 2 sets of vents - in a design that's hard to make sense of unless it has 2 heatsinks ..


IF it's dual 36CU GPU it gets to nearly 14TF at just 1.4GHZ - at those clocks the GPU power is ~80W only, 160W for both (that doesn't include everything else) .. it's suprisingly low though ..


If it's integrated onto a single chip ala chiplets then you only need one heatsink .. (also see above)





Better bookmark that, not sure if I can find it again

Agreed, the two sets of vents can lend some credence to a dual GPU setup, but you can't hit 14TF with 72CUs @ `1.4GHz...you'd get near 13TF however. 14 would need a larger bump in clocks or more CUs activated.

However, aside from the relatively low TDP that setup would provide at 1.4GHz, it still wouldn't answer the question of why go with dual GPUs at that size and at that low frequency for that additional cost to the BOM which would certainly be more than having a single 60CU GPU clocked higher and within its sweetspot territory providing similar performance, but at a lower BOM?

...So I did think on it a bit more, and there's maybe one (admittedly crazy, possibly) reason to go with a dual Oberon/dual 36CU setup, even if the cost would push up the BOM and the MSRP. Maybe...they could do an optional cooling upgrade kit, to install in the system, and allow the GPU clocks to be increased safely and provide more power?

It would basically be the same system but by installing a superior cooling system/peripheral the clocks could get increased through a patch to change BIOS settings, and that could take it from a 12-13TF system to a 16TF "PS5 Pro" system with the simple swap? That way the base model can still be released at a competitive price, and with the optional cooling upgrade (the cooling in the base system would have to be modular, so that literally anyone can just go in and swap the parts out) you let the GPUs perform in their sweetspot zone or slightly higher and get the optimal performance out of them, giving extra headroom that the system can utilize automatically for other games like improving the framerates, or helping with texture streaming etc.?

Like I said it's just a crazy idea, but it's the only semi-logical reason I can see going for a dual-Oberon GPU setup in PS5 that justifies the super-low clocks at base, and gives a pathway to optimal use of the spec with optional better cooling to give more breathing room for higher clocks, giving it a substantial performance over base PS5 and XSX and acting like a soft "PS5 Pro".

Plus, that kind of optional cooling kit upgrade peripheral would be priced lower than a separate PS5 Pro model, meaning a larger chunk of the base will potentially buy it, meaning more justification from developers to design specific performance targets in newer games that can take better advantage of systems using the peripheral. They could even include it as a bundle in a secondary PS5 model around launch or a couple years down the line, and that would STILL be more affordable than a separate PS5 Pro.

...and let me just say again this is a crazy theory of mine, and I'm trying to fit it within the realm of other possibilities o PS5's specs which I feel are more realistic/probable to actually happen.
 

Mobilemofo

Member
As someone who built one and had nothing but problems with it I agree I dont have time for that shit. Mine completely fried itself for no reason Ā£1500 down the shitter. Yeah it would be nice to replace it but I cant afford that shit no more adult life smh. PC isnt worth the headache.

I did all that back in the 90s..now I could not be arsed, and just enjoy the games on reasonable hardware. Especially from the ps3 gen on. Shit really picked up.
 

Niked

Member
I come to think of the several statements Blue Point has made regarding visual benchmark. This must at the very least indicate that they has a expectation or being informed that PS5 is as powerful as Xbox X or even more powerful? So the 9.2 TF is out of the question.
 
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CatLady

Selfishly plays on Xbox Purr-ies X
There are people who openly admitted they can't wait for a 9tf PS5 so that Cerny can be exposed as a fraud.
Shit is serious to some people.

I don't understand this, even if it were to turn out PS5 is only 9TF (which I doubt) how would that make Cerny a fraud? While a lot of fake insiders have claimed anything from 8 to 18 TFs, as far as I know he's never given a number for TFs.
 
... Or the PS5 could use a hot chip that just uses a split fin, dual fan cooling block...

With that said, the ultra wide and slow approach probably would net the lowest power consumption. It would certainly be a different approach for the price conscious console market, where getting maximum power for the least $$$ is generally the plan.
 
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Brudda26

Member
I come to think of the several statements Blue Point has made regarding visual benchmark. This must at the very least indicate that first party has a expectation or being informed that PS5 is as powerful as Xbox X or even more powerful? So the 9.2 TF is out of the question.
Bluepoint isnt first party
 

Disco_

Member
I don't understand this, even if it were to turn out PS5 is only 9TF (which I doubt) how would that make Cerny a fraud? While a lot of fake insiders have claimed anything from 8 to 18 TFs, as far as I know he's never given a number for TFs.
A fraud in the sense that all the praise he gets is baseless and overblown.
 

joe_zazen

Member
Agreed, the two sets of vents can lend some credence to a dual GPU setup, but you can't hit 14TF with 72CUs @ `1.4GHz...you'd get near 13TF however. 14 would need a larger bump in clocks or more CUs activated.

However, aside from the relatively low TDP that setup would provide at 1.4GHz, it still wouldn't answer the question of why go with dual GPUs at that size and at that low frequency for that additional cost to the BOM which would certainly be more than having a single 60CU GPU clocked higher and within its sweetspot territory providing similar performance, but at a lower BOM?

...So I did think on it a bit more, and there's maybe one (admittedly crazy, possibly) reason to go with a dual Oberon/dual 36CU setup, even if the cost would push up the BOM and the MSRP. Maybe...they could do an optional cooling upgrade kit, to install in the system, and allow the GPU clocks to be increased safely and provide more power?

It would basically be the same system but by installing a superior cooling system/peripheral the clocks could get increased through a patch to change BIOS settings, and that could take it from a 12-13TF system to a 16TF "PS5 Pro" system with the simple swap? That way the base model can still be released at a competitive price, and with the optional cooling upgrade (the cooling in the base system would have to be modular, so that literally anyone can just go in and swap the parts out) you let the GPUs perform in their sweetspot zone or slightly higher and get the optimal performance out of them, giving extra headroom that the system can utilize automatically for other games like improving the framerates, or helping with texture streaming etc.?

Like I said it's just a crazy idea, but it's the only semi-logical reason I can see going for a dual-Oberon GPU setup in PS5 that justifies the super-low clocks at base, and gives a pathway to optimal use of the spec with optional better cooling to give more breathing room for higher clocks, giving it a substantial performance over base PS5 and XSX and acting like a soft "PS5 Pro".

Plus, that kind of optional cooling kit upgrade peripheral would be priced lower than a separate PS5 Pro model, meaning a larger chunk of the base will potentially buy it, meaning more justification from developers to design specific performance targets in newer games that can take better advantage of systems using the peripheral. They could even include it as a bundle in a secondary PS5 model around launch or a couple years down the line, and that would STILL be more affordable than a separate PS5 Pro.

...and let me just say again this is a crazy theory of mine, and I'm trying to fit it within the realm of other possibilities o PS5's specs which I feel are more realistic/probable to actually happen.

iā€™d buy that, it would be kinda fun.

however, I really believe the 36 CU conundrum boils down to back compat being hardware based. Cerny talked about the pro and why they designed it the way they did: double the CUs in a mirrored configuration so the console could mimic base ps4 by ā€˜turning offā€™ half if the gpu and clocking itself at base ps4 level. Maybe someone more versed in ps4pro design could chime in.

so, if they are using the same tricks as before, they will need a 36 CU part to mimic base ps4, which is what git hub tells us they have.
 

bitbydeath

Member
Ok, cool. Still, they must have some serious Intel from Sony as they aim to set the visual benchmark. That is a very strong statement you dont pull out If you dont have the hardware for it

Which makes me wonder if theyā€™re even doing a remake this time around. Maybe theyā€™re handling the next Uncharted since they already have experience with the remasters.
 

Niked

Member
Which makes me wonder if theyā€™re even doing a remake this time around. Maybe theyā€™re handling the next Uncharted since they already have experience with the remasters.
This could be it as I have a hard time see them doing a remake of demon souls. It would be awesome If they make a Uncharted game and ND create a new IP besides Last of us II and hopefully a last of us part III
 
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StreetsofBeige

Gold Member
I come to think of the several statements Blue Point has made regarding visual benchmark. This must at the very least indicate that they has a expectation or being informed that PS5 is as powerful as Xbox X or even more powerful? So the 9.2 TF is out of the question.
I'd put zero focus into anything Bluepoint says.

Looking at their list of games made, they focus on doing remasters and ports.
 

TLZ

Banned
EtKeJ0u.jpg


Ok so I managed to break into Sony Santa Monica and pulled the fire alarms so the building is evacuated. I have ~10 mins until they realize there isn't actually a fire.

Ask me anything.
Best Photoshop skills if I ever saw one. Do you work in the industry?
 

Brudda26

Member
Out of curiosity would anything disabled show up in those github leak tests? My thoughts on the 36CU at 1.8ghz is its a boost mode compatibility test. As mark cerny has said 8tf is what's needed to have ps4 games to natively run at 4k. 36CU at 1.8GHZ is that 8tf number. The boost mode for base ps4 games doesnt work properly for all games and cause worse performance, so it would make sense testing a boost mode for ps4 pro games.

Would explain there being no RT hardware visible on the tests if anything disabled isnt visible. As we know ps5 has hardware RT, so what we could be looking at is solely stability tests for BC and having RT and possible additional CU disabled entirely.
 

Niked

Member
I'd put zero focus into anything Bluepoint says.

Looking at their list of games made, they focus on doing remasters and ports.
It does not matter If it is remakes or ports. Their statement clearly signals that the hardware in question (PS5) is very powerful and at the very least is as strong as the closest competitor (Xbox) :)
 

Hobbygaming

has been asked to post in 'Grounded' mode.
Which makes me wonder if theyā€™re even doing a remake this time around. Maybe theyā€™re handling the next Uncharted since they already have experience with the remasters.
I have a feeling they're doing Demon Souls, Metal Gear Solid and more IPs for PS. A Uncharted 2 remake would make me faint
 

V4skunk

Banned
a few random thoughts
  • we know nothing of whats inside the ps dev kit. And devs don't open them to poke around. So not having any leaks or rumours isn't strange. Also, If the intern hadnt fucked up, we wouldnt even have the github stuff and weā€™d really be in the dark.

  • as for why a 36 cu chip, imo it is because Sony use hardware design to facilitate back compat, unlike Microsoft who use just use software emulation. This imposes constraints on the hardware designers, as with ps4pro needing ā€˜mirrored butterflyā€™ 36 cu chip. Pro could have been designed better if sony had the software chops, and the same will be said of the ps5. But they dont have those chops, so they need to design the hardware this way, which from the outside looks nonsensical.

  • cooling in a dev kit, really dont know whats going on there without seeing inside. But sonyā€™s design prowess is overstated. Sony isnt much of a hardware company anymore beyond image sensors. My guess is they are using high rpm small-ish fans.
  • I never thought about a non-symmetrical setup. I suppose a 20cu second chiplet would make financial sense if the tech is there.
  • finally, github + reliable rumours make a 36cu ps5 apu unlikely unless xsx is also 8-9 TFs.
Backwards compatibility has nothing to do with CU count when the hardware of PS4 is x86 and PS5 is x86.
Simple patches is all would be required for the games to work.
 

TLZ

Banned
A fraud in the sense that all the praise he gets is baseless and overblown.
What stupid pathetic pricks. They even went and created a new definition for the word.

Why is that place crawling with idiocy? I feel disgusted every time someone posts about them.

giphy.gif
 

Disco_

Member
Backwards compatibility has nothing to do with CU count when the hardware of PS4 is x86 and PS5 is x86.
Simple patches is all would be required for the games to work.
Doesn't the PS4 BC patent state that, yes, it is tied to cu/clocks/etc? Otherwise, the butterfly design of the PRO wouldn't have been needed, right? Am I remembering incorrectly?
 
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Captain Hero

The Spoiler Soldier
@osir
So the protagonist of this scene is male and has a gun, a device on his shoulder, and recognizable outfit.
The antagonist (the monster) has yellow eyes, can speak, and sniffs its prey's scent.

It definitely sounds like it could be The Order, especially when one of your hints can be interpreted to suggest a sequel from Ready at Dawn.


i wouldn't raise my expectations on that , that was a different game OsirisBlack OsirisBlack was talking about " I believe " , and if you ask me why .. just blame Sony not RAD
 
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